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Forum > Goal Line Blitz > Q&A Archives > Player Archetypes Discussion - Improvements to player development
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JefT@nk
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I like it. More specific player type builds, means, no more cookie cutter. This may actually get me to reinvest in the game, because it was getting pretty boring for awhile.
 
mattbrimer
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Originally posted by Catch22
Correct.


Definitely like the sound of that.
 
blaccdiamond
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does this affect players already made?
 
Catch22
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Originally posted by TxSteve
Will your archetype be listed somewhere on you player page? will that be public? (based on your tagging comments - I assume its a yes?)


Don't know. Want to start keeping track of unanswered questions for me? lol
 
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please let experienced builders play with this to find the exploits before this is implemented.
 
Catch22
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Originally posted by joshv12345
Sounds like a good idea, is the plan to start this next season?


That is the plan assuming the coding/testing goes well.
 
staubach!
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Originally posted by Dustin Diamond
please let experienced builders play with this to find the exploits before this is implemented.


 
GiantsFan23
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I'm still 1st!
 
mattbrimer
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Originally posted by staubach!
Originally posted by Dustin Diamond

please let experienced builders play with this to find the exploits before this is implemented.




+1
 
Catch22
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Originally posted by David Stern
This is a really simple question, and I think I know the answer but can you clarify THE ALG for older players?

If I Have a 300 day old player, and I want no bonus or penalty for say a OT, Will he be +0% pass/run block based on sa's, if he chooses to not be jerked with in any way?


Older players will have an option to stay with the current system or select an archetype. All new players created will have to choose an archetype.
 
TxSteve
Not A Mod
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Has there been any thought put into a major SA evaluation before this thing goes live? I still believe that the entire SA system could use a massive overhaul (a'la the VA overhaul a few seasons back).

As an example when I see that the DE/DT get either a bonus or penalty to "swat ball" I think to myself...so what...
 
mingo23
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I think this is going to be a Freaking Great Idea actually
 
Catch22
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Originally posted by vorbis
yeah, this is great. i only wish it had been implemented 5 seasons ago. this might cause the retirement of several of my players. but players built from here on in will be more useful i think.


Make sure you read the bullet points after the archetypes - it might not be necessary to retire your players (but it is of course an option to do so)
 
FuriousGeorge
stretched
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I love the idea, but will the success rate of the player be as random as it always has been?
 
InRomoWeTrust
Lead Mod
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Originally posted by mattbrimer
Originally posted by staubach!

Originally posted by Dustin Diamond


please let experienced builders play with this to find the exploits before this is implemented.




+1


You mean like, on the test server we tweak the major/minors for each archetype?
 
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