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Forum > Goal Line Blitz > Player Creation -- Assigning Skill Points / Eliminating Re-roll script Question
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Dpride59
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Originally posted by Bort
Originally posted by steellithium

Any mods want to let us know how the discussion is coming.


Discussing ideas. We'll see if I can get something done for offseason-time. I'd like to work out potential issues ahead of time, etc (and get it tested of course).


Sounds good. We already have a current system in place with the max rolls, that 95% of the extreme hardcore gamers are going to wait until they get there ideal roll. So by putting this system in place you give everyone a chance to get these players.

Last offseason Pierre Thomas made a team, where everybody took about avg of 400k rolls per player. I have a 6'1 220lb fb for that team, that rolled a 20 agility who took 4 million rolls. By letting everyone just pick based off of the min max you have in place, you make it so everyone has the ability to get teams like this. Not just the guy with the biggest network of most dedicated agents. I Think it would give all new users the ability to have a better chance at early success. Not much of a downside. I hear the "Cookie cut build" thrown around, but to be fair I don't think builds would be any more cookie cut, and might allow for some diversity.
 
steellithium
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Originally posted by Bort
Discussing ideas. We'll see if I can get something done for offseason-time. I'd like to work out potential issues ahead of time, etc (and get it tested of course).


Ok. I've already agreed to make players on day 33, so I won't be one of the initial people. Still, this is a something that will make the game better. I'm happy to see it available for new players. Between the ability to assign SP and the skill descriptions, they have a good shot of making solid build.
 
Dpride59
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Originally posted by steellithium
Originally posted by Bort

Discussing ideas. We'll see if I can get something done for offseason-time. I'd like to work out potential issues ahead of time, etc (and get it tested of course).


Ok. I've already agreed to make players on day 33, so I won't be one of the initial people. Still, this is a something that will make the game better. I'm happy to see it available for new players. Between the ability to assign SP and the skill descriptions, they have a good shot of making solid build.


http://goallineblitz.com/game/player.pl?player_id=1691477 855 k rolls. 6'1 220 lbs was the ideal height/weight for a pure receivingfb. 21 agility minimum. Probably the hardest guy to roll in the game. I want everyone to have a chance to have a guy like this. Make it fair!
Yo steel, the world league plays its title game on day 39, so the best day to create is actually day 32. Just a FYI
Edited by David Stern on Sep 16, 2009 17:44:47
 
Asheme
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In the rare event of an erection lasting more than 4 hours, seek immediate medical help to avoid long-term injury.
 
Dpride59
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Originally posted by Darth Asheme
In the rare event of an erection lasting more than 4 hours, seek immediate medical help to avoid long-term injury.


hehehehe. So pumped to see that 21 agility. lol
 
Rage Kinard
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Originally posted by David Stern
http://goallineblitz.com/game/player.pl?player_id=1691477 855 k rolls. 6'1 220 lbs was the ideal height/weight for a pure receivingfb. 21 agility minimum. Probably the hardest guy to roll in the game. I want everyone to have a chance to have a guy like this. Make it fair!
Yo steel, the world league plays its title game on day 39, so the best day to create is actually day 32. Just a FYI


Mine is 6-1 237 and I think I hand rolled about 70 times for an almost identical build. I guess 17 lbs may end up making a huge difference, but I kind of doubt it will be that big a deal. How you build from there is what really counts, although I'm pretty sure you will probably do better than I did.
 
Dpride59
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Originally posted by Rage Kinard
Originally posted by David Stern

http://goallineblitz.com/game/player.pl?player_id=1691477 855 k rolls. 6'1 220 lbs was the ideal height/weight for a pure receivingfb. 21 agility minimum. Probably the hardest guy to roll in the game. I want everyone to have a chance to have a guy like this. Make it fair!
Yo steel, the world league plays its title game on day 39, so the best day to create is actually day 32. Just a FYI


Mine is 6-1 237 and I think I hand rolled about 70 times for an almost identical build. I guess 17 lbs may end up making a huge difference, but I kind of doubt it will be that big a deal. How you build from there is what really counts, although I'm pretty sure you will probably do better than I did.


was it over 20 agility, adn did you get block under 12 or under? Keeping the block low, and trying to maximize agil is what is so hard.
 
Rage Kinard
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Originally posted by David Stern
was it over 20 agility, adn did you get block under 12 or under? Keeping the block low, and trying to maximize agil is what is so hard.


I had 21 agility, but blocking was 13 and strength/carrying were 12 each. I doubt it makes that huge of a difference in the long run. Agility was my goal as well, because I 3rd capped it off the bat. I made some mistakes while building though.

http://goallineblitz.com/game/player.pl?player_id=1167235

I'm still pumping speed. Agility is 80.76 natural. Speed is 75. Wish I had created on day 32, but team wanted to be cautious in case it cost us a season of boosting on the tail end so created day -6 or 8 (whatever it was that season).

Once confidence = stamina, I'm switching to vision/catching for training. I don't really like training between 33 and 48, but making an exception since I want to keep pumping speed. I won't train past 38 though.
 
Dpride59
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Originally posted by Rage Kinard
Originally posted by David Stern

was it over 20 agility, adn did you get block under 12 or under? Keeping the block low, and trying to maximize agil is what is so hard.


I had 21 agility, but blocking was 13 and strength/carrying were 12 each. I doubt it makes that huge of a difference in the long run. Agility was my goal as well, because I 3rd capped it off the bat. I made some mistakes while building though.

http://goallineblitz.com/game/player.pl?player_id=1167235

I'm still pumping speed. Agility is 80.76 natural. Speed is 75. Wish I had created on day 32, but team wanted to be cautious in case it cost us a season of boosting on the tail end so created day -6 or 8 (whatever it was that season).

Once confidence = stamina, I'm switching to vision/catching for training. I don't really like training between 33 and 48, but making an exception since I want to keep pumping speed. I won't train past 38 though.


Curious. Why did you 3:1 agi. Why not 5:1?
 
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I can get a fucking roll worth a crap
I'm pissed
 
Ahrens858
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Originally posted by Cadillac24
I can get a fucking roll worth a crap
I'm pissed


 
Rage Kinard
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Originally posted by David Stern
Curious. Why did you 3:1 agi. Why not 5:1?


Because 3:1 train over and let it grow gets you as high as you are going to need. He's already grown to 80 natural. The extra 3 are from AEQ. I figure 85 with equipment will be plenty.

He is also intended for blocking on KR/PR and on pitches sweeps, so I needed some blocking. I want to take speed to 85 base, and get vision up to 68, catching to 61.

You have to pick where your sps are going to go.
 
Dpride59
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Since I already started my guy. I have the intent of going 5:1 agi 7:1 str, 49 catch vis jump stam conf, and speed 10:1, and train speed stam till the end of time. figured he wouldnt need much vis catch on those 5 yard routes thought 49 be enough. time will tell
 
Tim26
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Need to get rid of reroll..... c
 
Ahrens858
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and i am about to hit roll number 2000
 
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