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kingofgod
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Originally posted by JimVenice Esquire
What category is this guy?

http://goallineblitz.com/game/player.pl?player_id=269545


Game manager/Field Gen
 
joshw4288
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Great guide. This has really helped a lot. I retired my QB and am starting over.

Thanks!
 
teamk9rambo
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keep them coming, good job
 
Nazarac
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Curious if you would mind extending this guide a bit by talking about VA's?
 
Broto1
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hey im just wondering im in pee wee should i level up throwing, then vision then strength some one help me out, pm me please or post cheers!
 
rj24221
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GREAT JOB HELPED ME OUT THIS SEASON
http://goallineblitz.com/game/player.pl?player_id=1213147
6 TIGHT SPIR. 3 FIELD GEN.
IM GOING FOR FIELD GEN.
Edited by rj24221 on Jun 21, 2009 12:38:50
 
stefan_28
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good work
 
MaurinxD
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http://goallineblitz.com/game/player.pl?player_id=1486872

Is best for me to cap Throwing - Strength and then what ? Vision?
I'm wanting to become a field gen.
Thx for the help.
 
RodBrown42
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IMO Vison>Throwing>Confidence/Strength

One SA wasn't mentioned Demoralize.

Also Vet points has no discusion in this thread.

Vision is best because it enhances the chance for the best passes before it's too late. You will gets sacked less with very high vision. Vision also aids a further bonus to throwing on stride, in the numbers where WR's will have the best chance to get the ball.

Throwing is a close second. It actualy enhances distances, acuracey and assumed a bonus for receiver to catch in coverage.

Strength and Confidence are about the same. one gives a physical bonus to the passing speed and nothing more IMO. The other aids the morale aspect where lower morale will cause ALL skills to weaken.

As for Vet points Currently I like Quick Release the best.
 
kingofgod
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Originally posted by RodBrown42
IMO Vison>Throwing>Confidence/Strength

One SA wasn't mentioned Demoralize.

Also Vet points has no discusion in this thread.

Vision is best because it enhances the chance for the best passes before it's too late. You will gets sacked less with very high vision. Vision also aids a further bonus to throwing on stride, in the numbers where WR's will have the best chance to get the ball.

Throwing is a close second. It actualy enhances distances, acuracey and assumed a bonus for receiver to catch in coverage.

Strength and Confidence are about the same. one gives a physical bonus to the passing speed and nothing more IMO. The other aids the morale aspect where lower morale will cause ALL skills to weaken.

As for Vet points Currently I like Quick Release the best.


Look at when the guide was made. That is why vet points werent discussed
 
Ilok
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yeah a lot of this stuff isn't relevent because things have changed greatly since season 5
 
jml21283
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Hey I'm trying to make something similar Game Manager...this is the road I'm taking, wondering if there is anything some of you guys who have experience with QB's think.

1st cap Throwing
2nd cap Throwing
1st cap Vision
1st cap Confidence
2nd cap Vision
2nd cap Confidence
3rd cap Throwing
3rd cap Vision
3rd cap Confidence
1st cap Strength
1st cap Agility
2nd cap Strength
1st cap Speed
1st cap Stamina
work on SA's mainly Pocket Presence and Tight Spiral
 
kingofgod
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^^^
Dont spend any points on speed or agility.

I would do it a little differently to take advantage of natural gains better

In order:
74 cap throwing
68 cap vision
68 cap confidence
60 cap strength
Edited by kingofgod on Jul 4, 2009 11:55:25
 
RodBrown42
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Super QB build program

Roll QB after day 40 and gofor 19+ vis

Trian vision on regular every day with slight bonus feature going for 28vis +94-99% before he levels past 2.

Cap Vision to 48 before he hits level 3.
Train Throwing with Strength

Proceed all skill points into Vision until he is 78 base Vision.

start to Cap Throwing to 73 but not until you get throwing to a 94-99% training bar
Train Confidence with Carry or Stamina.

Put all EQ in throwing.

he should look like this

(Lv. 26 QB)

Attributes
Physical Attributes
Strength: 43.5 (39.5 base)
Speed: 14.75
Agility: 16.75 (14.74 base)
Jumping: 14.75
Stamina: 30.5
Vision: 81.5
Confidence: 35.5

Football Skills
Blocking: 9
Catching: 14.75
Tackling: 9
Throwing: 76.5 (60.5 base)
Carrying: 20.75
Kicking: 9
Punting: 9

Special Abilities
Pocket Passer Abilities
Pocket Presence: 5 (EQ +2agl +thr +3PP)
Tight Spiral: 3
Pump Fake: 1
Turn the Shoulder: 1
Field General: 1

Scrambler Abilities
On The Run: 0
Dump Pass: 0
Quick Cut: 0
Stiff Arm: 0
Demoralize: 0

Veteran Abilities
Quick Release: 3

Notes: this QB still has the training of vision & throwing at 99% for those extra points and a piece of EQ +2stam & Demoralize with 26 BT's to pump into it. Needs to save 32 to get the 4 full boosts.
he did spend some time for shopping tokens train only strength for a period of time as he had some EQ for strength only.
Edited by RodBrown42 on Jul 5, 2009 01:50:13
Edited by RodBrown42 on Jul 5, 2009 01:45:00
Edited by RodBrown42 on Jul 5, 2009 01:44:38
 
kingofgod
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^Why go for 78 vision when 70 is all that is needed?
 
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