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Forum > Goal Line Blitz > If VPB is off the table, how to get to 3 seasons to plateau dots (with spreadsheet!)
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Theo Wizzago
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Originally posted by RyanCane26
I think some are still making the argument against instadots while the general consensus seems to be accelerated growth leaves the build process we love largely in tact, you just get to do it alot quicker


Options. Limited and thought out well, but options. I also like the current process of building dots. But I have wished for a slightly faster version. And I have seen times when the ability to build a dot for a very specific need for a team (say you need a day 80 dot because someone left the team/game for an extended period of time?) would've been a very good thing to have.
I always thought the 2nd thing (needing a team hole filled) could be done (again, limited!) using a malleable CPU dot system. Would come with a very low flex cost to user (25-50)... could take CPU dot and input the needed skill set, then create and add to team. Limited in number but you could actually SEE the skills and such things. And dot would automatically recycle at end of season.
 
Jordan Love
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Originally posted by Theo Wizzago
I always thought the 2nd thing (needing a team hole filled) could be done (again, limited!) using a malleable CPU dot system. Would come with a very low flex cost to user (25-50)... could take CPU dot and input the needed skill set, then create and add to team. Limited in number but you could actually SEE the skills and such things. And dot would automatically recycle at end of season.


Honestly not a bad idea here, but I'd personally make it half of the current (or proposed) FP of the initial creation of dot.
 
Theo Wizzago
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Originally posted by Jordan Love
Honestly not a bad idea here, but I'd personally make it half of the current (or proposed) FP of the initial creation of dot.


Yeah. I mean, non-refundable, of course... 25 to 50 flex... limited number of 'Special CPU Dots' can be created (don't want people abusing this)... and Penalty for too many CPU's on team should still apply (so using a 'Special CPU Dot' still counts against the CPU penalty). Seriously only for emergency purposes and can ONLY be done by the team's owner or Co-owner. That would keep abuse limited and accountable, for sure.
 
Sithas~Cult~
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Originally posted by ProfessionalKop
Originally posted by Bluesman

I am just going to let the geniuses figure this out and build my crappy dots.




 
Zello144
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OL needs to have slower decline
 
Bort
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So I've been working on figuring out the math and starting on a new code branch for accelerated building (code-wise not too bad since it's mostly just changing numbers around with some extra logic changes here and there) but the thing I'm left with is what to do with our current season's players exactly. At season's end, they will effectively be the equivalent of like day 23-24 or something like that if they were in the new system, which is sort of awkward. Obviously I'm keeping the 100% refund pct for them if they want to retire, but I'm sure many folks would certainly like to keep their current dots on the same teams if they can. I've been saying all along I'd like them to be able to stick around if possible as well.

The options I can think of seem to be:
- Just keep the leagues moving forward and everyone will catch up to them eventually at plateau
- Set up a special D league with the appropriate ages for them to play in if they want to stick around
- Reset their ages to 23 or 24 or whatever it works out to and they could wait for everyone else to catch up and join teams then
- Force them to retire

Any other thoughts or ideas out there?
 
slughead42
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Personally I would vote for forced retirement, but a special developmental league to house dots for people who would like to keep these new dots going I could also see. Just my two cents.
 
Left2Die
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I think most people have already come to terms that this season is one and done. I don't think it would be bad to just force retire all dots. Return all flex spent this season. Extend team ownership and roll out new builds.
 
drewd21
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Don't mind any of the suggested options except the force retire option .
Edited by drewd21 on May 21, 2023 08:48:42
 
Little M
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Integrating current players into the new building system sounds problematic. It is unlikely that you will get both sets of players to be exactly equal, so one group or the other will have a small advantage. I would set up a special league for them to play amongst themselves, if they want to continue on.

As posted above, most agents have either skipped this season or are playing it as one and done.
 
Bluesman
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Originally posted by Bort
So I've been working on figuring out the math and starting on a new code branch for accelerated building (code-wise not too bad since it's mostly just changing numbers around with some extra logic changes here and there) but the thing I'm left with is what to do with our current season's players exactly. At season's end, they will effectively be the equivalent of like day 23-24 or something like that if they were in the new system, which is sort of awkward. Obviously I'm keeping the 100% refund pct for them if they want to retire, but I'm sure many folks would certainly like to keep their current dots on the same teams if they can. I've been saying all along I'd like them to be able to stick around if possible as well.

The options I can think of seem to be:
- Just keep the leagues moving forward and everyone will catch up to them eventually at plateau Issue I could see with that is the agents who don't play a full cycle but just play for a few seasons would not be competitive with the current dots

- Set up a special D league with the appropriate ages for them to play in if they want to stick aroundif this is a option would it be possible to make sure that the dots have to stay in a special D league until they retire the dots or would the dots be able to join other teams once the new dots start hitting plateau.
Also would there be enough dots to fill the teams as some would keep their dots and some would rather retire and start fresh with the agents/teams that their affiliated with. Myself I would just as soon retire and create new.


- Reset their ages to 23 or 24 or whatever it works out to and they could wait for everyone else to catch up and join teams thenI am no coder but would something like this have a possibility of a quirk that would make the dots less effective or more effective

- Force them to retireBe the easiest way to go IMO no mess no fuss

Any other thoughts or ideas out there?


 
RyanCane26
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Is it feasible to do a "reset" rather than a forced retire? Where current players can be reset to creation status rather than having to retire and recreate
 
Theo Wizzago
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Originally posted by Bort
So I've been working on figuring out the math and starting on a new code branch for accelerated building (code-wise not too bad since it's mostly just changing numbers around with some extra logic changes here and there) but the thing I'm left with is what to do with our current season's players exactly. At season's end, they will effectively be the equivalent of like day 23-24 or something like that if they were in the new system, which is sort of awkward. Obviously I'm keeping the 100% refund pct for them if they want to retire, but I'm sure many folks would certainly like to keep their current dots on the same teams if they can. I've been saying all along I'd like them to be able to stick around if possible as well.

The options I can think of seem to be:
- Just keep the leagues moving forward and everyone will catch up to them eventually at plateau
- Set up a special D league with the appropriate ages for them to play in if they want to stick around
- Reset their ages to 23 or 24 or whatever it works out to and they could wait for everyone else to catch up and join teams then
- Force them to retire

Any other thoughts or ideas out there?




Dunno if this fits what others are thinking or... if it's a do-able thing but here goes;
#1, keep the process we have already but START dots out better. Perhaps even eliminating Rookie leagues with this. Start dots out... likely through build/SP application/training so that the entire 1st season of a dot's life can be done at the start... ending with level 19 dots when you're done building. That would reduce the # of seasons it takes to build by 1... PLUS it would eliminate rookie blues (seems too many aren't fond of rookie ball... and it is tedious... and it takes it's own AI because kickers can't hit FG's worth a crap outside of the 20 yard line and you can't punt inside the 30).
This also fits with the current system because you don't get VP's until past level 19 anyways. So, aside from accelerated start, no reason to change much of anything.
#1. Add that lost season (since we'd be eliminating Rookie season) to Plateau. Now you get an extra season in Plateau... lose rookie... and don't change the build system.

Sorry if confusing. Hope it's easy to figure out what I meant. Too damn early and I gotta go to work... again.
 
Bort
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Originally posted by RyanCane26
Is it feasible to do a "reset" rather than a forced retire? Where current players can be reset to creation status rather than having to retire and recreate


Yeah, it would be feasible I suppose, though rerolling the initial stats could be tricky since I'm pretty sure it doesn't track exactly what you spent your points toward at the roll phase; it just saves the end result. So you'd have to reroll them or something.

They would also still have stats assigned to them as well from the games played, which would give them a leg up on all-time stats if not also wiped.

I guess it's probably the least painless idea for the players though, since the teams could stay together.
 
RyanCane26
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Originally posted by Bort
Yeah, it would be feasible I suppose, though rerolling the initial stats could be tricky since I'm pretty sure it doesn't track exactly what you spent your points toward at the roll phase; it just saves the end result. So you'd have to reroll them or something.

They would also still have stats assigned to them as well from the games played, which would give them a leg up on all-time stats if not also wiped.

I guess it's probably the least painless idea for the players though, since the teams could stay together.


Would have to to refund the boost costs spent too but seems like you have a script for that handy. Wiping stats would be expected and even if they start at the initial roll screen would still be a huge time saver for the user base that created a lot of dots.
 
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