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Forum > Suggestions > Epic Suggestions > My absolutely horrible idea for increasing league competition
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Gongadan
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I like this idea, regardless of the specific formula used. Obviously you'd want it to be a good one, but any calculation we come up with is bound to be better than "level", due to the wide variance in the application of trains, skill points, etc.

However, I think a simpler formula could be used. You want to be sure that:
1) You're counting the value of the attributes (based on the caps)
2) You're counting any unspent SPs
3) You're counting unspent TPs (hey, 14 TPs could add up)
4) You're counting unspent BTs (every 5 is worth 1 SP directly, not to mention the temp boost potential)
5) You're using the raw stats, rather than equipment modified stats
6) You're counting the partial gains from training (they haven't materialized yet, but they will after further training)

Basically, you could do something like:
attribute value (based on the cap values, including partial training gains) + unspent SPs + unspent TPs/5 + unspent BTs/4 + (VAs * some VA factor)

I'm not sure whether you should take boost availability into account. On the one hand, it's a place where they could potentially improve their build significantly, but on the other hand there's no telling if they'll actually go for it. TBH, league assignments after boosting is closed for the last season and before it's opened for the next season is enough to manage the boost gaming in the post season.

I realize that equipment is an important factor to builds in GLB, but if you took it into account for this rating, it would be too easy for a team to remove all their EQ to get their grade down for league assignments, and then slap it back on right before the games start.

Also, if we're going to do anything more complicated than level, it will be important to make sure owners/agents can figure out who can be on their team. Either by putting a "grade" limitation on the marketplace, or with something like this:
http://goallineblitz.com/game/forum_thread.pl?thread_id=3606425
 
MessorLord
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i like the idea of minors getting dumped and every one going into A league for the level 1 and pee wees. But here is something to simplify AA for the ones abover level 10-30 or 40, AAA for the 40+ and Pros get the dibbs on the players from each team. And they can either elect to go pro or not and stay in AAA to play. Players want to go into the pro leagues canbe added to a special list of admitties to the pros. This is where Pro teams can recruit new talent (meaning bid for each player they need or want) this should be from about 7-14 days before the new season starts. Any not chosen stay in AAA in FA or with their teams. But the formula above just makes it muddled.
 
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