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Forum > Goal Line Blitz > Most over-rated attribute at Each Position
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refguru
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A majority of posters ITT are clueless when it comes to what works with builds.
 
RiverRat2
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Originally posted by refguru
A majority of posters ITT are clueless when it comes to what works with builds.


Yes, they are...
 
Theo Wizzago
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Originally posted by refguru
A majority of posters ITT are clueless when it comes to what works with builds.


Nice legs, decent boobs, and a touch of black in that a$$.
 
Longhornfan1024
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Originally posted by Kboum
From what I've tested, a CB with avoid fake and Super Vision is far more efficient than a CB with deflect ball%. But thats only my opinion. I try to have both (Defect ball and avoid fake) with a make tackle %.


You could just have vision, agility, SV, deflect %, avoid fake %, and MT %.
 
bhall43
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Ya most people have all that shit. That is why building is so lol since the Arch changes. There really isn't a lot of hard choices.
 
Longhornfan1024
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Originally posted by bhall43
Ya most people have all that shit. That is why building is so lol since the Arch changes. There really isn't a lot of hard choices.


Pretty much. But people are still debating which ones you need when you could just have all of them.
 
Homage
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Originally posted by bhall43
Ya most people have all that shit. That is why building is so lol since the Arch changes. There really isn't a lot of hard choices.


I feel like you could have almost all of these things before the changes... I think the biggest change with arch's was the fact that CBs have jumping/tackling for days now.
Edited by Homage on Jun 30, 2014 16:17:29
 
evileyez
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Originally posted by Homage
I feel like you could have almost all of these things before the changes... I think the biggest change with arch's was the fact that CBs have jumping/tackling for days now.


yup. sim was never re-balanced after everyone (the D for this discussion) was given those extra SPs. which is why the tackle-break WRs died. it was an argument we never got past catch to bort
 
Dub J
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jdbolick
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Originally posted by chief c
Yeah CBs are an interesting discussion. Is Deflect % pieces a waste of SP? Would those SP be better invested in avoid fake or even more strength?

Yeah, I raised that question in the DC forum a while back. Anecdotally I haven't seen much difference in a corner's performance when adding a piece of deflect ball or even a second one.
 
evileyez
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Originally posted by jdbolick

Yeah, I raised that question in the DC forum a while back. Anecdotally I haven't seen much difference in a corner's performance when adding a piece of deflect ball or even a second one.


stacking is definitely overrated. its tough to argue not having a single piece though because ... what else are you gonna do with that piece.
 
jdbolick
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Originally posted by evileyez
yup. sim was never re-balanced after everyone (the D for this discussion) was given those extra SPs. which is why the tackle-break WRs died. it was an argument we never got past catch to bort

That's not why break tackle WRs died. They died when Bort changed the lead mechanics such that almost every WR comes to a momentary stop on the catch. Kudos to Westwind for making me aware of that through the parsed replay coordinate information.
 
evileyez
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Originally posted by jdbolick

That's not why break tackle WRs died. They died when Bort changed the lead mechanics such that almost every WR comes to a momentary stop on the catch. Kudos to Westwind for making me aware of that through the parsed replay coordinate information.


where is this analysis?
 
jdbolick
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Originally posted by evileyez
stacking is definitely overrated. its tough to argue not having a single piece though because ... what else are you gonna do with that piece.

If you're going 3 AEQ and 60+ catching then you take make tackle, avoid fake, intercept chance, and then double up one of those.
 
jdbolick
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Originally posted by evileyez
where is this analysis?

Somewhere in the DC forum. I looked for the thread but nothing looked familiar.
 
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