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Forum > Suggestions > Epic Suggestions > Multiple Positional Chemistry Suggestion.
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GuieetarBen
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Excellent Idea.
 
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+1
 
jetsfan0327
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I like the idea but it might be hard to realistically implement. Let's say you move 4 linemen to a new team, how does this get tracked and calculated? Each player would need to get tagged with a list of past teammates and how long they played together, which will start to get quite cumbersome in a few seasons.
 
jetsfan0327
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and another suggestion

night at the stripclub = +5 (as long as nobody gets shot)
 
Jamstar210
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Originally posted by jetsfan0327
and another suggestion

night at the stripclub = +5 (as long as nobody gets shot)


Don't call Pacman then.

Page 7 imo.
 
Eagles_84
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Greatest idea I've ever read. +1
 
DarkVirtue
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Originally posted by turnerhero
Ok, here goes. Another thread sparked this idea in my head. It can be found here:

http://goallineblitz.com/game/forum_thread.pl?thread_id=1171776&page=1

But forgetting that for a moment, because they only deviate towards this on the second page, and it actually has absolutely nothing to do with this idea, we'll move right along...

Firstly, I like the way team chemistry is set up right now - the system works, and it's not difficult to recover if you have to take a chemistry hit by trading in a needed player into the season, or letting someone go into the season. I don't think THAT should change at all. This is something separate from the team chemistry, and could work in conjunction WITH team chemistry, as I'll attempt to explain in this thread.

I've had this idea before, a while back, but maybe only mentioned it in another thread with the same general idea of chemistry going on within it...and if you're still reading and wondering why I'm not to my point yet, it's very simple - only people who've read this far are worth my time. The rest of the stop and go forum hoppers have left by now, so let's get to the point

My idea is very simple, and goes along with reality in the essence of the game itself, on a player-by-player aspect.

Quarterback and Receiver Chemistry: This is vital to any team's success in a passing game, as any QB Coach will tell you. The longer a QB and his receivers (including WR and TE) play together, the more they work well together, and eventually, they can almost read eachother's minds.

Offensive Linemen Chemistry: It's gonna take a while for that rookie on the team or that new guy you just got in trade to work with the current Linemen well. The longer the Linemen have played together on the same team, the better they work together to 'know' where the other one is going to go in the case of a massive Blitz, so he can ficus on another gap and stop another Blitzer, so no two Linemen try to stop the same guy eventually. A seasoned O Line that's been together a while are going to be able to almost read eachother's minds eventually.

Backfield Chemistry: A good HB still needs that good lead block to bust one open on a running play. Having a FB who knows his HB's style, and knows where his HB prefers to run in different situations is going to bust those big gains off more often. HBs and FBs who've played together a while are going to be able to almost read eachother's minds, and communicate to one another by sight alone eventually.

Defensive Line Chemistry: A solid D Line is essential for winning games, as any Superbowl caliber Coach will tell you. That new rookie or guy you just got in trade isn't going to mesh with the seasoned vets of your team right away. It takes time to 'know' where your teammates on that line are going to be, and how they're going to react. The HB is coming right at you - there's no Blitz coming. Do you have help to your right, your left, or neither one? If you know you've got a solid DT to your right, you might try to push the HB in to your right, so if he gets away from you, he'll run into that big boy inside. A new guy's not gonna know that, until he plays a bit on the team.

Linebacker Chemistry: Do your fellow Linebackers like to Blitz, or are they more comfortable stepping back into coverage? Is the man standing beside you better at stopping the run, or is he a weakling, used primarily for covering TEs? Knowing the answer to these important questions as a LB takes time, you must play alongside your teammates to understand them better in a game situation. The longer a group of LBs play together, the better they know where to try and corral the ball carrier in a moment of trouble.

Cornerback and Safety Chemistry: As a CB, it's good to know that you've got someone backing you up in case you get juked on a route, or pump faked out of your shoes. Can you play a little sporadic, and try for that pick if you see the QB's arm move, or do you not want to risk it, because the FS might not be there in case you're wrong? As a Safety, can you count on that CB in front of you to not get burned, so you can focus on that TE that's coming your way, or do you need to trust the LBs to pick him up and stay behind the CB? The answers to these questions only come in time, knowing the guys you play with as if they were an extension of your own being.

Special Teams Chemistry; Return Team/Coverage Team: Will your blockers pick up that defender bearing down on you in time, or are you gonna have to make this happen on your own as a return specialist? Are you gonna have better luck finding a breakaway hole on the outside or inside with the group of blockers you've got ahead of you? Knowing the answer to these questions can make or break a good return. Alternatively, as a Coverage player on a Kickoff or Punt, do you want to try and corral the Returner to the inside, or let him drift out? Knowing who you've got with you, and where - what their skills are and their tendencies - makes all the difference in the world when trying to get a Returner to change direction even if you can't get to him yourself. Special Teams can win or lose ball games, and the guys working together on both ends of this spectrum is essential for having it help to WIN.

Team and Player Chemistry Working Together:

If Overall team chemistry is high, it will bolster the new guy's ability to understand his new teammates, and take LESS TIME for that positional group's chemistry to rise now that he's here, trying to learn their habits and skills.

Same goes for Offensive and Defensive team chemistry. If it's high, the new guy coming in won't hurt as bad, and it'll take less time for him to pick up pace with the others, and be considered one of the 'family' sooner. The positional player chemistry will rise somewhat faster in this regard.

If these team chemistry marks are low, however, it will have a negative effect on player chemistry, by making it harder for players to learn one another, and forcing them to spend MORE time together on the field before their positional player chemistry is high enough to make a difference.

One thing I'd like to clarify for a minute is that having low Positional Chemistry isn't going to have an adverse effect on your team performing well, that's what Team Chemistry does already. Only when the Positional Chemistry rises to a certain point and beyond will it begin to take effect, making your players work better together, and increase their ability to perform as a cohesive unit.

Player "Bonding Session": Thanks to kharton for this idea addition! Maybe to help low chemistry team, or new owners, an option to have team bonding sessions. A one time money amount with different scales to how much bonding will effect the chemistry. IE:

Bowling night = all players gain +1
Day at the races = + 2
Game of Golf = +3

etc

or if not the team owner, then allow an agent to pay a one time bonding session for any new players to a team. Must be done in first 2/3 games to take effect.


In conclusion, if you've read ALL of this, thanks a lot. I didn't expect you to, and I actually really do appreciate it. I hope this gets some attention, because it could be just another way to make this feel more 'real' at times.

I also believe this will further the desire to actually stick with a team once you're there, because the longer you're there, the better you're gonna perform with the other guys around you, and the better the team will perform as a whole.


The dumbest idea in GLB and the way you explained it is even more stupid.
Last edited Nov 14, 2008 05:02:07
 
PatsFan94
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Originally posted by DarkVirtue
Originally posted by turnerhero

Ok, here goes. Another thread sparked this idea in my head. It can be found here:

http://goallineblitz.com/game/forum_thread.pl?thread_id=1171776&page=1

But forgetting that for a moment, because they only deviate towards this on the second page, and it actually has absolutely nothing to do with this idea, we'll move right along...

Firstly, I like the way team chemistry is set up right now - the system works, and it's not difficult to recover if you have to take a chemistry hit by trading in a needed player into the season, or letting someone go into the season. I don't think THAT should change at all. This is something separate from the team chemistry, and could work in conjunction WITH team chemistry, as I'll attempt to explain in this thread.

I've had this idea before, a while back, but maybe only mentioned it in another thread with the same general idea of chemistry going on within it...and if you're still reading and wondering why I'm not to my point yet, it's very simple - only people who've read this far are worth my time. The rest of the stop and go forum hoppers have left by now, so let's get to the point

My idea is very simple, and goes along with reality in the essence of the game itself, on a player-by-player aspect.

Quarterback and Receiver Chemistry: This is vital to any team's success in a passing game, as any QB Coach will tell you. The longer a QB and his receivers (including WR and TE) play together, the more they work well together, and eventually, they can almost read eachother's minds.

Offensive Linemen Chemistry: It's gonna take a while for that rookie on the team or that new guy you just got in trade to work with the current Linemen well. The longer the Linemen have played together on the same team, the better they work together to 'know' where the other one is going to go in the case of a massive Blitz, so he can ficus on another gap and stop another Blitzer, so no two Linemen try to stop the same guy eventually. A seasoned O Line that's been together a while are going to be able to almost read eachother's minds eventually.

Backfield Chemistry: A good HB still needs that good lead block to bust one open on a running play. Having a FB who knows his HB's style, and knows where his HB prefers to run in different situations is going to bust those big gains off more often. HBs and FBs who've played together a while are going to be able to almost read eachother's minds, and communicate to one another by sight alone eventually.

Defensive Line Chemistry: A solid D Line is essential for winning games, as any Superbowl caliber Coach will tell you. That new rookie or guy you just got in trade isn't going to mesh with the seasoned vets of your team right away. It takes time to 'know' where your teammates on that line are going to be, and how they're going to react. The HB is coming right at you - there's no Blitz coming. Do you have help to your right, your left, or neither one? If you know you've got a solid DT to your right, you might try to push the HB in to your right, so if he gets away from you, he'll run into that big boy inside. A new guy's not gonna know that, until he plays a bit on the team.

Linebacker Chemistry: Do your fellow Linebackers like to Blitz, or are they more comfortable stepping back into coverage? Is the man standing beside you better at stopping the run, or is he a weakling, used primarily for covering TEs? Knowing the answer to these important questions as a LB takes time, you must play alongside your teammates to understand them better in a game situation. The longer a group of LBs play together, the better they know where to try and corral the ball carrier in a moment of trouble.

Cornerback and Safety Chemistry: As a CB, it's good to know that you've got someone backing you up in case you get juked on a route, or pump faked out of your shoes. Can you play a little sporadic, and try for that pick if you see the QB's arm move, or do you not want to risk it, because the FS might not be there in case you're wrong? As a Safety, can you count on that CB in front of you to not get burned, so you can focus on that TE that's coming your way, or do you need to trust the LBs to pick him up and stay behind the CB? The answers to these questions only come in time, knowing the guys you play with as if they were an extension of your own being.

Special Teams Chemistry; Return Team/Coverage Team: Will your blockers pick up that defender bearing down on you in time, or are you gonna have to make this happen on your own as a return specialist? Are you gonna have better luck finding a breakaway hole on the outside or inside with the group of blockers you've got ahead of you? Knowing the answer to these questions can make or break a good return. Alternatively, as a Coverage player on a Kickoff or Punt, do you want to try and corral the Returner to the inside, or let him drift out? Knowing who you've got with you, and where - what their skills are and their tendencies - makes all the difference in the world when trying to get a Returner to change direction even if you can't get to him yourself. Special Teams can win or lose ball games, and the guys working together on both ends of this spectrum is essential for having it help to WIN.

Team and Player Chemistry Working Together:

If Overall team chemistry is high, it will bolster the new guy's ability to understand his new teammates, and take LESS TIME for that positional group's chemistry to rise now that he's here, trying to learn their habits and skills.

Same goes for Offensive and Defensive team chemistry. If it's high, the new guy coming in won't hurt as bad, and it'll take less time for him to pick up pace with the others, and be considered one of the 'family' sooner. The positional player chemistry will rise somewhat faster in this regard.

If these team chemistry marks are low, however, it will have a negative effect on player chemistry, by making it harder for players to learn one another, and forcing them to spend MORE time together on the field before their positional player chemistry is high enough to make a difference.

One thing I'd like to clarify for a minute is that having low Positional Chemistry isn't going to have an adverse effect on your team performing well, that's what Team Chemistry does already. Only when the Positional Chemistry rises to a certain point and beyond will it begin to take effect, making your players work better together, and increase their ability to perform as a cohesive unit.

Player "Bonding Session": Thanks to kharton for this idea addition! Maybe to help low chemistry team, or new owners, an option to have team bonding sessions. A one time money amount with different scales to how much bonding will effect the chemistry. IE:

Bowling night = all players gain +1
Day at the races = + 2
Game of Golf = +3

etc

or if not the team owner, then allow an agent to pay a one time bonding session for any new players to a team. Must be done in first 2/3 games to take effect.


In conclusion, if you've read ALL of this, thanks a lot. I didn't expect you to, and I actually really do appreciate it. I hope this gets some attention, because it could be just another way to make this feel more 'real' at times.

I also believe this will further the desire to actually stick with a team once you're there, because the longer you're there, the better you're gonna perform with the other guys around you, and the better the team will perform as a whole.


The dumbest idea in GLB and the way you explained it is even more stupid.


okay then good for your opinion which no one cares about
 
Knick
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Originally posted by DarkVirtue

The dumbest idea in GLB and the way you explained it is even more stupid.


because....
 
vikingpower
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This is a great suggestion. It rewards a team for sticking together and not just dumping people because there are a level or two below the recruit.
 
n:iceman:16
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Originally posted by Knick
Originally posted by DarkVirtue


The dumbest idea in GLB and the way you explained it is even more stupid.


because....


Probably because it's th's idea. And in this thread and this thread alone, that's a valid argument.
 
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i like this idea
 
n:iceman:16
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Originally posted by miguelitoisbeast
i like this idea


Good job adding to the thread, n00b.
 
AUSSIE ANT
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this sound's great
 
PatsFan94
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Originally posted by Iceman16
Originally posted by miguelitoisbeast

i like this idea


Good job adding to the thread, n00b.


Do you Flame everyone?
 
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