QB Pocket Passer
- The Unbreakable Pocket: Each level of this SA gives a % boost in STR, BLK, VIS, AGI to all players held in to block (OL, FB, TE) and increases the effective length of the boost.
QB Deep Passer
QB Scrambler
- The Roll Out: Each level of the SA gives a % boost to SPD, AGI, VIS, STR, CRY on pass plays designed for the QB to roll out of the pocket, increasing the chance they are able to get out of the pocket and set up for the throw or scramble if noone is open. Could be active for X ticks of the play -- active time could also increase with each level of the skill.
HB Power
HB Elusive
HB Scat Back
HB Combo
FB Running
FB Blocking
FB Combo
FB Scat Back
WR Speedster
WR Possession
WR Power
TE Blocker
TE Power
TE Receiver
TE Combo
OL Pass Blocking
OL Run Blocking
Strength DL
Speed DL
Combo DL
Coverage LB
Blitzing LB
Hard Hitting LB
Combo LB
Man Specialist Secondary
Zone Specialist Secondary
Hard Hitter Secondary
Combo Secondary
Boomer Kicker
- Hang time: Each level gives an X% chance to increase the loft of the kick by x% while decreasing the distance of the kick by only 1/2 the realistic amount based on trajectory. This kicker is adept at giving his unit more time to get down the field and make a play and making it hard on the returner.
Finesse Kicker
- Angles? We don't need no stinking angles? - Each level gives the kicker x% improved kick accuracy on off-centre kicks.
Boomer Punter
Finesse Punter
Special Teams Only Player
Returner
- The Unbreakable Pocket: Each level of this SA gives a % boost in STR, BLK, VIS, AGI to all players held in to block (OL, FB, TE) and increases the effective length of the boost.
QB Deep Passer
QB Scrambler
- The Roll Out: Each level of the SA gives a % boost to SPD, AGI, VIS, STR, CRY on pass plays designed for the QB to roll out of the pocket, increasing the chance they are able to get out of the pocket and set up for the throw or scramble if noone is open. Could be active for X ticks of the play -- active time could also increase with each level of the skill.
HB Power
HB Elusive
HB Scat Back
HB Combo
FB Running
FB Blocking
FB Combo
FB Scat Back
WR Speedster
WR Possession
WR Power
TE Blocker
TE Power
TE Receiver
TE Combo
OL Pass Blocking
OL Run Blocking
Strength DL
Speed DL
Combo DL
Coverage LB
Blitzing LB
Hard Hitting LB
Combo LB
Man Specialist Secondary
Zone Specialist Secondary
Hard Hitter Secondary
Combo Secondary
Boomer Kicker
- Hang time: Each level gives an X% chance to increase the loft of the kick by x% while decreasing the distance of the kick by only 1/2 the realistic amount based on trajectory. This kicker is adept at giving his unit more time to get down the field and make a play and making it hard on the returner.
Finesse Kicker
- Angles? We don't need no stinking angles? - Each level gives the kicker x% improved kick accuracy on off-centre kicks.
Boomer Punter
Finesse Punter
Special Teams Only Player
Returner
Edited by SCACE on Feb 13, 2010 15:19:52