User Pass
Home Sign Up Contact Log In
Forum > Suggestions > Epic Suggestions > Streamline Advanced AI Interfaces - Give Some Time Back to the Coordinators
Page:
 
Painmaker
offline
Link
 
Jed edit: Painmaker, feel free to move this wherever, Bort's comments: http://goallineblitz.com/game/forum_thread.pl?thread_id=1906543&page=2#15832846

I know Bort is toying with the idea of basic AI leagues, but I think folks will find them disappointing as well. The utility of advanced AI is nice -- certainly there's still room for improvement, but already advanced AI offers much more immersive complexity to gameplay. I think streamlining the advanced AI interfaces would do much more to satisfy players looking to lighten the time demands on offensive and defensive coordinators.

What isn't so nice is how repetitive the AI entries are. For example, defensive AI inputs "require" separate entries for various combinations of down, distance, offensive formation, field position, time remaining in the half/game, timeouts remaining, and score differential. Each input may reasonably have 3 or 4 (for some DCs 6 to 8) outputs -- many duplicates of each other but required to be entered individually for each input where they are desired. (edit: and by "require" I mean that in order to be truly effective, it's required... obviously teams can relax those entries to an extent and enjoy slightly less-effective defense than otherwise)

It would be nice to be able to create a set of outputs once and then assign it to several different input conditions. For example, if you have a defensive scheme of 3 different outputs which want applied to shotgun in second-and-long, third-and-long, fourth-and-medium, fourth-and-long, any down near the end of the half, first down near the end of the game, any down on the opponent's side of the field, or any down in the fourth quarter when preserving a lead of 14+ points, you should be able to make the set of outputs once and then tag that set to each input where you want it used. Then if you recognize after a couple of games that one of your outputs can be abused by a certain play from that formation, you can just reduce or eliminate that output once instead of trying to find it in eight different places and hoping that you haven't missed it anywhere.

Finding ways like this to improve the user interface for advanced AI would go a long way toward reducing the tedious part of gameplanning so being a coordinator can be more fun than work. I think that the new defensive play creator can help this interface because you can tag outputs to one saved defensive play, then modify the play as necessary once you see how well it works on the field. Still there is plenty of additional opportunity to reduce redundant operator inputs to make gameplanning less of a chore and more of a tactical laboratory.

Doing this might also help avoid the need to "shard" the game into separate divisions with basic and advanced leagues.
Last edited Jan 22, 2009 12:55:49
 
thehazyone
NFL Replacement Refs SUCK
offline
Link
 
I agree completely. I hate having to create the same defensive output for Single Back, 1st down, 2nd <8, 3rd <4, 4th <2, I should be able to just create a output and assign it to certain down and distances. That can't be that hard to code.
 
islander1
offline
Link
 
I could have used this idea implemented about 2 seasons ago. But no, I had to be forced to create a 35+ page OAI and 15-20 page DAI piece by mind numbing piece.
 
oronis
offline
Link
 
I think the new Defensive Play Creator will actually allow what you are talking about for the D side of the ball. Just make your 20-30 plays, set up your 10-20 inputs, then assign away. Now for the Offensve...
 
pottsman
offline
Link
 
The fact that this isn't here is why I refuse to learn AI (a few of my teams wanted me to coordinate last season). Its just too daunting when you need to set up every single situation. Add it in, make the interface look better and not as scary.
 
G.O.D Turner
offline
Link
 
The best thing so far with the advanced AI is using the option to "use basic settings" with run direction and TE run route/pass block, HB/FB run route/pass block settings.

All I have to really do from game to game, once I have my generalized plays set up, is scout the other team's defense, see what I think will work against them, and set up the basic AI to match that...that does half the job for me.

Then I raise/lower %s here and there to force certain things to fire more often than others, and voila...10 mins and I'm done
 
Apple Dapple
offline
Link
 
You just hate convenience.
 
G.O.D Turner
offline
Link
 
No, I like the idea of making it even MORE simple, but I'm just saying...I think you're making it too hard on yerself
 
Apple Dapple
offline
Link
 
No, you're saying taht this suggestion wouldn't benefit YOU.

However, perhaps in some leagues, with some teams, with some AI's, or whatever else, your method is not feasible.

Not to mention the requirement of setting up the AI in the first place.

You may feel as though it isn't necessary, but it would be convenient and there is no downside.
 
G.O.D Turner
offline
Link
 
Don't argue with me just because we're having a difference of opinion in another thread...I'm being cordial in this one...

I already said, and I quote: "I like the idea of making it even MORE simple" so...back up off my shit.
 
bamaplaya1
offline
Link
 
would be nice to have him make the greasemonkey scripts Offensive AI enhancer and Defensive AI enhancer an actual part of the game
 
jrweeks1
offline
Link
 
Excellent suggestion as stated in the original post.
 
Link
 
Excellent post Pain!!!

+10000000000000
 
Raiders12
offline
Link
 
Originally posted by jrweeks1
Excellent suggestion as stated in the original post.


+100
 
n:iceman:16
offline
Link
 
Originally posted by thehazyone
I agree completely. I hate having to create the same defensive output for Single Back, 1st down, 2nd <8, 3rd <4, 4th <2, I should be able to just create a output and assign it to certain down and distances. That can't be that hard to code.


 
Page:
 


You are not logged in. Please log in if you want to post a reply.