Originally posted by AirMcMVP
Basically, you will stop earning XP once you hit one of these caps and you won't begin earning XP until you are able to boost again. Of course, once you boost, you're already at the next cap. Essentially, XP are "turned off" after 24 boosts (assuming you boost in 0 season).
This.
Seems like they could just turn off XP once the cap/boost limits have been reached, which looks to be about level 70.
If you use 21 boosts to get to level 70, then XP earned above that is "unused" because you MUST boost to gain a level. Being at XP 70975 is the max you can get to, but if you boost early every season, you can only get to level 78 with 30 boosts...at least that is what my spreadsheet shows....
System is WAY too complex to force a mixture of early/late boosts to get max XP, imo...at least in current system you can boost early once you hit level 29 with no penalty to max XP.
Easy way to fix this would be an age based XP instead of level based XP. Boost early or boost late is the same. Can still force a 30 boost to get to level 79 if that is the desired point, but it's complete BS to have early boosts hurt max XP when you're going to limit everyone based on number of boosts.....
Here is what would work and be straight forward....
Start @ 1000 XP (level 1)
Age 0-120 - daily 50 XP --- 6000 XP
age 121-280 - daily 25 XP --- 4000 XP
Age 0-40 - game (regular season only) - XP 650 - 16 games - 10400 XP
Age 41-80 - game XP 500 - 16 games - 8000 XP
Age 81-160 - game XP 375 - 12000 XP
Age 161-200 - game XP 250 - 4000 XP
Age 201-280 - game XP 125 - 4000 XP
Total - 49400 + 30 boosts = level 79....
The only difference here is that non-boosted players will be a lower level (49 compared to 59 in "new" system), but makes it a ton easier for boosting players to just boost early and often....
Early vs late boosting becomes a non-issue, which is what it seems like is being forced with the 30-boost level 79 cap....so let's be done with the level based XP....
Basically, you will stop earning XP once you hit one of these caps and you won't begin earning XP until you are able to boost again. Of course, once you boost, you're already at the next cap. Essentially, XP are "turned off" after 24 boosts (assuming you boost in 0 season).
This.
Seems like they could just turn off XP once the cap/boost limits have been reached, which looks to be about level 70.
If you use 21 boosts to get to level 70, then XP earned above that is "unused" because you MUST boost to gain a level. Being at XP 70975 is the max you can get to, but if you boost early every season, you can only get to level 78 with 30 boosts...at least that is what my spreadsheet shows....
System is WAY too complex to force a mixture of early/late boosts to get max XP, imo...at least in current system you can boost early once you hit level 29 with no penalty to max XP.
Easy way to fix this would be an age based XP instead of level based XP. Boost early or boost late is the same. Can still force a 30 boost to get to level 79 if that is the desired point, but it's complete BS to have early boosts hurt max XP when you're going to limit everyone based on number of boosts.....
Here is what would work and be straight forward....
Start @ 1000 XP (level 1)
Age 0-120 - daily 50 XP --- 6000 XP
age 121-280 - daily 25 XP --- 4000 XP
Age 0-40 - game (regular season only) - XP 650 - 16 games - 10400 XP
Age 41-80 - game XP 500 - 16 games - 8000 XP
Age 81-160 - game XP 375 - 12000 XP
Age 161-200 - game XP 250 - 4000 XP
Age 201-280 - game XP 125 - 4000 XP
Total - 49400 + 30 boosts = level 79....
The only difference here is that non-boosted players will be a lower level (49 compared to 59 in "new" system), but makes it a ton easier for boosting players to just boost early and often....
Early vs late boosting becomes a non-issue, which is what it seems like is being forced with the 30-boost level 79 cap....so let's be done with the level based XP....