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Gambler75
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Originally posted by Corndog
A new game is about the only thing that does. And even that is going to be fuel to a fire for some people.

It's weird. Even knowing the futility of the feeling, it's still there.


I feel that way with OotP baseball and FOF. Feels like each time they come out with a new version, they wreck something that was working fine in the old one ... I think the "if it's not broken, don't fix it" thing is incredibly hard to follow as a game designer. The urge to tinker is always present.

So while I wouldn't want to go back to the '99 version of OotP or '98 version of FOF, each time a new version comes out - I do cringe a bit, I definitely get what you mean there.
 
Outlaw Dogs
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That's not how this works, that's not any of this works!
 
Corndog
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Originally posted by Gambler75
I feel that way with OotP baseball and FOF. Feels like each time they come out with a new version, they wreck something that was working fine in the old one ... I think the "if it's not broken, don't fix it" thing is incredibly hard to follow as a game designer. The urge to tinker is always present.

So while I wouldn't want to go back to the '99 version of OotP or '98 version of FOF, each time a new version comes out - I do cringe a bit, I definitely get what you mean there.


The thing is that what's broken is different for everybody.

They are probably trying to fix something they thought was broken, but might have been a key element to your enjoyment of it. I'm pretty sure noboby has malicious intentions releasing a sequel...I'm pretty sure they are always trying to fix parts they thought were broken. It's just unfortunate if you don't agree with the fixes.
 
Guppy, Inc
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for a football sim, there was a shockingly large amount of the real stuff left out. you could do a glb '16 and add new formations, new stadiums with different pros/cons, blocked punts/fg, reverses, fake punts, rollouts, sideline passes, etc. add some new VAs, and SAs.. keep dot ball, but upgrade it somehow, maybe make them helmets..

let people buy packages of players, for instance, build all 5 o-linemen for 400 fp instead of 500, or 4 d-linemen for 700 instead of 800, or a secondary group of 2 cb and ss and fs for 700. let owners reserve their teams, but pull them from leagues. charge them 50 per season so you still make some, but dont have the cost of running so many cpu vs cpu filled games that no one cares about.

how much would the various popular fantasy football forums charge for you to put a banner there? let people know that there are new things coming, assuming that you actually made changes.
 
jimmiejoe
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Originally posted by Corndog
The novelty wears off, and eventually there's nothing that can bring it back.


Are you freaking kidding?!?

I STILL play RTCW: Enemy Territory (yeah, even with sub=par graphics) because the in your face gameplay still beats the shit out of most FPS games available today.... and it was released in '91.

Your argument is invalid.

If you make a game that people like to play, and don't intentionally run them off then you will still have a winner.
 
Dub J
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Originally posted by Corndog
The thing is that what's broken is different for everybody.

They are probably trying to fix something they thought was broken, but might have been a key element to your enjoyment of it. I'm pretty sure noboby has malicious intentions releasing a sequel...I'm pretty sure they are always trying to fix parts they thought were broken. It's just unfortunate if you don't agree with the fixes.


WG's next game needs to be rasslin'

Make the characters kind of like M.U.S.C.L.E.S. but tweak it enough to avoid a lawsuit.

Please stop creating shit like 2.0 and My Brawler and make a real rasslin' game. Not only do I want this badly but it will also be a big hit. I will spam shit about the game all over the wrestling boards I frequent.

 
Dub J
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https://www.youtube.com/watch?v=jreiNUKOsK0

 
Dr. E
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Originally posted by Corndog
Free servers, coming to an imagination near you!


They got em on Big Rock Candy Mountain. http://video.search.yahoo.com/video/play;_ylt=A0LEV1.Z3ipVPHkAkm5XNyoA;_ylu=X3oDMTBzaW5rdnBlBGNvbG8DYmYxBHBvcwMxBHZ0aWQDVklQMjI3XzE-?p=big+rock+candy+mountain+lyrics&back=http%3A%2F%2Fsearch.yahoo.com%2Fsearch%3Fp%3Dbig%2Brock%2Bcandy%2Bmountain%2Blyrics%26ei%3DUTF-8%26type%3Dff.37.w7.dsp.18-00.us.dis_co._.1114tb%26param1%3DrVFNb9wgEP0rvZibLYZP-8Bh3c1KkXKI2lTpFQN2nMQfAa-b_PsOu2rOOVRC8ObxZph5uNGbQncKNGVaqfIoT20pWmjLRrBjeQO6PhykkvzmVGhP3LRiAgCIrSMIeANKaM2BUkp8Mm6hwMirnQcTZjKhVnYMFZZCUFxozxvhOw-Se8G0VE6UUIsQuOhd7aTSGhSgkNNGA9XcsjpYzqlyjOSXk-3DcLbRkzViQNJgKNkN1BWtZMUaRr6fYwzzdm-H8OvHnXnatrXgtmA9rukjBRvdU2X3oXLLhNSKuoTnv4u0vhe8d6MvuC-Y1O2XnEHhsWBquqT9t4mxYnYSS4YZsU-ILgZj4JbLWzjI1vkxuSVz-XOQvH4PEte1RuSSzRUQMAqipKykErvGQKM7osZNAir2nP5pZk6-VPy0HZmUG6IZWHTW-7QifkMUl-heCtY5O_sPPKflPG92nMnPEPcQb4_moWXl3eF3-XhC98i4GqWqRlTQ1JWkZEnmcZz98id906QzpzGGfnkn3W64rihxwTzEcyDP6Qr-Ag2%26param2%3Dbrowser_search_provider%26param3%3Dff.37.w7.dsp.18-00.us.dis_co._.1114tb%26hsimp%3Dyhs-fh_lsonsw%26hspart%3Davg&fr=%26fr%3Dyhs-avg-fh_lsonsw&turl=http%3A%2F%2Fts3.mm.bing.net%2Fth%3Fid%3DUN.608029106059414318%26pid%3D15.1&rurl=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DQwHmMo3A8YI&tit=Big+Rock+Candy+Mountain&l=2%3A22&vid=e2bd52cc2229b7b7007827ee1b4fdd76&sigr=11bcg6jtv&sigb=1o9baq8qe&sigt=10nj74fuh&sigi=11rgcjlli
 
Dub J
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holy shit, Batman
 
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Originally posted by Corndog

Do you think people are really going to start making four times as many dots as they do now? Do you think new users are going to start flooding into a niche 7 year old browser game?

Yes actually. It would be much easier to fill rosters, which is why so teams many fold. The longevity of a dot would increase. More users would stay around because they would actually be able to keep their dots, and not just recycle the flex. As for being a 7 year old browser game, I don't see why improvements can't be made. GLB is far better than 90% of the mobile games that rake in nice profits.
 
coachingubigr
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You guys can't argue with corndog so why try? He has an answer for everything.
 
Moretti
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Originally posted by BoDiddley

Yes actually. It would be much easier to fill rosters, which is why so teams many fold. The longevity of a dot would increase. More users would stay around because they would actually be able to keep their dots, and not just recycle the flex. As for being a 7 year old browser game, I don't see why improvements can't be made. GLB is far better than 90% of the mobile games that rake in nice profits.


The pessimistic viewpoint of that the game will die because all things ultimately die is probably a telling microcosm of how glb has been looked at over the past few years.

Continued updates and tweaks to the game, whether it was actual game play or non game play website additions, was something I would have imagined were regularly necessary if they wanted to continue the success of the game. If you think about it they had a pretty big user base here at one point, but they were unable to keep them around. I believe that's attributed to the business decisions that were ultimately made, but It seems at least corndog believes it was simply the inevitable. I am not a believer of such an attitude, but it appears more likely that interest was lost for one reason or another and they decided to just move on .

In many ways I wish they had just morphed everything into GLB2 and said here is the new update, Take it or leave it.
 
Moretti
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Originally posted by coachingubigr
You guys can't argue with corndog so why try? He has an answer for everything.


Its like the salesmen who doesn't believe in the value of the product hes trying to sell and constantly has poor sales numbers.

The passion of this user base is a wasted commodity.
 
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Originally posted by jimmiejoe


If you make a game that people like to play, and don't intentionally run them off then you will still have a winner.



Exactly. Classic is still the best (only) place to play online football--GLB2 doesn't hold a candle to it. If ownership and Admins weren't so prickly with how they interact with the userbase, they'd realize that there is no rush killing this game off and that devoting some time to it might actually yield some positives.
 
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Originally posted by Moretti


The passion of this user base is a wasted commodity.


Exactly--its amazing that the customers have to repeatedly ask ownership if its ok for us to keep spending money here.
 
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