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Catch22
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Originally posted by Reggie Smash
If you have a player who currently has the Scat Back VA, then choose the archetype with route running as his new SA... but you DON'T put any actual points into the new Route Running SA... does it still cancel out the Scat Back VA for this upcoming season?


No it does not.
 
Catch22
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Originally posted by Tigerbait0307
Ok when I go to convert my +3Speed Tackle% and BreakBlock%. It only shows that I am choosing an attribute. Do I get to choose anything else after I accept the +3speed? Or am I just trading it in for a +3speed AEQ?


Read the announcement Tiger - +Break Block can only be converted for an attribute if it is attached to another +% piece.
 
Tigerbait0307
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Originally posted by Catch22
Read the announcement Tiger - +Break Block can only be converted for an attribute if it is attached to another +% piece.


Sorry Thanks
 
Mstr_October
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I have switched some of my Fake % to Catch %, but it still showing on my player's profile like it is all in Fake. Will this take a while to switch on the profile or is this a small bug?
 
Tigerbait0307
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Originally posted by Mstr_October
I have switched some of my Fake % to Catch %, but it still showing on my player's profile like it is all in Fake. Will this take a while to switch on the profile or is this a small bug?


did you try to refresh your screen?
 
Catch22
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Originally posted by Mstr_October
I have switched some of my Fake % to Catch %, but it still showing on my player's profile like it is all in Fake. Will this take a while to switch on the profile or is this a small bug?


Caching issue - try removing it and reequipping or hitting F5
Edited by Catch22 on Mar 20, 2010 18:12:50
 
Tigerbait0307
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A run stuffer tackle is a force to be reckoned with on the defensive line. He is big, strong, and hard to move. However, he is slow and lumbering, making the pass rush more difficult for him. He will have difficulty reaching the QB in time to bring him down, so he must try to rely on intimidation.


Above is the write up for a run stuffer. Just wondering if no matter what his atts are will he always be better at run D? If I make him with 90 strength 100speed/agility and 10 FS will he be a good pass rusher? Or because of his archtype will be penalized?
 
Catch22
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it's just a text description - if you build him differently through attributes, he'll obviously perform differently.
 
Tigerbait0307
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Originally posted by Catch22
it's just a text description - if you build him differently through attributes, he'll obviously perform differently.


Great to know!
 
agentramper
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I don't have enough time to read all the pages (or threads) right now, so forgive me if it's been asked/answered, but for existing players, if I choose an archetype, yet I have 1 or 2 points in the penalty SA's, how much of an effect or percentage will that hurt my player?
 
Sick Daddy
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I am still completely confused, even after reading several articles about how this all works. I would have liked to see a concise report of these new rules and how they will work for people who have only spent a couple seasons here.
 
purplehaze75
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By Catch22

All of the AEQ changes and rules were previously announced, please refer to AEQ Changes Announcement before selling or exchanging any of your AEQ.

Also, you can not save your free player if you create a player. It will automatically use your free player for the first player you create.


If in doubt about something, it's best to ask a question before clicking any buttons that require you to commit to something. I've created a thread in the Main Forum where you can ask questions - New Changes Discussion

This would have been nice to know earlier. Most people that create players (like myself) usually play around with the creation process before retiring and settling in on a build. I, like many others thought that you had to click the link to activate the free player. Is there a reason you can't retire the free player as many times as you want until the preseason (since you have until then to make your free player?


 
Catch22
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Originally posted by agentramper
I don't have enough time to read all the pages (or threads) right now, so forgive me if it's been asked/answered, but for existing players, if I choose an archetype, yet I have 1 or 2 points in the penalty SA's, how much of an effect or percentage will that hurt my player?


Not going to give an exact number but it's a % decrease to the SA. So for example if the penalty is 20% and you have 2 in a penalty SA, it would act as if you have 1.6 (2-.4).
 
sjmay
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Originally posted by purplehaze75
By Catch22

All of the AEQ changes and rules were previously announced, please refer to AEQ Changes Announcement before selling or exchanging any of your AEQ.

Also, you can not save your free player if you create a player. It will automatically use your free player for the first player you create.


If in doubt about something, it's best to ask a question before clicking any buttons that require you to commit to something. I've created a thread in the Main Forum where you can ask questions - New Changes Discussion

This would have been nice to know earlier. Most people that create players (like myself) usually play around with the creation process before retiring and settling in on a build. I, like many others thought that you had to click the link to activate the free player. Is there a reason you can't retire the free player as many times as you want until the preseason (since you have until then to make your free player?




It was known earlier, 0405 or something like the announcement was made that it was a one off only
 
Catch22
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Originally posted by Sick Daddy
I am still completely confused, even after reading several articles about how this all works. I would have liked to see a concise report of these new rules and how they will work for people who have only spent a couple seasons here.


What are you confused about? I'll be happy to help clear it up.
 
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