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Forum > Goal Line Blitz > Bort - Supply and Demand Check Time
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ryan_grant-25
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Originally posted by Corndog
But they are actually releasing new games with tweaks.

If they were still making updates to Madden 08 instead of releasing a new game, they wouldn't be selling copies.


so you are saying we should call this game GLB 2015?
 
ProfessionalKop
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Originally posted by Mike Martz
Explains why your still around


That would make sense if I could build.
 
sunder B
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Originally posted by Corndog
So let's say the cost is quartered as mentioned in the OP...and let's even act like dots don't cost anything in the way of servers because computers are magic.

Do you think people are really going to start making four times as many dots as they do now?


I would.
 
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Originally posted by Catullus16
?


I'm saying that the powers that be are saying enjoy the game the way we like it or else. The idea of taking in opinions and adjusting seems foreign to them. They never truly marketed the game. Hey why don't you guys market it for us and refer people? That will only go so far. See Fanduel as an example of what to do.
 
bhall43
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Originally posted by MC_Hammer
There is a difference between GOOD moderation of a site (and by site I mean one with more than 1000 users, not 200 or less... which seems that GLB may now be, WAY down from it's heydey when mods were running people out left and right) and POOR moderation of a site. When I was a forum moderator for a site with more than 10k users, of course I had to spank unruly types on occasion and ban spammers, but I ALWAYS referenced specific rules when I had to call someone out so they knew EXACTLY where they stood. I didn't beat around the bush or just forum ban someone without warning or explanation which has happened here repeatedly.
Granted, some of the people banned here without explanation deserved it, but an explanation would serve as an example to others on what types of behavior are tolerated or not, particularly when in a gray area of the rules. Sometimes new rules need to be introduced to address certain gray areas that people try to skate around, and these new rules need to be put forth in an announcement for ALL to see.

I actually applied to be a forum moderator before I was a bugs mod, only to get turned down as favorites were played and several were chosen that had no business being a moderator. Now most of those same poor moderators are not even active on the site any more (wonder why?) so I guess there is that, but now we no longer have the active user base that we once had as a result.


Your posts make more sense now that I know you are hating on the moderation in spite.
 
DiMo28
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Originally posted by Corndog
So the cost isn't the issue as much as the fundamental concept of the game.

I think that point probably has some merits. It's probably why the market is so niche and getting new users is like extracting teeth from a goldfish.


Maybe getting new users is from no/poor marketing. I've been here since season 1 and have yet to see an advertisement for any of the WG games. I learned about GLB Classic from another game forum.
 
DarkRogue
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Originally posted by MC_Hammer
There is a difference between GOOD moderation of a site (and by site I mean one with more than 1000 users, not 200 or less... which seems that GLB may now be, WAY down from it's heydey when mods were running people out left and right) and POOR moderation of a site. When I was a forum moderator for a site with more than 10k users, of course I had to spank unruly types on occasion and ban spammers, but I ALWAYS referenced specific rules when I had to call someone out so they knew EXACTLY where they stood. I didn't beat around the bush or just forum ban someone without warning or explanation which has happened here repeatedly.
Granted, some of the people banned here without explanation deserved it, but an explanation would serve as an example to others on what types of behavior are tolerated or not, particularly when in a gray area of the rules. Sometimes new rules need to be introduced to address certain gray areas that people try to skate around, and these new rules need to be put forth in an announcement for ALL to see.

I actually applied to be a forum moderator before I was a bugs mod, only to get turned down as favorites were played and several were chosen that had no business being a moderator. Now most of those same poor moderators are not even active on the site any more (wonder why?) so I guess there is that, but now we no longer have the active user base that we once had as a result.


You haven't lived until you've had a 30 day ban
Granted I've only had one.
 
jlrock
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After running businesses for 20 years I kind of see a familiar thing going on here. It seems as if WG is stumbling over dollars to pick up pennies. Considering what was posted in this thread about how little time you actually watch your dot every other day etc, there is something to be said for price. Most companies are looking to hit a "price point" that they can make money and draw in new business. There are MMO games that would fit this price structure that you could play like 24 hours a day if one wanted. The one thing I have no clue on is how much these servers cost to run per month. I like the model as is but would be open to a lot of ideas I have seen thrown out here. My question would be, what is WG doing to try and draw new business here? For example do they email old clients or anything like that? Give old clients an incentive to come back with pricing for a period of time etc.
 
DiMo28
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I understand the novelty has worn off, but I feel that WG has left a lot on the table as far a tweaks to keep everyone interested. Stats, stats and more stats. Coaching stats were never added. The supposed playing games live was never added. I think there are quite a few things that could help.

I don't enjoy the big heap of give-up that I keep reading. It stops me from playing any other WG game when I know that in a few years, the next game will be abandoned like GLB Classic.
 
Moretti
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Originally posted by DiMo28
I understand the novelty has worn off, but I feel that WG has left a lot on the table as far a tweaks to keep everyone interested. Stats, stats and more stats. Coaching stats were never added. The supposed playing games live was never added. I think there are quite a few things that could help.

I don't enjoy the big heap of give-up that I keep reading. It stops me from playing any other WG game when I know that in a few years, the next game will be abandoned like GLB Classic.


nail on head, on both fronts.

simply put I believe the game morphed from its original vision. At that point there was no more passion in trying to improve it, because they didn't like it, thought it was too flawed, or whatever. They made a value decision that it was better to reinvent the game as glb2 and move their coding resources onto other games.

We are not privy to the business side and their business model might not be even conducive to what many of us imagined glb should be. They might have only intended to devote X amount of hours to GLB before moving onto another game without recognizing that they were in over their heads in terms of hours needed for updating and keeping the game fresh.

I think that if they had done a better job of continuing the user base growth in this game they would have continued to support it. They probably have no idea how GLB got to its peak, which is evident in that they were not able to keep the momentum going.

We hear lots of excuses why a game can not be successful for very long. We rarely, if ever, hear about the proactive things that were done to try to improve the amount of people playing, and subsequently the overall enjoy-ability of the game.

Like DiMo stated, why would I ever invest money into WG game again when this how they can treat you? The value of my flex is not the same as it was purchased since the game is so diminished. The game is not as enjoyable because there is not enough people playing, and subsequently not enough competition. I am not bored of the concept, Im bored of having nobody to play against.
 
bhall43
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Originally posted by DiMo28
I understand the novelty has worn off, but I feel that WG has left a lot on the table as far a tweaks to keep everyone interested. Stats, stats and more stats. Coaching stats were never added. The supposed playing games live was never added. I think there are quite a few things that could help.

I don't enjoy the big heap of give-up that I keep reading. It stops me from playing any other WG game when I know that in a few years, the next game will be abandoned like GLB Classic.


Live gameplay was a GLB2 addition. But realistically it doesn't make much sense to code as it brings nothing logically to the table. It would just be a side piece to the game that wouldn't be a part of the rankings, league, or tournaments. That is a lot of unnecessary coding for scrimmages.
 
TJ Spikes
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Originally posted by Corndog
So let's say the cost is quartered as mentioned in the OP...and let's even act like dots don't cost anything in the way of servers because computers are magic.

Do you think people are really going to start making four times as many dots as they do now?

personally, yes. I'm paying for 2 dots atm. If I could do 8 dots for the price of 2, I'd definitely be in for that.
Originally posted by Corndog
Do you think new users are going to start flooding into a niche 7 year old browser game?

New users probably aren't going to flood into any game for any price unless it's brand new. However, it's possible that some former agents might come back, especially if there was some kind of mass e-mail stating that prices just got cut by a factor of 4.

Now... if someone were to actually put some work into improving the game (or hell even changing it) and releasing an updated version with revised coding for some key interactions, suddenly old might feel like new. The biggest problem this game has is that there's a very few ways of successfully doing something, and once you know the trick, the magic is gone.

Change the code and bring back the magic.



 
snakes22
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Originally posted by ryan_grant-25
I would build more dots yes. You don't think people would come back to play if things were cheaper? You don't think people would come back to play when there are 8 top notch pro leagues again due to a large amount of dots? I understand it will increase server costs, however I think you need to look at the long term picture here.


Managing the building process for 4x the dots is not fun
 
bhall43
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Would people already here with flex build twice as many dots? Absolutely.

Would users buy more flex if players were cheaper? Probably not.
 
DarkRogue
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Originally posted by snakes22
Managing the building process for 4x the dots is not fun


This, building used to be fun. Other games it's fun to level characters and what not. In this game it's just doing the same button click/training session once every 4 days and clicking a million times to update your equipment.
 
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