Originally posted by TheInfinity
Make an elusive back that's 180 pounds. Make him 100 speed.
Laugh at all the defensive linemen and linebackers that:
1) Have to spend SPs on Strength to be effective and thus can't really have 100 speed.
2) Are further slowed down and made less agile thanks to the fact that they are naturally heavy.
Have I shown how this will break the system horribly yet?
1. Linebackers aren't terribly heavier than RBs, and can take angles, and use position. If you're a DC, and you see teams going with a lot of outside rushes, you set yourself up for that. When the DPC is available, you'll be able to move players. I don't see this being installed before the play creators come out, if ever at all. Plus, DL should never be able to run down a HB in open field.
-On a side note, LBs aren't meant to have 100 speed. Those RBs with said speed, do they have strength? No. So if you want to match the RB, put your high speed LB on the outside. That's where the speed goes. Power, goes inside. Put your strong, heavier LBs on the inside and your lighter, faster LBs on the outside. Many people don't agree that that should be the case, because of the MLB coverage. The thing is, that MLB coverage should be fixed, and WILL be fixed when the DPC comes out.
2. The OL will be on the same mark, so I'm not sure where the problem is. This will cause you to choose a path for your player. Do you want him to be a power rusher, evasive, combination? With the size, you won't be as agile as a RB, but you could pump agility to the point where you're more agile than the OL you're lining up against. Then you face the issue of him being stronger than you. I think this would force some more differences in player builds, make it a more strategical game, which is it's strong selling point.