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Forum > Game Changes Discussion > Extended Offseason Discussion and Feedback Thread
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Dr. E
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Originally posted by chefs
Not hard to figure out who the testers are, just look for the posts of who's getting their feelings hurt.. Not that I'm dogging on you guys because I'm not.. I do appreciate your efforts and thank you.. The problem is this is Bort's game and always will be.. He makes the decisions and he's the programmer.. Give your best shot with improving the game but I think it's a PR stunt and sorry they are using you guys.


Oh, it's not a PR stunt, wasn't even Borts or Catches idea. It was put forth as a suggestion by a couple testers.
 
reddogrw
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Originally posted by Dr. E
Originally posted by Tman2008

where is the thread to the new changes?
I noticed that vision doesn't make big enough of a difference for seeing open receivers or reading plays - in reality it would make much more of an impact. Quick read should improve QB completion %. Agility would effect passing more as well since footwork in throwing is so important.


Agility is actually counter productive. It will result in a lower pass quality due to the moving. Find the more agile QBs and you will find the ones with more bad pass. Find the slugs and watch the ball fly on target. Of course there will be the exception one way or the other due to OC/DC quality.


 
bhall43
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Originally posted by Dr. E
Agility is actually counter productive. It will result in a lower pass quality due to the moving. Find the more agile QBs and you will find the ones with more bad pass. Find the slugs and watch the ball fly on target. Of course there will be the exception one way or the other due to OC/DC quality.


Well that certainly isn't remotely true about agility. Speed yes, agility no.
 
voegma
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Defender reaction to passing at the catch/end of route is still very suspect.
 
Dr. E
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Originally posted by bhall43
Well that certainly isn't remotely true about agility. Speed yes, agility no.


Easy to make such a statement, now back it up with some evidence.
 
Mike Rogers
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In case anyone missed it, Challenges are open for Day 50.

Quick Scrims are still available too.
 
dahman32
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Originally posted by Mike Rogers
In case anyone missed it, Challenges are open for Day 50.

Quick Scrims are still available too.


Why are quick scrims no longer 2 hours apart like in the past, and will it remain this way?
 
wsdp
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Originally posted by bhall43
Then dont do it. I mean if it is too bothersome to you to help in any form then just sit back and let the rest of GLB give it a try. Then when the games start and something doesnt look right to you, dont bitch about it.


Except when you send catch a PM about plays like this http://goallineblitz.com/game/replay.pl?game_id=2059298&pbp_id=10876038. and http://goallineblitz.com/game/replay.pl?game_id=2059133&pbp_id=10838407 and http://goallineblitz.com/game/replay.pl?game_id=2059000&pbp_id=10848920 and they're happening 10 times a game you get a response of "WAI".

GG GLB!
 
bhall43
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Originally posted by Dr. E
Easy to make such a statement, now back it up with some evidence.


I have used passing QB's with agility from 50 to 90 over the past 4 seasons. I know what you are stating is 100% false.
 
Mike Rogers
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Originally posted by wsdp

Except when you send catch a PM about plays like this http://goallineblitz.com/game/replay.pl?game_id=2059298&pbp_id=10876038. and http://goallineblitz.com/game/replay.pl?game_id=2059133&pbp_id=10838407 and http://goallineblitz.com/game/replay.pl?game_id=2059000&pbp_id=10848920 and they're happening 10 times a game you get a response of "WAI".

GG GLB!



FWIW, I know for a fact that the feedback you provided on this has been put forward into consideration for any adjustments... because I've seen it.
 
HoyaHater
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Originally posted by Mike Rogers
In case anyone missed it, Challenges are open for Day 50.

Quick Scrims are still available too.


Thanks for following up, Mike!
 
JT_HOOD
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Mike MF'n Rogers
 
Newfan
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Training should have rolled from day 48 to day 49.
 
Mstr_October
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Originally posted by Mike Rogers

FWIW, I know for a fact that the feedback you provided on this has been put forward into consideration for any adjustments... because I've seen it.


I could post quite a few of these myself.

I could also post 100s of examples of how lead passing is non-existent. What happened to it? It looked beautiful on the test server, yet I only saw 2 or 3 plays where lead passing actually looked good. Receivers have to slow or stop to catch every pass. Every pass.
Edited by Mstr_October on Jun 10, 2012 02:55:36
 
P@nda
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nvm
Edited by P@nda on Jun 10, 2012 05:12:23
 
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