Originally posted by Rage Kinard
Head Fake - This can be very effective against defenders with LOW AGILITY AND VISION. Not even OR. It is AND. What do you think the base chance of that working against a defender with 70-80 agility and 65-75 vision is. Maybe a 2-5% base chance if you are lucky. So you move up to a 3.2 - 8% chance.
Juke - At least this one says it can throw off defenders especially those with low vision/agility. That means it can potentially work against players with high agility/vision, it just isn't likely to. It probably has a 4%-10% chance against defenders with those attributes. That is much better because that means it moves up to anywhere from a 6.4%-16% of working. If it moves you up from 8% to 12.8% it is worth it. However, what if it only moves you up from 5% to 8% is it still worth it? What if your base Juke chance is only 3% and it only moves you up to a 4.8% chance.
i'm not sure you are giving hf/juke its due. maybe those percentages might be accurate if it is PER TICK. speaking of ticks... these are a couple of plays from USA pro. this is an elusive back versus some level 55+ defenders. watch him break their ankles with hfs and jukes.
FS eats it:
http://ttt.goallineblitz.com/game/replay.pl?game_id=473804&pbp_id=11520377
Breaks the NT's, SS's, and RE's ankles:
http://ttt.goallineblitz.com/game/replay.pl?game_id=473804&pbp_id=11518262
Pretty much makes half the team look foolish:
http://ttt.goallineblitz.com/game/replay.pl?game_id=473804&pbp_id=11518127
And these are all from a single game (that the HBs team LOST, btw). Also, none of these are on STs so there is no additional 30% bonus to HF/juke/spin from Return Man.
Head Fake - This can be very effective against defenders with LOW AGILITY AND VISION. Not even OR. It is AND. What do you think the base chance of that working against a defender with 70-80 agility and 65-75 vision is. Maybe a 2-5% base chance if you are lucky. So you move up to a 3.2 - 8% chance.
Juke - At least this one says it can throw off defenders especially those with low vision/agility. That means it can potentially work against players with high agility/vision, it just isn't likely to. It probably has a 4%-10% chance against defenders with those attributes. That is much better because that means it moves up to anywhere from a 6.4%-16% of working. If it moves you up from 8% to 12.8% it is worth it. However, what if it only moves you up from 5% to 8% is it still worth it? What if your base Juke chance is only 3% and it only moves you up to a 4.8% chance.
i'm not sure you are giving hf/juke its due. maybe those percentages might be accurate if it is PER TICK. speaking of ticks... these are a couple of plays from USA pro. this is an elusive back versus some level 55+ defenders. watch him break their ankles with hfs and jukes.
FS eats it:
http://ttt.goallineblitz.com/game/replay.pl?game_id=473804&pbp_id=11520377
Breaks the NT's, SS's, and RE's ankles:
http://ttt.goallineblitz.com/game/replay.pl?game_id=473804&pbp_id=11518262
Pretty much makes half the team look foolish:
http://ttt.goallineblitz.com/game/replay.pl?game_id=473804&pbp_id=11518127
And these are all from a single game (that the HBs team LOST, btw). Also, none of these are on STs so there is no additional 30% bonus to HF/juke/spin from Return Man.