Originally posted by PP
I also share the belief that testers shouldn't be active players and have written that both before and after becoming one, but I don't see that changing...Now, as far as being essentially a clueless newbie doing more harm than good, I think my credentials may not quite lineup with that statement, but you're entitled to your opinion. As far as being so eager to find an advantage, I think this entire thread blows that completely to shit, particularly when I posted everything here before posting anything to the testers' forum, wasted I have no clue how many hours documenting, linking, pasting builds and describing what I was trying to do/what I found, just to make damn sure everything important was shared with the general user base, but thanks for playing anyway...Oh, and you're welcome
What credentials do you have? Did bort send you the sim code so you could verify things are working as intended? I highly doubt it. You are just as blind as the rest of us.
Why i typed:
"A third party with extremely high knowledge of the sim'
Advantages can be gained in a multitude of ways. It is apparent that you believe that speed DEs should be more effective. Do you have one? Do you know people with them? Are they are strong part of your teams? Even if you are not gaining knowledge you can benefit from inciting the public and hopefully move Bort towards a "fix" that makes players that you have access to better.
I have no clue what your goal was. It seems to me that your goal os to incite people to voice an opinion that leads to speed DEs getting a boost in effectiveness. If you have a different goal you failed at achieving it.
I am not one to only tell people why I think things are jacked up and not pose any solutions.
I think you would get better data if you took out pass blocker and pass rusher. Pass blocker works on 2nd and 10 while pass rusher does not. This can skew stats greatly because it can lead to complete garbage pass rush on 20-25% of the downs depending on the completions % on first down.
Moreover, your pass rushing DEs had significantly less plays than the run stuffing DEs. It seems to me that this may be because they do not have enough stamina to deal with the speed they have. Since player energy drain is reduced proportionally by how far a player runs; it stands to reason that a faster player will end up running further and having a larger drain. Giving them more than 40 stamina may lead to more sacks.
For reference it took me about 5 minutes to find these flaws in your "test". If you do better job of testing I will thank you. Running a test with no clear purpose and that is set up willy-nilly should not get you any praise.