User Pass
Home Sign Up Contact Log In
Forum > Goal Line Blitz > Position Talk > Why AE is > Skill Point for new Players.
Page:
 
ChicagoTRS
offline
Link
 
Another benefit of using bonus tokens for AE:

Late in a players career...season 10 & 11...it may be feasible/better to sell off AE. Equip your player with normal eq and use bonus tokens for +5 for every game for an entire season. Major attributes should be well into the 100 by then and a +5 to an already very high attribute for an entire season may be worth more than AE.
 
Rod Smart
offline
Link
 
The only possible way that Skill Point will ever be > Advanced Equipment is if Bort changes it from +1 Skill Point to +1 Attribute in any category. That's what I originally thought it was (damn my lousy comprehension skills!) so I thought I'd be able to take my kicker from 80 to 81 by cashing in those bonus tokens. Alas, it was not to be.

But if it one day is to be, then Attribute Point > Advanced Equipment.
Last edited Jan 16, 2009 08:33:02
 
TheGreatPuma
offline
Link
 
Originally posted by SyedAshrafulla
OP should be updated with new info; also, not only is it viable for players to have 2 pieces ... I argue that at some point you should have THREE pieces of advanced equipment. Basically, you have 5.6 levels every year when XP floors hit (2.6 from games, 3 from boosts). So to reach the 8-level threshold takes approximately a year and a half, or 24 bonus tokens to upgrade 3 pieces of equipment


3 pieces of EQ will take 9 seasons to upgrade to level 40. 7.5 seasons to upgrade to level 32. So assuming you can find three worthwhile pieces, (probably likely if you don't care about modifiers), let's compare a season 9 player's eq with no AE, 1 AE and 3 AE:

No AE:

Assume the player can get level 56 equipment. Each EQ would provide 8 +1 attr

+36 SP (from 144 bonus tokens)
+32 Skill
+0 Skill modifier
+0 SA

One AE:

Easily enough BT by season 9 to have the AE fully upgraded:
+20 SP (from 80 Bonus tokens)
+32 Skill
+0,1,2,3 skill modifier
+5 SA

Three AE:
Assuming You're able to find 3 worthwhile AE in a very short amount of time searching, you could hit level 40 on them by season 9.
+0 SP
+26 SP Skill From EQ & lvl 40 AE
+3 AE Skill Modifier (Hard to say what this number would be. Could be anywhere from 0-9, with lower being more likely than higher)
+4 SA1
+4 SA2
+4 SA3

Assuming you have normal luck and only enough BTs to upgrade to level 32.

+0 SP
+23 SP Skill From EQ & lvl 32 AE
+3 AE Skill Modifier (Hard to say what this number would be. Could be anywhere from 0-9, with lower being more likely than higher)
+3 SA1
+3 SA2
+3 SA3


Really, 3 AE is pushing it.
Last edited Jan 16, 2009 08:45:52
 
Meatdawg
offline
Link
 
Great math Puma.

2 Pieces seems the best way to go. You dont hinder yourself trying to find that one perfect piece.

For a SA to be usefull you relly want it at least at 5.

I would still like to know the level when you start to see SA's show up on gear. It may be level 1 with really low % chance, but I still havnt seen one.
 
Me1234
offline
Link
 
its taking forever to find anything
 
Mightyhalo
offline
Link
 
A level 1 player that starts on intense, shopping once for a bank piece of equipment will come to a point, around level 22 or so when he won't be able to do the level 24 upgrade, giving him a perfect opportunity to roll for better pieces, or start upgrading a 2nd piece.

Most of the posters that claim they can't find anything are just totally unrealistic about the advanced equipment. Looking for one specific piece, and more times than not, they ignore the SA, and concentrate on the additional attributes attached to a piece of equipment which is just foolish.
 
TheGreatPuma
offline
Link
 
Another thing I don't think the multi-AE backers have considered is one AE is easy because you can wear it anywhere. 2 AE becomes slightly harder because it's only worth it if it's not the same type (i.e. gloves or shirt) as your first AE. The third AE becomes even more difficult as it must be one of the two unused slots.

So not only do you have the normal crap AE rolls to deal with you've also got to find a piece that doesn't conflict with your existing piece(s).

It would be interesting to see how many rolls it took to get three decent pieces of AE.
Last edited Jan 16, 2009 14:44:27
 
JeffSteele
offline
Link
 
Originally posted by TheGreatPuma
Another thing I don't think the multi-AE backers have considered is one AE is easy because you can wear it anywhere. 2 AE becomes slightly harder because it's only worth it if it's not the same type (i.e. gloves or shirt) as your first AE. The third AE becomes even more difficult as it must be one of the two unused slots.

So not only do you have the normal crap AE rolls to deal with you've also got to find a piece that doesn't conflict with your existing piece(s).

It would be interesting to see how many rolls it took to get three decent pieces of AE.
I agree, that would be interesting. 2 isn't that hard to find (from what I've seen); people just feel like they have to wait for the super-amazing piece instead of taking what's given them (a Hold Block Chance or a Quick Cut instead of a Protector).

My strategy has been get the 2nd piece when i have 8BTs and have just crossed a multiple-of-8 level with an already fully upgraded AEQ. Similarly, when it happens and I have 2 full AEQ (hard to say when), then my reasoning is that I should work on the 3rd AEQ. Theoretically those AEQ would be better to start too.
 
iMan
offline
Link
 
Originally posted by Meatdawg


Lets say you roll a good +3 agl, +1 First Step piece. With 10 upgrdes you can make that piece +13 AGL, +6 FIRST STEP by the time you are level 40. That is > then 20 sp.


this is flawed logic right here
you also have to consider the opportunity cost of using an AE over a Normal equip
so it would be AE bonus - Normal Equip Bonus = true bonus
Last edited Jan 16, 2009 19:40:56
 
TheGreatPuma
offline
Link
 
Originally posted by SyedAshrafulla

I agree, that would be interesting. 2 isn't that hard to find (from what I've seen); people just feel like they have to wait for the super-amazing piece instead of taking what's given them (a Hold Block Chance or a Quick Cut instead of a Protector).

My strategy has been get the 2nd piece when i have 8BTs and have just crossed a multiple-of-8 level with an already fully upgraded AEQ. Similarly, when it happens and I have 2 full AEQ (hard to say when), then my reasoning is that I should work on the 3rd AEQ. Theoretically those AEQ would be better to start too.


I've actually got 2 OK pieces for my Rec TE, I say OK, because one is a +1 Speed / +1 Head Fake and another is +2 catching +1 Diving Catch. Good modifiers, but questionable SAs.
 
iMan
offline
Link
 
Originally posted by Meatdawg


Thats 80 BT (400/5) over the course of your career from 1-40.


that is also wrong
if you create a player day -4 season 8
he will get 44 x 2 = 88 tp each season for 10 seasons. that is 880 tp
880tp / 5tp for intense training = 176 bonus tokens
176 BT / 4 BT for boost = 44 BT boost
44 bt boost = 44 sp
 
TheGreatPuma
offline
Link
 
Last edited Jan 16, 2009 21:28:23
 
TheGreatPuma
offline
Link
 
You have to put it in context rather than reading each line as an individual statement:

Originally posted by Meatdawg

Doing this it will take you exactly 4 full seasons to hit level 40.

Now here is the part I like, if you train intense from the START (meaning you can train normal for like 20 times, bank shoping tokens for when you are in your 30's) of your first full season, untill you hit 40 you will accumulate about 400 training points. (not even counting Bort's nice off/pre season free training.)

Thats 80 BT (400/5) over the course of your career from 1-40.


He clearly is talking about 4 seasons worth of training, not a career. His math is a bit off it looks like. Not sure where the 400 came from.

4 seasons of training = 320 TP. (We can't assume anything about offseason training because it's been different both times)

If you then subtract off the 40 TP for 20 sh0pping tokens you're left with 280 / 5 = 56 bonus tokens in your first 4 seasons.
Last edited Jan 16, 2009 21:32:25
 
Meatdawg
offline
Link
 
Originally posted by TheGreatPuma
You have to put it in context rather than reading each line as an individual statement:

Originally posted by Meatdawg


Doing this it will take you exactly 4 full seasons to hit level 40.

Now here is the part I like, if you train intense from the START (meaning you can train normal for like 20 times, bank shoping tokens for when you are in your 30's) of your first full season, untill you hit 40 you will accumulate about 400 training points. (not even counting Bort's nice off/pre season free training.)

Thats 80 BT (400/5) over the course of your career from 1-40.


He clearly is talking about 4 seasons worth of training, not a career. His math is a bit off it looks like. Not sure where the 400 came from.

4 seasons of training = 320 TP. (We can't assume anything about offseason training because it's been different both times)

If you then subtract off the 40 TP for 20 sh0pping tokens you're left with 280 / 5 = 56 bonus tokens in your first 4 seasons.


Correct, I am assuming that the current trend of Bort turning on the training for both off/preseason continues.

I also do not go past level 40
I also start on DAY 31 of SEASON 7 (Not day -4 season 8)

4 seasons of training = 320 TP
5x off season (assume they are 4 days long each) 5x4 = 20x2 = 40Tp
5x preseason (assume they are 4 days long each) 5x4 = 20x2 = 40Tp

Total is 400.

However Puma is dead on that you should never plan for stuff that isnt set in stone. The free training in the off/pre could stop this season.

True Total would be 320.
Last edited Jan 16, 2009 21:55:19
 
Meatdawg
offline
Link
 
Originally posted by iMan
Originally posted by Meatdawg



Thats 80 BT (400/5) over the course of your career from 1-40.


that is also wrong
if you create a player day -4 season 8
he will get 44 x 2 = 88 tp each season for 10 seasons. that is 880 tp
880tp / 5tp for intense training = 176 bonus tokens
176 BT / 4 BT for boost = 44 BT boost
44 bt boost = 44 sp


First off, I would never create a play on day -4 of a new season. I would always do day 31 of the previous season.

You get 9 days of free training, and do not level past 1. You get all the off-season training thrown in for free.

2nd, I don't care about past level 40 really, but yes if we want to go the full 10 seasons we can. At level 40, your build should be ready to dominate.
 
Page:
 


You are not logged in. Please log in if you want to post a reply.