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ghuffman
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Originally posted by bug03
http://test.goallineblitz.com/game/replay.pl?game_id=5441&pbp_id=127051


The potential of those types of plays happening next season would get ppl excited about next season.
Make it happen
 
taz20075
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Originally posted by bug03
http://test.goallineblitz.com/game/replay.pl?game_id=5441&pbp_id=127051


I like it. Very few long TDs are caught in the EZ. Most of them are 30 yds short and run in. Rewards higher spd and higher stm.
 
tragula
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Originally posted by Bort

- I reworked the vision check formula for reacting to runs to use an exponential function based on vision instead of linear, so higher vision defenders should see an even better chance of reacting when compared to low vision. It seems like a good idea in theory, and looked reasonable in my test, but I am not sure how well this will work out in comparison to the old linear method. It's easy enough to change back if lower level players suck too much or something.


An exponential means there is a limited range of VIS where it have an effect, if you are above the range or below it is is 100% or 0% change of making the vision checks.

I think it does not make sense in GLB world.
 
Luzod
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Originally posted by bhall43
Shoulda had a deep zone in there.


Even he did, the result would have been the same.
 
e1iterate
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Originally posted by =Bort
- Increased the power of tackle break SA's a little, hurdle a little more.



 
Dr. E
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Originally posted by tragula
An exponential means there is a limited range of VIS where it have an effect, if you are above the range or below it is is 100% or 0% change of making the vision checks.

I think it does not make sense in GLB world.


If everything remains as is, you will see Dots in deep zones not coming up to support the run. At least that is what happened in the games I ran.
 
markm6770
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Originally posted by bug03
http://test.goallineblitz.com/game/replay.pl?game_id=5441&pbp_id=127051


Holy crap... that ball was thrown 78 yards on a wire!

 
geekor
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Originally posted by Dr. E
If everything remains as is, you will see Dots in deep zones not coming up to support the run. At least that is what happened in the games I ran.


That's how it is supposed to be though.

You play them deep to protect against the pass. You can't have them both ways.
 
tragula
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Originally posted by Dr. E
If everything remains as is, you will see Dots in deep zones not coming up to support the run. At least that is what happened in the games I ran.


It will be better to go with VIS=80 is 100% passing vision checks and keep it linear, below that value.
 
Dr. E
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Originally posted by tragula
It will be better to go with VIS=80 is 100% passing vision checks and keep it linear, below that value.


The two FS in the games I ran had 80 and the other 90 vision.
 
Dr. E
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Originally posted by geekor
That's how it is supposed to be though.

You play them deep to protect against the pass. You can't have them both ways.


Yea, I really liked how it worked out.
 
tragula
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Originally posted by Dr. E
The two FS in the games I ran had 80 and the other 90 vision.


It was not about the specific number. *sigh
 
Black Peter
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Originally posted by bug03
http://test.goallineblitz.com/game/replay.pl?game_id=5441&pbp_id=127051


LOL! Quad-coverage and super QB makes it irrelevant. Glad I quit DCing. That's just dumb, tbh.
 
TrevJo
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It's not so much super QB as much as Corner Back Five slowing to half-speed right when the ball is thrown. cue voegma.
 
tragula
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Originally posted by TrevJo
It's not so much super QB as much as Corner Back Five slowing to half-speed right when the ball is thrown. cue voegma.


If we only knew the VAs, SPD and STA on these dots. Then we could have an opinion.
 
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