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Forum > Test Server Discussion > Looking Ahead: Topics Under Discussion 9/14
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Guppy, Inc
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Will the CB be able to bump the WR then blitz handing off coverage to a safety?
 
Deathblade
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Originally posted by Guppy, Inc
Will the CB be able to bump the WR then blitz handing off coverage to a safety?


I think eventually.
 
tragula
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http://test.goallineblitz.com/game/replay.pl?game_id=1426&pbp_id=310019

The RE got free, but decided to re-engage with OL. I guess he prefer his swim moves that a boring sack !?!

http://test.goallineblitz.com/game/replay.pl?game_id=1426&pbp_id=310032
http://test.goallineblitz.com/game/replay.pl?game_id=1426&pbp_id=310040

The LG block downfield on a pass play - this is a penalty. The LB was not blitzing, and since vision check are 100% that play is wrongly played by the OL.

http://test.goallineblitz.com/game/replay.pl?game_id=1426&pbp_id=310034

The RT goes for a blitzing LB instead of tacking his first job. I think the RT should take the DE in this one and let the FB pick up the blitz (but I may be wrong).

http://test.goallineblitz.com/game/replay.pl?game_id=1426&pbp_id=310039

Blocking here doesn't look right either. Why the LG goes to the outside letting the C deal with the NT by himself ? while the RT is drinking tea ?

Edited by tragula on Sep 17, 2009 08:44:50
 
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Originally posted by Adderfist
Bump and run needs to have a way to have the CB be flattened by the bump.

http://www.youtube.com/watch?v=eJ7bWVHCwFQ If you look at 0:40, you see Driver completely fucking flatten the defender and go deep because of it.


If you're gonna have that (which almost never occurs), bump and run also needs a way to have the WR completely taken out of the play.

http://www.youtube.com/watch?v=o3AgU47G7Hg
 
Mightyhalo
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Well strength just became a primary attribute for WR's and shut outs should be the norm next season.
 
Handcuffed
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With WR's receiving zero auto-level points to strength... this is dumb. :/ Provided the bumping is just based off of strength.
 
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Originally posted by EagleOtto
BUmp and RUn looks risky, i Like it, gives more time to the DLINE to get pressure, but looks like it can let a WR get open easier also if given ennough time


Look at Deathblades CB/WR 'about equal' example. The WR on the right appears to stun the CB and gets pretty good seperation. QB fails to see him and dumps to the HB. It is the same old story with WR. WR still at the mercy of QB checkdowns and strange QB vision / stupidity issues.

WR need to have an SA or VA called "call for the Ball" or something where if they can see that they are wide open they can disrupt the checkdown process and get the QB to throw their way. NOT like the VA (forget the name) which makes them a primary target, there is a difference.

I agree it does give the D-line more time, you can see the WRs slow down every time B&R occurs.
Edited by Cid Montenegro on Sep 17, 2009 10:46:46
 
Dacolts
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Cover 2 with bump and run. Less effective outside blocking. Sounds like a power backs dream season. Is the offense getting anything? I don't want 9-6 games really.

Bump and run does sound fun, but hopefully agility or something can be as big of factor as strength for offense..

Oh, lots of WR builds rely on FS. Did bump and run just eliminate that burst? Maybe velosity can be use as an anti bump factor?
Edited by Dacolts on Sep 17, 2009 11:21:02
 
tragula
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Originally posted by Dacolts
Cover 2 with bump and run. Less effective outside blocking. Sounds like a power backs dream season. Is the offense getting anything? I don't want 9-6 games really.

Bump and run does sound fun, but hopefully agility or something can be as big of factor as strength for offense..

Oh, lots of WR builds rely on FS. Did bump and run just eliminate that burst? Maybe velosity can be use as an anti bump factor?


Juke / Head fake should be the anti-bump SAs.
 
pottsman
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Originally posted by BengalDuck
With WR's receiving zero auto-level points to strength... this is dumb. :/ Provided the bumping is just based off of strength.


Has there ever been a single thing in this game decided by one attribute?

Of course agility will have a big component in slipping a bump. Vision, probably, too.
 
Handcuffed
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Originally posted by pottsman
Has there ever been a single thing in this game decided by one attribute?

Of course agility will have a big component in slipping a bump. Vision, probably, too.


That's nice, but tbh a CB's agility + vision should be higher than a WR's, anyways, so I'm not sure how exactly the rolls would work out.

I better be able to head fake/juke my way out of a bump... but since the July 4th fake nerf (which IMO was good for HB's but absolute horseshit for WR's) WR's can't really noticeably fake often anyways.
 
Deathblade
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Originally posted by tragula
http://test.goallineblitz.com/game/replay.pl?game_id=1426&pbp_id=310019

The RE got free, but decided to re-engage with OL. I guess he prefer his swim moves that a boring sack !?!


It looks like he reengaged after the ball was thrown...didn't have enough time to sack the QB.

Originally posted by
http://test.goallineblitz.com/game/replay.pl?game_id=1426&pbp_id=310032
http://test.goallineblitz.com/game/replay.pl?game_id=1426&pbp_id=310040

The LG block downfield on a pass play - this is a penalty. The LB was not blitzing, and since vision check are 100% that play is wrongly played by the OL.


The LB was blitzing, he was just failing vision checks, and took several ticks to move. Also, afaik, offensive linemen are allowed at least 3 yards downfield before a penalty occurs.

Originally posted by
http://test.goallineblitz.com/game/replay.pl?game_id=1426&pbp_id=310034

The RT goes for a blitzing LB instead of tacking his first job. I think the RT should take the DE in this one and let the FB pick up the blitz (but I may be wrong).


Well, with the vision check orders, you either need the HB/FB at the beginning of the checkdown, or end, otherwise their responsibility ends up with the NT or something, which doesn't play out well at all. I don't know : / Any option seems to have little things that seem odd.

Originally posted by
http://test.goallineblitz.com/game/replay.pl?game_id=1426&pbp_id=310039

Blocking here doesn't look right either. Why the LG goes to the outside letting the C deal with the NT by himself ? while the RT is drinking tea ?


Wrong link? But yeah, both the C and RG get beat on that play. Seems that the LT and FB do nothing...should probably be changed?
 
Deathblade
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Originally posted by BengalDuck
With WR's receiving zero auto-level points to strength... this is dumb. :/ Provided the bumping is just based off of strength.


O-Linemen and FB receive 0 points in speed...just sayin
 
Deathblade
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Originally posted by tragula
Juke / Head fake should be the anti-bump SAs.


This was the plan I think...at least it was suggested.
 
RobertRJS
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Originally posted by Deathblade
Tons of changes to the passing game.

First...brand new bump and run coverage. Granted, still needs fleshed out a bit (equations, it's apparently a very simple equation atm), and of course needs balancing or what not.

With CB's being 20+ points stronger than the WRs
http://test.goallineblitz.com/game/replay.pl?game_id=1426&pbp_id=310017

With WR's and CB's being about equal:
http://test.goallineblitz.com/game/replay.pl?game_id=1430&pbp_id=310648

Also, Bort made a change so that defenders will actually cover players behind the LoS, instead of stopping at it (huge changes to screen mechanics)
http://test.goallineblitz.com/game/replay.pl?game_id=1428&pbp_id=310407

I think the blocking order is getting closer to being "final". You can see a decent example in these plays. The blockers tend to favor the side with the most blitzers, and in case of being outmanned, will block the inside first. All of it will eventually require vision checks, those haven't been worked in yet (players pass the vision checks 100%)
http://test.goallineblitz.com/game/replay.pl?game_id=1426&pbp_id=310017
http://test.goallineblitz.com/game/replay.pl?game_id=1430&pbp_id=310652

Bort has said that it is also a little bit more difficult to block players outside of the box (on screens, lead blocking, etc etc...guess it may also effect WR's holding blocks forever)


there should be a prerequisite to use BnR cuz in lower leagues, WRs will be destroyed.

In fact, it would make it more interesting if it was like a 50 or 55 prereq, but i guess even 40 would be fair for lower level WRs
 
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