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Forum > Test Server Discussion > Looking Ahead: Topics Under Discussion 7/23
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r8
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Just a quick breakdown for now, I'll pretty things up later and add some screenshots where I can.

►"AI Packages" are setup and working. There's a tab where you can create your play packages, then you can select the package in the OAI or DAI just like you select your plays. We're going to test it to make sure everything works obviously, but everything is in place now.

►Found a little quirky bug with a lot of the new plays that the FB Route wasn't right. Bort is working on them now.

►I've been talking with Bort a bit about increasing the number of "waves" for ticket sales during the playoffs, and he likes the idea. The debate now is basically whether to install it for this season or wait till next.

►Bort has put the code in place for the "ranked" scrimmages idea that Stobie had awhile back. Everything looks good to go, just discussing more possible features at this point.

►Looking at the bug where the "gunner" on punt coverage runs back towards the punter.

►Talk about possibly getting rid of rolling and just letting people assign the initial points. Everyone uses scripts to get the roll they want now anyways, so there's little point in all of that wasted server strain.

►MORE Crazy Cool website design updates. God I really wish I could tell you guys more about this stuff, it is ridiculous cool. Here's one thing you can see right now though
http://test.goallineblitz.com/game/replay.pl?game_id=1290&pbp_id=283417

►Norse has some more ideas on how to improve special teams, and create yet more reasons for a team to actually carry a ST Coach, including different punt formations and extra tactics for ST players. Note that Bort hasn't commented yet on any of it, so it's just a suggestion at this point.


More new plays (I'll get you examples when I can)

Originally posted by Bort
More new plays:

I Form:
Double Back Hooks
I Medium Cross
HB Streak
HB Slam Weak

I Weak:
TE Deep Corner
TE Medium Drag

Edited by r8 on Jul 24, 2009 18:49:47
Edited by r8 on Jul 23, 2009 22:45:59
Edited by r8 on Jul 23, 2009 22:36:52
 
r8
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Felt like I left ya'll hanging on the Packages thing, so I sacrificed a little more of my sleep time for you. Here ya go

http://i138.photobucket.com/albums/q262/ratenxs/Packages1.jpg
http://i138.photobucket.com/albums/q262/ratenxs/Packages2.jpg
http://i138.photobucket.com/albums/q262/ratenxs/Packages3.jpg
http://i138.photobucket.com/albums/q262/ratenxs/Packages4.jpg
Edited by r8 on Jul 23, 2009 22:44:46
 
Stu618
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I like the new replay!!!

http://test.goallineblitz.com/game/replay.pl?game_id=1290&pbp_id=283341

Except I know most of the Greasemonkey scripts won't work now. =/
 
pottsman
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That new replay needs, and I stress, NEEDS a scoreboard added to it.
 
Dr. Showtime
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Originally posted by pottsman
That new replay needs, and I stress, NEEDS a scoreboard added to it.


this

and a quarter next to time and down/distance
 
Mightyhalo
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On the spend skill points at creation, I would hope it would be a forced spend or slow building will move to a whole new level.
 
Enkidu98
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I like your package!
 
tragula
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Originally posted by Enkidu98
I like your package!


Finally I am getting some time back to my life. Hurray for the new packages feature
 
Mightyhalo
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Originally posted by Enkidu98
I like your package!


Thanks but I prefer chicks.
 
Octowned
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Originally posted by Dr. Showtime
Originally posted by pottsman

That new replay needs, and I stress, NEEDS a scoreboard added to it.


this

and a quarter next to time and down/distance


Yes yes yes, please scoreboard. The other would be nice too, but SCOREBOARD. How was this overlooked.


Oh, complaining, oops, don't mean to because I absolutely LOVE these updates, the packages was implemented perfectly, etc.
 
Octowned
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Oh yeah, if you add waves to ticket sales, stagger them. Right now, they are like 2 minutes apart. If it is easy to code, I'd put like... a 10 minute buffer between them. As it is, you can hardly update your prices between the next wave, so what's the point of having more waves?
 
Enkidu98
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Originally posted by Octowned
Oh yeah, if you add waves to ticket sales, stagger them. Right now, they are like 2 minutes apart. If it is easy to code, I'd put like... a 10 minute buffer between them. As it is, you can hardly update your prices between the next wave, so what's the point of having more waves?


Heck, why not even just do them at 6 hour increments? Could that be done live? So do them at midnight, 6 am, noon and 6 pm.
 
r8
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Well, I'm 99% sure that it all has to happen during rollover, so the 6 hour increments thing won't work, but I did recommend to put it to at LEAST a 10 minute buffer in between waves.
 
simpathia
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Originally posted by r8
Well, I'm 99% sure that it all has to happen during rollover, so the 6 hour increments thing won't work, but I did recommend to put it to at LEAST a 10 minute buffer in between waves.


That will make it the first "real time" feature in this game. I don't mind, rollover starts at 8 in the morning for me. I'd hate to be living in Brazil though. 4 in the morning, brrrr..... Playoffs would be killing for a Brazilian CFO.
 
r8
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Originally posted by Rate
Also, is there a way that you can force X amount of time in between waves? A lot of Owners and CFOs (myself included) like to stay up and watch their sales for the first wave, then adjust them for the second wave, but during the playoffs the two waves were nearly back-to-back. I think someone said it was only about 2 minutes. Even if you could space it out to, say, 10 minutes, that would be really super helpful.


Originally posted by Bort
No, not really. I need it to finish as quickly as possible to move on to the next thing to process.


Edited by r8 on Jul 24, 2009 17:15:19
 
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