On the player tacks issue, I actually dont think it would distrub the game too greatly(I think it would actually help by making the game more fun for high level players) also since its only moving SOFT CAPs and not adding a direct bonus the advantage is muted. I.E. A receiver who wants to be fast will have no doubt built up his speed long before level 34 to well over the soft cap but this would allow him to add a few more if he really wants to be a track star. On the other hand if you want a powerful physical receiver this gives you the opportunity to do so without turning your receiver into a mini-LB. In any case since it got moved to epic suggestions for this reason I decided to post the tracks I had come up with for players at P-1
QBs:
Track A: Drop Back Passer (Throwing Soft Cap +45)
The default and the prototypical drop back NFL QB ex. Drew Brees, Drew Bledsoe, Peyton Manning
Track B: Running QB (Speed +25, Agility +25)
The Scrambler self explanatory but obviously Michael Vick and Vince Young come to mind
Track C: Gunslinger (Strength +25 Confidence +25)
This player has a cannon arm and enjoys the deep ball he loves throwing early and often (ex. Brett Farve, John Elway)
Track D: Understudy (+15 Vision, +15 Throwing, +15 Agility, +10 Confidence)
This player intends to spend time learning the game perhaps as a backup for a season or two(though he's not required to do so) he'll work on footwork and throwing mechanics.
HB
Track A: Bruiser (+25 STR +25 CAR)
This HB looks to run people over he may not be the fastest but he's a load to bring down ex. Jerome Bettis, Brandon Jacobs, Christian Okoye
Track B: Cutback Runner (+25 VIS, +25 AGIL)
This is the protoypical one cut and go back he can see and hit the right hole, he may not be the strongest or fastest but he could be among the best ex. Clinton Portis, Terrell Davis, Emmitt Smith
Track C: 3rd Down Back (+25 SPD, +25 CATCH)
On many teams this guy is the passing specialist on 3rd down though he doesnt need to be in GLB in fact perhaps some of the true multi-talented backs fall into this category ex.. Marshall Faulk,
Track D: Prime Time Back (+15SPD, +15AG, +15 CAR, + 10 Catch) The jack of all trades back pretty good at alot of things but not the fastest, strongest, etc... ex. Matt Forte
WR
TRACK A: Speedster (+45 SPD)
This guy may not be a complete player but he can turn on the jets
TRACK B: Leaper (+30 SPD +20JMP)
Randy Moss comes to mind here , its not just his speed but his size and his ability to outleap the corners ex. Randy Moss, Lynn Swann
TRACK C: Route Runner (+25 SPD, +25 AGL)
Makes awsome cuts in a clear and precise manner ex. Marvin Harrison
TRACK D: Mr. Physical (+20 SPD, +25 AG, +10 STR)
This receiver may not fly down the field but his agile big and strong ex. KeyShawn Johnson, T.O.
TE
TRACK A: Mr. Physical (+25 STR , +25 CTCH)
Not the fastest TE on the field but a load to bring down runs over defenders not the other way around ex. Jeremy Shockey, Mike Ditka
TRACK B: Blocking TE (+25 STR, +25 BLK)
Exactly as it sounds Jim Kleinsauser is a good example
TRACK C: Receiving TE (+25 SPD, +25 CTCH)
Burns the field openly like an extra wide receiver but bigger ex. Shannon Sharpe
FB's
TRACK A: Lead Blocker (+45 BLK)
Exactly as it sounds ex. Lorenzo Neal
TRACK B: QB's Best Friend (+25 CTCH +25 BLK)
Excels at picking up the blitz and as a safety valve for the QB ex. Daryl Johnston
TRACK C: Shortyardage Hero (+25 STR , +25 CAR)
This player is a bettering Ram ex. Mike Alstott
OT
TRACK A: Technique Blocker (+25 STR , +25 BLK)
Skilled and powerfull this tackle is equally equipped to handle a bull rusher or speed rusher ex. Chris Samuel
TRACK B: Drive Blocker (+45 STR)
Nasty Nasty powerfull T who prefers to maul the DE
TRACK C: Finesse Blocker (+25 AG, +25 BLK)
Difficult to rush around the edge of this nimble OT excells at riding speed rushers right out of the play ex..
OG
TRACK A: Pulling Gaurd (+15 STR, +15 AGL, +15BLK, +10SPD)
Watch out around the end this guy may not be the nastiest drive blocker but he can get around the edge and level his competition
TRACK B:Goliath (+45 STR)
Viscous Drive blocking beast of a guard ex..
TRACK C:Technique Blocker (+25 STR, +25 BLK)
Skilled just like the tackle with the same ability ex..
C
TRACK A:Line Captain (+25 STR, +25 CON)
The ultimate in line leadership not the biggest or fastest but is always there to lead his teammates in the right direction
TRACK B:Mauler (+45 STR)
Exactly like it sounds able to crush DT's ex. Dermonti Dawson
TRACK C:Finesse Blocker (+15 STR, +15BLK, +15AG, +10 VIS)
No DT is putting the swim move on this guy, also adept at picking up blitzers ex..
DT's
TRACK A: 1 Gap Tackle (+45 STR)
Doesnt need to move and doesnt like to responsible to push the OL right backwards ex Gilbert Brown
TRACK B: 2 Gap Tackle (+25 STR, +25 AG)
The Agile pass rushing cousin can bring pressure up the middle and play gap control
TRACK C: Line Captain (+15 STR, +15 AG, +15 VIS, +10 CON)
Gets all his linemantes in the proper gaps and rush lanes
DE's
TRACK A: Speed Rusher (+45 AG)
This end loves speed and agility to get around the OL flanking him on either side ex. Simeon Rice
TRACK B: 2 Gap End (+15 STR, +15 TAK, +15 VIS , +10 AG)
Does a little of eveything solid against the run with occasional pass pressure
TRACK C: Bull Rusher (+35 STR, +15 VIS)
Would prefer to nock the tackle down than go around him to the ball carrier or QB
LB's
TRACK A: Read&React (+25 VIS, +25AG)
Exactly as it sounds diagnoses the play and then gets there
TRACK B: Sideline to Sideline Tackler(+10 SPD, +15 AG, +15 TAK, +15VIS)
Hammers down ball carrier s from one sideline to the other
TRACK C: Defensive Stallwart (+25 TKL, +25 VIS)
Classis power MLB build who always gets his man ex. Ray Lewis
TRACK D:Blitzer (+10 SPD, +15AG, +15VIS, +15 STR)
Specializes in exactly what it says
TRACK E:Coverage LB (+10 SPD, +20AG, +10 VIS, +10JMP)
Shutdowns backs out of the backfield and TE's trying to run routes
CB
TRACK A: Speedster (+45 SPD)
TRACK B: Shutdown Corner (+30 SPD, +20AG)
TRACK C: Man Cover Corner (+25 SPD, +15 AG, +10 JMP)
TRACK D: Zone Cover Corner(+25SPD, +15VIS, +10AG)
TRACK E: High Flyer (+30 SPD, +20JMP)
SS
TRACK A:Midfield Enforcer (+15SPPD, +15STR, +15TAK, +10 VIS)
TRACK B:Zone Coverage(+25 SPD, +15AG, +10VIS)
TRACK C:Man Cover(+25SPD, +25AG)
FS
TRACK A:Last Man Standing(+35 SPD, +15VIS)
TRACK B: Hard Hitter (+25SPD, +10STR, +15TAK)
TRACK C: Zone Coverage(+30SPD, +20VIS)
K
TRACK A: Purist (+45 Kick)
TRACK B: Long FG (+30 STR, +20KCK)
TRACK C: Kickoff Specialist (+45 STR)
P
TRACK A: Coffin Corner Artist (+10 STR, +25 VIS, +15PNT)
TRACK B: Purist (+45 PNT)
TRACK C: Boomer (+25 STR, +25 PNT)