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Forum > Game Changes Discussion > why the effective level is changed so drammatically
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Shalubis
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It's like the Spongebob episode where he shrink-rays all of Bikini Bottom. Since everything is smaller everything stays the same. What's funny is my 5 year old kid gets it but half of GLB doesn't.
 
markm6770
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UGH.

People..... RELAX.

Effective level is nothing but a reflection of how efficiently you have trained your player and taken advantage of ALGs (automatic level gains). It is based on your players skill point value. While it is true that a builder who has more skill points to play with is more likely to build a great player, there are no guarantees.

I've seen elite league MVP candidates who have nearly equal actual/effective levels.

IT IS NOT A BIG DEAL.

 
NiborRis
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This is exactly the same as when Bort changed the value of the scouting bars, and serves the same purpose.

Scouting bars give you hints as to the player's capabilities.
Effective Level gives you a hint as to the player's capabilities.

Neither is meant to be a perfect measuring stick of which player is better, but rather a general guideline to help make quick comparisons. When the game sim changed enough that the bars didn't really reflect the capability they suggested - Bort eventually updated the bars. When the game build process changed enough that the old EL numbers didn't really reflect the level they suggested - Bort updated the EL chart.

I don't recall a huge outcry when the bars were updated, though. I'm not sure why anyone would be upset at all about this change. It was needed.
 
zmj44
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Originally posted by Shalubis
It's like the Spongebob episode where he shrink-rays all of Bikini Bottom. Since everything is smaller everything stays the same. What's funny is my 5 year old kid gets it but half of GLB doesn't.


exactly

loleverybody
 
Bonkaz
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I think some of you are missing a big point on this idea.

Given that there are morons and there are smarter people, and given that there are many more morons than smart people, it follows that there are more people who run and coordinate teams who are morons than there are smart owner/coordinators. In this case, it doesn't matter how smart you are, if the guy running the team believes in the effective level...it might as well be pinpoint accurate as far as your chances of playing on that team you want to play on.

I've been playing long enough to notice that, more often than not, you are coerced into building dots to the team owner's idea of a good build and not necessarily towards an objective standard of a good build. In short, performance doesn't matter nearly as much as the perception of potential performance based on the indicators provided.

So don't taunt the sheeple please. I would like to humbly recommend the following:

a) Remove effective levels, leave the total SP value

b) Provide an extra data box per stat that tells you the SP value of a stat.

c) Calculate an effective position level by adding the SP values of just the major stats.

Giving a scalar numerical measure which appears to be a global indicator of worth is tempting people to use it, even though it actually isn't one. I don't think this is a good idea at all.
Edited by Bonkaz on Sep 21, 2011 22:59:51
 
ricksta1975
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Originally posted by Pittsburgh Steelers
The people crying know their dots will never make it. I gained ELs on both my guys, and these guys couldn't buy a home in the offseason. I had to take offers from teams who are on autopilot just to get on a roster (or some regional pro competitive #8 team just starting out). My QB has to be one of the better built of all the QBs his age, but still couldn't find a team to take him. He has base atts (not including EQ) of 100 throwing, 90 vision, 80 strength and confidence, 3 fully upgraded % pieces (2 pass quality, 1 pass distance) and will complete his 4th by plateau, will finish with 6-10-10-3-10 in his passing SA tree. He's currently sitting at 64/77 EL, has a gold 90 passing bar and still has all his boosts left yet for this season.

Anyway, my point is, I have a good built dot and I'm probably not gonna make it. These guys now know they don't have a shot in hell with their builds.


You always have to be careful building a QB. The market is flooded with them so its obviously always gonna be hard if you have no affiliations with teams, but obviously the better build you have the more chance you got of finding a team.

I've never not been able to find mine any, even when I had to advertise them on the PLFT forum, but you gotta give yourself plenty of time to find a team and be willing to go to slightly lower leagues than you would with most other players.
 
merenoise
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Originally posted by Social Assassin
So delicious.


This thread makes me so happy.

http://www.youtube.com/watch?v=z_17RHGKNTY
 
TheGreatPuma
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Originally posted by merenoise
This thread makes me so happy.

http://www.youtube.com/watch?v=z_17RHGKNTY


It doesn't make me happy knowing how many people here don't understand simple concepts like how effective level works. And as such I don't know how they can grasp the more complex things in this game.

The funniest part is there are SO many good reasons to quit this game. This ranks as one of the lowest I could think of. I mean people are here railing about effective level but seem to not give two shits that there are people running around who boosted 42 times to level 79: http://goallineblitz.com/game/forum_thread.pl?thread_id=4739713

Edited by TheGreatPuma on Sep 22, 2011 08:14:14
Edited by TheGreatPuma on Sep 22, 2011 08:14:08
Edited by TheGreatPuma on Sep 22, 2011 08:13:46
 
Overthemiddle
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Effective level is the only thing that has mattered to anybody when it comes to recruiting and player building since it was enacted and you act suprised people are irritated about this?
Effective level should have never existed in the first place and forcing players to boost to play never should have happened either.
GLB sucks and is just getting worse and driving players away at breakneck pace and you guys think it's awsome , now that is truely delicious
Edited by Overthemiddle on Sep 22, 2011 10:03:39
 
alindyl
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Originally posted by Overthemiddle
Effective level is the only thing that has mattered to anybody when it comes to recruiting and player building since it was enacted and you act suprised people are irritated about this?
Effective level should have never existed in the first place and forcing players to boost to play never should have happened either.
GLB sucks and is just getting worse and driving players away at breakneck pace and you guys think it's awsome , now that is truely delicious


Wait what? Are you saying that all teams in GLB only look at the effective level to decide what players to sign? How did all the teams in pro/wl sign anyone decent since everyone was likely a 75 effective level whether they were actually level 65 or 72 or 75?

If people were deciding rosters based solely on effective level they i'm betting the majority of those teams were not very good.

However looking at your last sentence/paragraph, i'm guessing this was just another rant about how glb sucks and not so much a reasoned statement on the real effect of the change of effective level evaluation on players (which was absolutely no change as 5 pages of people have been explaining)

But i know that information won't be read by all the supposed rage quitting people. I wonder how many people actually stop logging into GLB after Sept 20-22nd because their player EL's changed. I'm betting not that many.
 
Overthemiddle
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Belive it or not there are a lot of players that are not level 75

And you cannot deny the over emphasis on effective level how eles do people cry about other peoples crappy builds when they are taunting them about their opinons on GLB since that is the universal GLB comeback to every situaltion , oh no i don;t like your opinion oh gee look your build sucks

This change should have been done before recuiting for this season so people could retire and start over

Sure people will still be logging in only because this change was not done before they got on a team and nobody wants to just bail mid season , if I would have known before this season started that i would lose 25 effective levels from my 2 remaining players mid season they would have both been retired , sure I have dots that work but they are now considered to be GLB trash.

So yeah you can claim nothing has changed all you want but peoples perception of their own players has due to the idiocy known as effective level
 
TruthHammer
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Originally posted by Overthemiddle
So yeah you can claim nothing has changed all you want but peoples perception of their own players has due to the idiocy known as effective level


Keep in mind though, that if teams are recruiting just based on effective level (bad idea) they're also going to have to modify their idea of a good build this coming offseason. There will still be a place for your dots and others like them.
 
merenoise
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Originally posted by Overthemiddle
Effective level is the only thing that has mattered to anybody when it comes to recruiting and player building since it was enacted and you act suprised people are irritated about this?
Effective level should have never existed in the first place and forcing players to boost to play never should have happened either.
GLB sucks and is just getting worse and driving players away at breakneck pace and you guys think it's awsome , now that is truely delicious


Owners who only recruit based on effective level are not winning anything dude. Having said that, what I find delicious is that an entire group of people who built mediocre dots truly believed that their dots were built well and when the EL changed to show the fallacy of their belief they got indignant and threatened to quit. Sadly no one will care if they quit since they weren't building good dots anyway. The irony is fantastic.

Originally posted by TheGreatPuma
The funniest part is there are SO many good reasons to quit this game. This ranks as one of the lowest I could think of. I mean people are here railing about effective level but seem to not give two shits that there are people running around who boosted 42 times to level 79: http://goallineblitz.com/game/forum_thread.pl?thread_id=4739713



Agreed. And that is seriously fucked up with the level 79s.
 
TheGreatPuma
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Originally posted by Overthemiddle
Effective level is the only thing that has mattered to anybody when it comes to recruiting and player building since it was enacted and you act suprised people are irritated about this?
Effective level should have never existed in the first place and forcing players to boost to play never should have happened either.
GLB sucks and is just getting worse and driving players away at breakneck pace and you guys think it's awsome , now that is truely delicious


Do you see the number UNDER the effective level? THAT is the number you should be concerned with. That number DRIVES the effective level, and it DID NOT CHANGE. Effective Level simply compares that number with other dots in the same position and ranks yours accordingly.

I never said the change was awesome, but it's nice to know how my dots actually compare against the current player base instead of how they compare to the player base from 10 seasons ago. If you don't care to know how your dots actual stand up against the current player base, just ignore the number.
 
Overthemiddle
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People who thought they had good dots should have been informed before this season started that they did not so owners of bad dots could have retired them is my main point.

 
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