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Forum > Goal Line Blitz > Hurries are getting to be a complete joke
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Toric
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Originally posted by bhall43
Here is the reality of it. If you want to group it into Lower/Mid/End game levels. 40% of this game is lower level, 20% of this game is Mid level, and 40% of it is end game. That is the current makeup of this game.


and that does not tell you that there is a huge drop off at the mid lev age? why is that? ya a good chuck of new players will find that this game is "just not for them" and move on..

But we have a rookie curve.. it seems to last maybe 2 seasons .... Then you hit Uni lev.. and the trickle down effect from the WL and pro changes.. get worse with each age bracket down the ladder...

so to answer you first question.. I'd start with 3rd season... as 3rd and 4th season teams seems to get effected with the "Trickle down effect" the most..
 
bhall43
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Originally posted by Toric
and that does not tell you that there is a huge drop off at the mid lev age? why is that? ya a good chuck of new players will find that this game is "just not for them" and move on..

But we have a rookie curve.. it seems to last maybe 2 seasons .... Then you hit Uni lev.. and the trickle down effect from the WL and pro changes.. get worse with each age bracket down the ladder...

so to answer you first question.. I'd start with 3rd season... as 3rd and 4th season teams seems to get effected with the "Trickle down effect" the most..


Peewee being a wasteland tells me that is nearly a dead market. The only reason it is what it is this season (which is still a hopeless wasteland of CPU teams) is due to the late free dot exchange from Bort.

All the rest tells me is that some guys ended plateau and were recycled and new players were made. 40% of the game being level 79 tells me this game is headed for the inevitable everyone is level 79 and the lower levels are completely wiped out due to being a large waste of the games time and effort.
 
Longhornfan1024
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The QB took the snap under center while the DT was set over the top of the center. The hurry probably happened right off the snap. Maybe there should be some amount of time before a hurry can be felt so that there is no chance of an auto-hurry based upon the dots' positioning pre-snap.
 
Billy Corman
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Originally posted by Longhornfan1024
The QB took the snap under center while the DT was set over the top of the center. The hurry probably happened right off the snap. Maybe there should be some amount of time before a hurry can be felt so that there is no chance of an auto-hurry based upon the dots' positioning pre-snap.


Put a band-aid on the patch that mistakenly helped change a dynamic in the game.

Now you're thinking like BORT. Atta boy.
Edited by Billy Corman on Oct 22, 2012 11:32:31
 
jdbolick
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Originally posted by Toric
and that does not tell you that there is a huge drop off at the mid lev age? why is that? ya a good chuck of new players will find that this game is "just not for them" and move on..

This is such a fucking myth, and it annoys the shit out of me not only because it isn't true but because people keep repeating it like brain-damaged parrots. New people almost never try this game at all. It's expensive, plus it's not fun to play if you don't know someone else. There aren't many agents who try but then quit because of the training system or how to spend skill points or any of the complexity that actually makes the game worthwhile. How many of us would still be here after four years if everything about building dots was simple? Nobody. GLB wouldn't be here anymore. We learned and so can any new person who actually enjoys this shit. The reality is that the average person won't because it's a niche game. It's not meant for mass appeal.

All that said, I'm fine with the suggestion that Bort needs to be more concerned than he has been with how the game looks at lower levels. I suggested speeding up lower level replays simply because it's so god awful to look at. He did give passing a boost at lower levels and if the people who care about that area of the game want the boost increased then I'm ok with that.
 
Longhornfan1024
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Originally posted by Billy Corman
Put a band-aid on the patch that mistakenly helped change a dynamic in the game.

Now you're thinking like BORT. Atta boy.


And what would your answer to the problem be?
 
Toric
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Originally posted by jdbolick

This is such a fucking myth, and it annoys the shit out of me not only because it isn't true but because people keep repeating it like brain-damaged parrots. New people almost never try this game at all. It's expensive, plus it's not fun to play if you don't know someone else. There aren't many agents who try but then quit because of the training system or how to spend skill points or any of the complexity that actually makes the game worthwhile. How many of us would still be here after four years if everything about building dots was simple? Nobody. GLB wouldn't be here anymore. We learned and so can any new person who actually enjoys this shit. The reality is that the average person won't because it's a niche game. It's not meant for mass appeal.

All that said, I'm fine with the suggestion that Bort needs to be more concerned than he has been with how the game looks at lower levels. I suggested speeding up lower level replays simply because it's so god awful to look at. He did give passing a boost at lower levels and if the people who care about that area of the game want the boost increased then I'm ok with that.


so you don't think we get new players? I have a team that was bought just to help new users get started.. There are at least 6 new agents (last 2 seasons) on that team right now... We will never see the amount of new agents we have in the first 2 years of this game. cause your right.. it's a niche game.. and your even more right.. if there was no challenge to the game none of us would be here.. I am not looking for them to dumb the game down.. IMO they already have done too much of that.. All I am saying is they need to pay more attention to how the game plays at all age brackets,,
 
jdbolick
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Originally posted by Toric
All I am saying is they need to pay more attention to how the game plays at all age brackets,,

Cool, and I don't disagree with that. I thought you were complaining about how player creation is too complex to keep new people. Sorry.
 
gbororats
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Originally posted by jdbolick

Cool, and I don't disagree with that. I thought you were complaining about how player creation is too complex to keep new people. Sorry.


thats the problem for new players... it takes them over 1 full real life year to build a dot that the game truly cares about. What new person is going to wait an entire year to see how their dot turns out. balance the game throughout and that new agent will see his dot do things, and may even make another. Right now they cant really do that in a timely manner and that's the problem.
 
jdbolick
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Originally posted by gbororats
thats the problem for new players... it takes them over 1 full real life year to build a dot that the game truly cares about.

That's not really a bad thing. Vets not caring about the low levels gives new people a better chance to have early success.
 
cowtesticles2001
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yeah the game is broken...we get it
 
Billy Corman
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1] Does the SA Disguise Blitz work well?
2] Does this sim make it a liability?
 
jdbolick
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1) Yes.

2) Interesting question. It depends on the blitz, as it can screw up attempts to overwhelm the blocking on an overload. Generally it's a big benefit, though.
 
markm6770
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Originally posted by jdbolick

l that said, I'm fine with the suggestion that Bort needs to be more concerned than he has been with how the game looks at lower levels. I suggested speeding up lower level replays simply because it's so god awful to look at. He did give passing a boost at lower levels and if the people who care about that area of the game want the boost increased then I'm ok with that.


I've felt this way as well. Replays should have a speed slider. If you are watching a pee-wee game, you can speed it up so you aren't watching the equivalent of grass growing/paint drying. If you are breaking down a WL game, you can slow it down so that you can analyze play development.



 
.spider.
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Originally posted by GMathiasf
no one has cared about the lower levels since we went through them initially. Since then, the way we have to build our dots for end game has made the lower levels quite silly and irrelevant.


truth, and it's why teams that do build for endgame usually get smashed on the way up
 
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