Originally posted by misterbing
One concern I have with the Bump and Run as it looks now is the running start CBs seem to get at the WRs to engage at the LoS. First of all, it looks silly and rather unrealistic, most CBs looking to bump tend to squat right at the the line. Mechanically, the point of the Bump and Run is to delay routes and make the WR take longer to get upfield. By allowing the CB to attempt to engage a Bump from off the line, it introduces delay in the time between the snap and when the bump starts, which naturally increases the time between the snap and the when the bump ends, and the WR is free to run. This effectively artificially increases the potency of your CB's Bump by a factor of however long it takes him to close and engage. Players assigned to Bump and Run should be locked right on the LoS to avoid this issue.
Or just easier to avoid by the WR.
A defender may try to bump when he is 5 yards behind the LOS, it just suppose to be harder to accomplish.
One concern I have with the Bump and Run as it looks now is the running start CBs seem to get at the WRs to engage at the LoS. First of all, it looks silly and rather unrealistic, most CBs looking to bump tend to squat right at the the line. Mechanically, the point of the Bump and Run is to delay routes and make the WR take longer to get upfield. By allowing the CB to attempt to engage a Bump from off the line, it introduces delay in the time between the snap and when the bump starts, which naturally increases the time between the snap and the when the bump ends, and the WR is free to run. This effectively artificially increases the potency of your CB's Bump by a factor of however long it takes him to close and engage. Players assigned to Bump and Run should be locked right on the LoS to avoid this issue.
Or just easier to avoid by the WR.
A defender may try to bump when he is 5 yards behind the LOS, it just suppose to be harder to accomplish.