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Forum > Test Server Discussion > Defensive Play Creator Testing Results
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ryan_grant-25
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page 2! looking great r8, cant wait to have this added for next season (knock on wood)
 
Malachorn
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Originally posted by r8
2) Make sure everything is working the way it is supposed to with "normal" plays.


And didn't Bort already look at all this stuff for "normal situations" and wouldn't it be too easy for a tester to just be trying to get a head start on his new playbook by testing for "normal plays?"
...do you think it's a good idea for testers to just be testing a lot of "normal plays" like that then?

I mean... I was led to believe that Bort started this test sever in large part because of the D Play creator and he seemed to state that he had it all worked out pretty well but he needed guys to come in there and try to "break it."

...what took so long and how about more of you guys just try and break it?
 
islander1
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Originally posted by Malachorn
Originally posted by r8

2) Make sure everything is working the way it is supposed to with "normal" plays.


And didn't Bort already look at all this stuff for "normal situations" and wouldn't it be too easy for a tester to just be trying to get a head start on his new playbook by testing for "normal plays?"
...do you think it's a good idea for testers to just be testing a lot of "normal plays" like that then?

I mean... I was led to believe that Bort started this test sever in large part because of the D Play creator and he seemed to state that he had it all worked out pretty well but he needed guys to come in there and try to "break it."

...what took so long and how about more of you guys just try and break it?


it's going to get broken in the preseason

in fact, if Bort could pull it off, he'd be well served allowing scrimmages this offseason, and just watch the carnage.
 
conanfan
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will we be able to stack the dots on top of each other with the DPC?

(Like what happens with the regular AI with the SS and MLB in a Cover 1, run focus)

If so, that would be the more likely used as an overload blitz than the stacking type going on in this play: http://test.goallineblitz.com/game/replay.pl?game_id=566&pbp_id=146447
 
r8
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Well in the plays that i ran all M2M cover on the HB, a position that would cause the players to "stack," they were seperate from eachother, lined up with only a little space in between them. Add in that the players are obviously getting in eachother's way on the overload blitzes, and I'd have to say that the answer to that question is no.
 
conanfan
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Originally posted by r8
Well in the plays that i ran all M2M cover on the HB, a position that would cause the players to "stack," they were seperate from eachother, lined up with only a little space in between them. Add in that the players are obviously getting in eachother's way on the overload blitzes, and I'd have to say that the answer to that question is no.


thanks r8! You're doing a great job keeping us updated on what you are doing.
 
jsully75
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Originally posted by Forbin
Why not just limit the # of spies to 1? That's realistic.


Although, it is true, if a team always runs Strong-I on 1st down, and every single time it's a run, the defense would definitely key on that IRL, and stuff it big time. This forces offenses to run multiple plays from each formation and each situation, to cover their ass.

That's a good thing - if, and ONLY if the currently shitty offensive plays are actually worth a shit next season, which remains to be seen.


i agree.
 
Cactus71
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http://img17.imageshack.us/img17/7591/userpicpl.jpg
test this out
 
r8
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Originally posted by Cactus71
http://img17.imageshack.us/img17/7591/userpicpl.jpg
test this out


o.O

That's a whole lotta zone. Could be exploity - I'll try it.
 
r8
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Oh, this last test showed me something that I'm not sure has been mentioned.

http://test.goallineblitz.com/game/replay.pl?game_id=604&pbp_id=154210

There's now a "knocked loose" description in the play text. This play shows it really well, too.
 
r8
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Another neat new thing, the ability for a WR to try to jump for a pass. Shown on this play.

http://test.goallineblitz.com/game/replay.pl?game_id=605&pbp_id=154382

Was eventually knocked loose, but you get the point

Note that it says "bad throw" because it was overthrown, and that's when the WR gets the chance for the jumping catch.
Last edited Apr 6, 2009 22:43:00
 
r8
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Here's a good catch-on-the-run play.

http://test.goallineblitz.com/game/replay.pl?game_id=605&pbp_id=154393
 
Stu618
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Originally posted by r8
Another neat new thing, the ability for a WR to try to jump for a pass. Shown on this play.

http://test.goallineblitz.com/game/replay.pl?game_id=605&pbp_id=154382

Was eventually knocked loose, but you get the point

Note that it says "bad throw" because it was overthrown, and that's when the WR gets the chance for the jumping catch.


I like this one.

Could work well with this suggestion. http://goallineblitz.com/game/forum_thread.pl?thread_id=1991216&page=1
 
Cactus71
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Originally posted by r8
Originally posted by Cactus71

http://img17.imageshack.us/img17/7591/userpicpl.jpg
test this out


o.O

That's a whole lotta zone. Could be exploity - I'll try it.


yea I figured it might be because season 7 teams were going 3 man rush and keeping everyone else in zone coverage and it was hard to pass against
 
Cactus71
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so any replays on that yet?
 
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