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Forum > Goal Line Blitz > Q&A Archives > Player Archetypes Discussion - Improvements to player development
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InRomoWeTrust
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Just want to remind everyone that nothing is set in stone.
 
i own alex
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8th
 
El Cunado
High Five Bro!
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I honestly don't like the concept, let people build whatever they are going to build instead of going into archtypes. I was just logging on before bed for work, so I'll log on tomorrow to go more in depth.
 
Catch22
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Originally posted by Mat McBriar
Just want to remind everyone that nothing is set in stone.


I also want to remind everyone that it's mostly set in stone.
 
Gronert
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very nice
 
InRomoWeTrust
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Originally posted by Catch22
Originally posted by Mat McBriar

Just want to remind everyone that nothing is set in stone.


I also want to remind everyone that it's mostly set in stone.


 
BeamTeam
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FuriousGeorge
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Originally posted by Furious_George
I don't get all the Archetypes, is the only big addition the additional SA?


Disregard the first part. Understood now.
Really like it.
 
TxSteve
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interesting -

probably lots of questions - but first one that popped to mind - is there really a need for K and P archetypes?
 
Guru44
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Nice Work
 
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9th
 
Catch22
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Originally posted by lockdown851
I honestly don't like the concept, let people build whatever they are going to build instead of going into archtypes. I was just logging on before bed for work, so I'll log on tomorrow to go more in depth.


I don't think you're understanding the concepts of the archetypes. This gives players MUCH more freedom and creativity in building players then the current player building system does.
 
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people change the type of player several times over the course of a dots career, not sure how much I really like boxing everything in. It kind of hinders certain aspects of creativity.
 
Stixx
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Originally posted by jcr0921
+1


 
sfniner08
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I like it. +1. It will make it easier to build a team, imo anyway.
 
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