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dkwon100
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+1
 
222
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+1
 
Kayoh
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If my math is correct, I'm up to +8 and -0 so far.
 
blankspace
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I love the "Throw it away" idea. It would stop QBs from completing rediculous passes when pressured.
 
Sharpie
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Originally posted by blankspace
I love the "Throw it away" idea. It would stop QBs from completing rediculous passes when pressured.


 
mangoolio
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+1 as I'm not the one that has to write all the code
 
cubshater2008
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Originally posted by rko_mark_2006
I support it.


 
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Originally posted by Kayoh

So, to wrap things up for the shorter attention spans out there:
-Implement timing into passing
-Add a "Read Progression" tactic for QBs that gives options to progress through reads "Deep to Short", "Short to Deep", "Left to Right", or "Right to Left".
-Get WRs to actually attempt to get open once their designed route is done.
-Make Tackling and Strength more relevant to all defensive positions, not just defensive linemen.
-Get QBs to actually attempt to avoid sacks rather than just taking them by moving them around or throwing it away.


I like this version better.

+1

 
cchs10352
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+1 and also in the read progression you could have tuck and run as a last resort because even QBs like Chad Pennington will tuck it and go if they have open space infront of them and try to get the first down with their legs
 
direfire
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+1
 
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this is a mindblowingly awesome idea
 
monsterkill
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so your solution to 'too much offense' is to decrease sacks, lead receivers' routes better, and slow down the defense so they can put more points into strength/tackling.
 
Kayoh
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Originally posted by monsterkill
so your solution to 'too much offense' is to decrease sacks, lead receivers' routes better, and slow down the defense so they can put more points into strength/tackling.

My solution to "Too much offense" is to force the QB into making a decision so that we don't have those plays where he sits in a clean pocket for 30 seconds and then chucks it 70 yards down the field for a completion.
 
Nuge20
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Epic
 
brentlewis
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+10000000

This is very good stuff, would not be hard to implement.
 
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