Originally posted by Staz
Would this be a good place to spam my projects? lol
My Sim Issues:
- Blocking Logic is flawed and extremely fundamental AMEN
- Coverage is horrible due to poor placement of defenders, lack of realism in the way defenders react to certain fakes.
- Defenders seem to know exactly what play is being run when they pass the vision check
- Player movement and interactions seem to take on an almost comical approach (blocking, tackling, etc.)
- Multiple broken tackles occur at insane rates.
- There is no timing between QBs and receivers
- QBs have horrible leading skills
- Lack of player tactics/too generic See below
- Lack of assignments in the DPC (inside/outside coverage, stunts, gap blitzes, ability to choose which zone the defender covers when man assignments aren't available)
- Lack of variety in blocking assignments This really goes back to the first one.
- Defensive Reads are too vague and simple. Linebackers generally have different reads than the DT does, which is different than the FS, etc. There is a "universal" GLB check, that is not realistic.
If I sat down and thought about it, I could find more. This is just off the top of my head.
Edit: I'll add another one
- There is no "slow down". The dots go at full strength, full speed, full whatever at all times. There is no "run slower", no patience, no change of pace.On the player tactics thing, I completely agree. I've posted suggestion threads that have garnered a lot of support for more advanced tactics for the players. It gives agents that want to more to do; it keeps them more involved in the actual game. It would also get rid of truly retarded shit like the blocking focus. What moron OL is going to focus on pass blocking when the QB just told him it's a run play in the huddle a mere 10 seconds ago? Gah, beyond stupid.
(
http://goallineblitz.com/game/forum_thread.pl?thread_id=3198227 for the suggestions thread and
http://goallineblitz.com/game/forum_thread.pl?thread_id=2253364 for an older thread related to the same issue).
On another point brought up, I completely agree re: WRs. They are definitely not worth 300 flex. Some games my WR sees a decent bit of action, some games he sees none at all. Competing with 4 other guys works out that way. On the other hand, my FB sees a ton of action and is a lot more entertaining to me than my WR. I personally will not buy another WR, it's just not worth the investment to me.
And finally (for now anyway), I definitely agree that in many games there are just way, way too many hurries/sacks. But that goes back to blocking being all sorts of screwed up (see AMEN above) and QBs not having the appropriate scramble/throw-on-the-run type abilities.