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Forum > Suggestions > Epic Suggestions > A Real Plan for Converting retired players to Coaches including attributes, special abilities and more
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MeatBomb
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Originally posted by drifter
Originally posted by MeatBomb

I agree it adds another layer to the game. I guess the real way to sell it to the programmers though would be to make the player surrender all their previous player FP refund in order to move into the coaching ranks. Because when you get 200,000 players that are on the verge of retiring, there needs to be some kind of screen to stop most of them from moving into the coaching ranks. Surrendering the FP refund would probably sift out about 80% of the guys into simply re-creating players. Otherwise, the streets will be filled with roving bands of out of work coaches. LOL! But it's a GREAT idea for a prestige class.


I agree. I thought about possibly adding more of a random element in the generation of attributes so that many people might try to take their player to coaching but then not get very good attributes so scrap him. However, I don't think that's in the spirit of what the developers have tried to do here.

I also thought about forfeiting flex, but that's a big chunk of change. Maybe if you take a player to coaching, if/when he retires you only get back 50% of the total?


That would be going in the right direction. You are right. After 30+ boosts, custom equipment, and player creation. That is a LOT of FP to forfiet just to create a coach.

 
Jed
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Originally posted by drifter
Even if the hypothetical scout exists who has 100 in Film Analysis (not likely to happen)and faces a very low Innovation Coach (say 15), and then further chooses to focus 100% on one player, that player's attributes will not be lowered by 20%. They will be lowered anywhere from 1-20%.


I didn't read it like that the first time. That makes more sense, you were actually throwing out a very extreme example (like saying a WR with 100 Speed against a CB with 15 Speed).



Originally posted by drifter
I thought about a similar idea that you mention about trickling in coaches but I started the opposite way. I thought about putting in a criteria that you had to have so many pts in SA's before you could move from Position Coach to Tier II and from Tier II to Tier III. That way, there wouldn't be any head coaches or Tier II guys to start with. They'd have to earn their stripes.


If players started as the lower level coaches first, then in order to prep to be a head coach, they would actually have to choose between being crappy OC's or DC's for a while (since if they were an OC, they'd be putting points into defensive type things and vice versa) or when they became a head coach, they would be Marty Schottenheimer (only focused on one side of the ball, not the other). That may be more realistic IRL, but I don't know if that one piece of it would translate well to this game.
 
Cuivienen
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Originally posted by drifter
When a player retires, provided he is at least Season 15 or later, he will be given the option to become a Coach for an expenditure of 300 Flex points.



I assume you would still get your FP back for retiring the player? So, if you made him a coach, you would get your usual FP back, less 300 points.
 
Jed
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Less 300? That's not how it works right now. Right now it's 70% returned. And one of the ideas listed here was to have less or none of the FP returned so there's less people making coaches for the hell of it. Personally, I agree with having less returned (not none, that's just overboard).
 
drifter
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Originally posted by Cuivienen
Originally posted by drifter

When a player retires, provided he is at least Season 15 or later, he will be given the option to become a Coach for an expenditure of 300 Flex points.



I assume you would still get your FP back for retiring the player? So, if you made him a coach, you would get your usual FP back, less 300 points.


No - you would get FP when the coach eventually retired, but you would not get your player FPs back. If you retired the player without making him a coach you would.
 
drifter
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Originally posted by Jed
Originally posted by drifter

Even if the hypothetical scout exists who has 100 in Film Analysis (not likely to happen)and faces a very low Innovation Coach (say 15), and then further chooses to focus 100% on one player, that player's attributes will not be lowered by 20%. They will be lowered anywhere from 1-20%.


I didn't read it like that the first time. That makes more sense, you were actually throwing out a very extreme example (like saying a WR with 100 Speed against a CB with 15 Speed).



Originally posted by drifter

I thought about a similar idea that you mention about trickling in coaches but I started the opposite way. I thought about putting in a criteria that you had to have so many pts in SA's before you could move from Position Coach to Tier II and from Tier II to Tier III. That way, there wouldn't be any head coaches or Tier II guys to start with. They'd have to earn their stripes.


If players started as the lower level coaches first, then in order to prep to be a head coach, they would actually have to choose between being crappy OC's or DC's for a while (since if they were an OC, they'd be putting points into defensive type things and vice versa) or when they became a head coach, they would be Marty Schottenheimer (only focused on one side of the ball, not the other). That may be more realistic IRL, but I don't know if that one piece of it would translate well to this game.


Sorry, if I'm not being clear. They wouldn't need to put points into Defensive SAs if they were Offensive coaches because they would never have a chance to. If you are a former offensive player you ONLY have Offensive Coach SAs and vice versa. There will never be a coach with an Offensive and a Defensive SA
 
HSKRCHMPS
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Wow! Drifter, that was a hell of a lot of detail. I commend you on this suggestion. I think this is the best idea yet, all around. IMO, I don't think there would be a huge influx of people wanting to be coaches. I think those of us who spend a ton of money and want to see this simulation become more realistic would probably be the ones to really get this to take off. Then again, I could be wrong. I would be all about this being implemented!
 
drifter
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Originally posted by HSKRCHMPS
Wow! Drifter, that was a hell of a lot of detail. I commend you on this suggestion. I think this is the best idea yet, all around. IMO, I don't think there would be a huge influx of people wanting to be coaches. I think those of us who spend a ton of money and want to see this simulation become more realistic would probably be the ones to really get this to take off. Then again, I could be wrong. I would be all about this being implemented!


Good - we don't want tons of people becoming coaches because there won't be enough slots!
 
MeatBomb
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Originally posted by drifter
Originally posted by Cuivienen

Originally posted by drifter


When a player retires, provided he is at least Season 15 or later, he will be given the option to become a Coach for an expenditure of 300 Flex points.



I assume you would still get your FP back for retiring the player? So, if you made him a coach, you would get your usual FP back, less 300 points.


No - you would get FP when the coach eventually retired, but you would not get your player FPs back. If you retired the player without making him a coach you would.


Agree with that idea too. It would make people think harder about making a coach if they couldn't get those FP back right away to make another player.

 
Cuivienen
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Originally posted by drifter
No - you would get FP when the coach eventually retired, but you would not get your player FPs back. If you retired the player without making him a coach you would.



Wow, really? That is a LOT of FP to make a coach then. Think about it:

Theoretically, if you created a QB, it could cost you as much as 300 at player creation, 900 per season for boosts, 900 for your custom equipment and 300 to turn him into a coach. After 15 seasons of boosting, that is 15,000 FP (otherwise known as $150). Normally, you would get 10,380 of that back.

If you want to have the system keep the FP until the coach retires, fine, but you should get it back at some point, or coaches become ridiculously expensive, even if the option is free.
 
drifter
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Originally posted by Cuivienen
Originally posted by drifter

No - you would get FP when the coach eventually retired, but you would not get your player FPs back. If you retired the player without making him a coach you would.



Wow, really? That is a LOT of FP to make a coach then. Think about it:

Theoretically, if you created a QB, it could cost you as much as 300 at player creation, 900 per season for boosts, 900 for your custom equipment and 300 to turn him into a coach. After 15 seasons of boosting, that is 15,000 FP (otherwise known as $150). Normally, you would get 10,380 of that back.

If you want to have the system keep the FP until the coach retires, fine, but you should get it back at some point, or coaches become ridiculously expensive, even if the option is free.


I agree, you need to get something back when the coach retires. I even argued that above to the person who suggested you lose all your FP. We talked about maybe getting a little less back than the standard 70% just to discourage everyone from making a Coach. I thought 50% but after seeing your numbers, I think probably 60%.
 
Cuivienen
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Well, the "little less back" should essentially be the cost of making him a coach. If you choose the option, you delay your FP refund and pay X amount of FP that you never get back. That would discourage plenty of people.
 
naraic
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Originally posted by drifter
Originally posted by naraic

Offense Defense should be broken down to more areas. There should be separate stats for each coaching area so as to make positional coaches a reality


Could you be more specific?

If you are talking about separate stats for each individual coaching position, I don't agree. This would make it too difficult to move from positional coaching to Tier 2 to Head Coach.


Thats what I'm talking about, different stats effecting O-Line coaching, D-line coaching, DB coaching, powerback coaching wide receiver coaching.

These stats would be influenced at start by his own success playing
 
Bengals4Life
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I like it a lot! For equipment you could get the "Bill Walsh" suit or go with a laid back saturday morning look. Bill Walsh suit will give you +1 West Coast and Laid Back will give you +1 Rushing, stuff like that.
 
THESpideyWVU
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Seems kinda stupid in my opinion, I don't see why everyone complains about retiring players.
 
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