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Forum > Goal Line Blitz > Bort - Supply and Demand Check Time
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Dub J
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oh shit, son

Rogue bringing the up and in fastball.


 
Corndog
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Originally posted by DarkRogue
This is a poor argument, most MMOs give you infinitely more hours of gameplay for lets say 15 dollars a month. If you have 6 plateau dots you basically don't do anything with those dots other than maybe check their stats or watch a few replays. We're talking maybe an hour or two tops of actual dotball every 2 days. The rest is surfing the forums or w/e.


So the cost isn't the issue as much as the fundamental concept of the game.

I think that point probably has some merits. It's probably why the market is so niche and getting new users is like extracting teeth from a goldfish.
 
MileHighShoes
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I'm about to use my last boosts ever in GLB1 tomorrow.
Couldn't be happier.
 
Corndog
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Originally posted by MileHighShoes
I'm about to use my last boosts ever in GLB1 tomorrow.
Couldn't be happier.


Exciting times!
 
Corndog
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Though it is peculiar that you'd be playing a game that you can't wait to quit.

But I guess it does highlight the crux of this whole thread. The novelty of the game's concept has wore off for the vast majority of people still hanging around. Not as much enjoying the game as "putting in time". Which is a shame, but that's the nature of video games. The novelty wears off, and eventually there's nothing that can bring it back.
Edited by Corndog on Apr 12, 2015 12:00:04
 
FuzzyP
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Originally posted by Corndog
Though it is peculiar that you'd be playing a game that you can't wait to quit.

But I guess it does highlight the crux of this whole thread. The novelty of the game's concept has wore off for the vast majority of people still hanging around. Not as much enjoying the game as "putting in time". Which is a shame, but that's the nature of video games. The novelty wears off, and eventually there's nothing that can bring it back.


There is always something to bring it back.
 
Gambler75
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Originally posted by Corndog
The novelty wears off, and eventually there's nothing that can bring it back.


Sometimes ... though minor tweaks can keep a pretty stale franchise selling copies. The top soccer + football management games on Steam, the Madden + NCAA franchises, etc. Sports seems to be the one genre where stale franchises continue to sell year after year with very, very minor updates.

And the studio I worked for would troll out DLC for a pretty "meh" franchise, and bring in enough to keep the doors open. Until they made a big budget movie license game and bankrupt the place and fired everyone. JOY!

For the record, I still enjoy GLB1 and would buy a bit more flex with a slight discount. Maybe do a "Black Friday" esque sale twice a year, one around summer time for those of us who were busy at Thanksgiving and missed out ...

And maybe if Bort isn't going to tweak passing to make it a bit more viable again at the top levels, consider dropping WRs to 200 at least ...
Edited by Gambler75 on Apr 12, 2015 12:19:11
 
Corndog
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Originally posted by fuzzypoopy
There is always something to bring it back.


A new game is about the only thing that does. And even that is going to be fuel to a fire for some people.

I mean...this isn't even speculation. I know the exact feeling that people are feeling on here. I've felt the same thing with many games that I loved. Eventually you get to a point where the frustration from not being able to get excited about anything overpowers your actual feelings about the game.

Like...I loved Dark Souls 2...but every time I want to play it I quickly get frustrated as hell because I've done everything and there's nothing worth doing. I get excited at the prospect of a new update or change...and that excitement lasts about half an hour before the frustration creeps back in. Fortunately, Bloodborne played to my love of the Souls games.

Guild Wars is another example that I think probably more accurately relates to this situation. I loved the first game...played it for like five years (shorter than most have been playing GLB), did everything so many times I lost count. Eventually I got so bored and frustrated that I couldn't find anything to interest me. Then Guild Wars 2 came out that wasn't exactly like Guild Wars 1...and I still can't help but to hate ANet for it. Even knowing its unreasonable...for some reason I hold out hope that they will go back and work on the original even though I know that no matter what they do I won't get a huge amount of enjoyment out of it.

It's weird. Even knowing the futility of the feeling, it's still there.
Edited by Corndog on Apr 12, 2015 12:26:23
 
MileHighShoes
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Originally posted by fuzzypoopy
There is always something to bring it back.


Nah in my case he's right.
This used to be a lot of fun, but I burned out coordinating, and spent like 5-6 seasons decreasing my obligations without leaving people hanging. Stopped building dots about a year ago, but didn't want to just walk away and leave people hanging who I had built dots for.

Now the light is at the end of the tunnel.

In all honesty, corndog is right, nothing last forever, without regular admin updates and new content no video games can really maintain a consumer base for this long. Once the updates stopped it was only a matter of time. Every game gets like this eventually, where the only bonds holding you are social and you're just doing what's expected of you, rather than what you want to do. I'd venture there are a lot of people here playing for this very reason. GLB1 has become wearisome, I couldn't even care less about using my flex fully, I've maybe only watched one full game in the past 4 months, I'm just doing what I should do.

And looking back at my life, I guess I've always been the guy who tries to do what he "should" do. Sometimes even to my own detriment. GLB is case in point.
 
Corndog
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Originally posted by Gambler75
Sometimes ... though minor tweaks can keep a pretty stale franchise selling copies. The top soccer + football management games on Steam, the Madden + NCAA franchises, etc. Sports seems to be the one genre where stale franchises continue to sell year after year with very, very minor updates.


But they are actually releasing new games with tweaks.

If they were still making updates to Madden 08 instead of releasing a new game, they wouldn't be selling copies.
 
Defence
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Originally posted by Corndog
So let's say the cost is quartered as mentioned in the OP...and let's even act like dots don't cost anything in the way of servers because computers are magic.

Do you think people are really going to start making four times as many dots as they do now? Do you think new users are going to start flooding into a niche 7 year old browser game?


GLB2 users be aware, GLB3 is probably already in the works!
 
SeattleNiner
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What this game has going for it is FOOTBALL. Only reason I am here, I play ZERO other online games.
 
Corndog
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Originally posted by Defence
GLB2 users be aware, GLB3 is probably already in the works!


Five years down the line. Book it!
 
Gambler75
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Originally posted by Corndog
But they are actually releasing new games with tweaks.

If they were still making updates to Madden 08 instead of releasing a new game, they wouldn't be selling copies.


True, but If they did DLC downloads of the updated rosters rather than release a "new" version every year ... and only put out a new Madden every 4-6 years in line with the actual engine upgrades, I think people would pony up cash for the DLCs in droves - maybe in better numbers than do now?
Edited by Gambler75 on Apr 12, 2015 12:33:29
 
Corndog
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Originally posted by Gambler75
True, but If they did DLC downloads of the updated rosters rather than release a "new" version every year ... and only put out a new Madden every 4-6 years in line with the actual engine upgrades, I think people would pony up cash for the DLCs in droves - maybe in better numbers than do now?


New games are what bring in new users. The older a game gets the harder a sell it is. The hype train is strong.

DLCs are pretty good for getting a bit of money out of current users until your next game comes out...not very good for getting new users.

Sports games are pretty bad for DLC, though. You can't really add new content...you can't make up new positions or make new levels and bosses to fight. Updated roster seems like a hard sell...no way it sells for full price like a new game...and you miss out on the new users.
 
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