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Forum > Goal Line Blitz > Super Vision SA- Always on? Just a boost to VIsion?
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Deathblade
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Originally posted by LionsLover
And pissed off some who thought it would help.


I've said it didn't for a long time, but people just wanted to argue about it : /
 
Hagalaz
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Originally posted by Bort
Originally posted by chronoaug

Bort, does supervision work on offense? Just curious for if an offensive player finds a AeQ piece with it


No, it only applies on D.


IT IS A MIRACLE!!! We have a confirmation on something that is being asked for longer than I have played this! AMEN ALELUIA!!! PRAISE BE TO THE BORT!
 
mmuhr
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Originally posted by Bort
Originally posted by chronoaug

Bort, does supervision work on offense? Just curious for if an offensive player finds a AeQ piece with it


No, it only applies on D.


Its about time!!!
 
jmikles
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Will it help a DT?
 
pottsman
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In certain situations.

Hint- the situations described by the SA. Not other times.
 
AngryDragon
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Originally posted by jmikles
Will it help a DT?


Bort said it only applies on defense but I have always wondered what vision can do for DTs and NTs other than help them get a good jump. I always assumed their vision is kind of blocked by the 5 fat guys in front of them trying to block. lol
 
jmikles
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lol
 
jmikles
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I rolled a Superior Vision +2 Agility. It's hard to pass IMO.
 
pottsman
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Pretty easy to pass, actually. SV helps you avoid fakes and take better paths to the ball carrier.
 
jmikles
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Thanks. I'll just stick with TV then.
 
AngryDragon
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Originally posted by pottsman
Pretty easy to pass, actually. SV helps you avoid fakes and take better paths to the ball carrier.


That actually makes it more appealing imo. I mean the D line does get some shots at the ball carrier when crossing the LOS. Still I prefer the abilities that help free the D lineman. Thats just my preference.
 
Malachorn
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Originally posted by jmikles
Will it help a DT?


It help ANYONE on defense... and quite a bit more than you'd think for even a DT.
 
Malachorn
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Originally posted by jmikles
I rolled a Superior Vision +2 Agility. It's hard to pass IMO.


I wish my DT rolled that piece!
 
cosmoxl
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Quote from Bort regarding super(ior) vision and WR throwing fakes while running a route:

"I believe it is a lower "chance" roll than when running with the ball, and super vision gives a bit better bonus, but I know it happens. Some of those plays where the WR makes a cut and the CB gets left behind standing with his thumb up his butt? Juke or HF. Sometimes it's Pump Fake, but that usually happens right before the throw."

so, when Bort said earlier in this thread that super(ior) vision only works for defense, I immediately thought back to this quote and wondered, "wait, didn't he say just the other day that super(ior) vision helped WR throw fakes?"

so, Bort, what are you saying in this quote? that WR throw fakes easier with super(ior) vision, or that WR get a bonus to throwing fakes if the defender has super(ior) vision?
 
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Originally posted by pottsman
It's there every play, but it isn't a flat vision increase. It helps avoid fakes and gives slightly better pathing. It does not help break blocks, doesn't help linemen jump the snap, doesn't help offensive players see angles.


I'm not thinking it gives "slightly better pathing".
 
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