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Forum > Game Changes Discussion > Archived Changes > Changes to +% AEQ Discussion
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ICRockets
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Originally posted by Deathblade
Ok, lets do this.

I seen an HB last season with 105 in speed/str, and 80 carrying average 1.5ypc.

While another HB on the same team with 95 spd/str, 75 carry, and +45% bt averaged over 4ypc.

The one with +45% broke 20+ tackles a game. The one with no +bt was lucky to break one.


The conversation wasn't about HBs. I'm fully aware of the immense value of stacked +% AEQ on HBs. My concern is that people are taking that argument to other positions with no regard for what "overpowered" actually looks like on the field for those positions.

How does the guy with 3 break block % pieces totalling 62% play? Does he have 10 sacks a game? Does he get a lot of hurries? What is is about that player that makes you look at him and say 'he's playing too well'?
 
Deathblade
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Originally posted by ICRockets
The conversation wasn't about HBs. I'm fully aware of the immense value of stacked +% AEQ on HBs. My concern is that people are taking that argument to other positions with no regard for what "overpowered" actually looks like on the field for those positions.

How does the guy with 3 break block % pieces totalling 62% play? Does he have 10 sacks a game? Does he get a lot of hurries? What is is about that player that makes you look at him and say 'he's playing too well'?


 
P@nda
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Originally posted by jamz
At the end of the day, realize this... this change was made for build diversity reasons

If you didn't stack 3 pieces of Break Tackle as a RB, you were behind the curve. Break Block for a Dliner guy.

There shouldn't be 1 right way to buy AEQ, same reason attribute VAs were changed.

There needs to be multiple options for each character enhancement, or whats the point of having different options?

If you are upset by the changes, We might as well all start with 3 - 5% pieces and get rid of tokens all together.


Ok Care Bear.... Then why not just eliminate all EQ?
 
ijg
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Originally posted by Catch22
Yea not sure why a person would ever want to sell a +%/+% piece or a +%/+SA piece but I'll find out the answer.


1) because sometimes the 2nd % is something not so great that you took to get the good one (e.g. 5% break block with 5% hold block on my DT...I took it for the break block and don't care about the hold obviously).

2) if it's your 50% piece, e.g. my 100% piece is +1 strength, +5% BB upgraded to 23%, my 50% piece is +1 TV, +3% BB upgraded to 21%. I guess you can sell the 100% piece and make the TV/BB your new 100% piece but depending on how good the SA is, that may or not may be worth it.

3) One more ?, is the 100% vs 50% decision made on the original value or currently upgraded value...so it I bought a 3% BB and upgraded to 21% and have a 5% that I found later and is only upgraded to 13%, which is the 100%? If it's the 3% piece because we're using current value, does this mean when the 5% is upgraded to 23% that it will switch over to be the 100% piece?
 
ICRockets
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Originally posted by jdbolick

Fine. My DE has three pieces and is virtually unblockable: http://goallineblitz.com/game/player_game_log.pl?player_id=772077 Including scrimmages, he has 12 sacks and 38 tackles in 10 games this season. If he played more, his numbers would probably be even higher, but he usually only gets 35-40 snaps per game.


This proves my point. 12 sacks in 10 games is overpowered?
 
Dpride59
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Originally posted by P@nda
Ok Care Bear.... Then why not just eliminate all EQ?


Yeah, lets remove eq, so people who cashed in bt for sp get to be the best, for the simple reason that they played the game worse than the rest of us. Errrr. WRONG
 
Catch22
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Originally posted by ijg
1) because sometimes the 2nd % is something not so great that you took to get the good one (e.g. 5% break block with 5% hold block on my DT...I took it for the break block and don't care about the hold obviously).

2) if it's your 50% piece, e.g. my 100% piece is +1 strength, +5% BB upgraded to 23%, my 50% piece is +1 TV, +3% BB upgraded to 21%. I guess you can sell the 100% piece and make the TV/BB your new 100% piece but depending on how good the SA is, that may or not may be worth it.

3) One more ?, is the 100% vs 50% decision made on the original value or currently upgraded value...so it I bought a 3% BB and upgraded to 21% and have a 5% that I found later and is only upgraded to 13%, which is the 100%? If it's the 3% piece because we're using current value, does this mean when the 5% is upgraded to 23% that it will switch over to be the 100% piece?


Upgraded value - whichever is highest is the 100% piece.
 
Dpride59
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Originally posted by ijg
1) because sometimes the 2nd % is something not so great that you took to get the good one (e.g. 5% break block with 5% hold block on my DT...I took it for the break block and don't care about the hold obviously).



That is the exact reason if someone is changing in a 2nd piece they should not get anything extra.
 
JcWildcat
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The thread AEQ Change Question has been merged into this thread
 
OneGiantLeap
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Reposting this just because I can since the useless moderator jc made me read through 6 pages of thread to find my answer instead of simply TELLING ME. Great customer support there for a paying customer.



My linebacker's AEQ is the following:

+8 speed, +5 Wrap Up Tackle SA
, Break block chance +21%

+5 speed, +3 tackling, +5 Superior Vision SA
, Break block chance +18%

So... with this new change, am I going to be allowed to have a +7 Speed, +5 Wrap Up, +5 Shed Blocks? Because that would be great, but I don't even think that's currently possible. And if not, I think that disadvantages me against players who may have bought equipment like +3 Speed, 5% Break bock.

Could I potentially get +3 speed, to make up for my break block? Or will I be forced to not get any SA's since I was already lucky enough to get SA/% piece equipment?


 
JcWildcat
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merged it here for you.
Edited by JcWildcat on Feb 13, 2010 21:18:48
 
P@nda
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Originally posted by David Stern
Originally posted by P@nda

Ok Care Bear.... Then why not just eliminate all EQ?


Yeah, lets remove eq, so people who cashed in bt for sp get to be the best, for the simple reason that they played the game worse than the rest of us. Errrr. WRONG


Are you as stupid as the NBA Commish?
 
PLAYMAKERS
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Originally posted by P@nda
Boooo!

http://goallineblitz.com/game/forum_thread.pl?thread_id=3775573
http://goallineblitz.com/game/forum_thread.pl?thread_id=3775676
http://goallineblitz.com/game/forum_thread.pl?thread_id=3775684

Triple Booooo!!!


P@nda for game changes discussion mod
 
jdbolick
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Originally posted by ICRockets
This proves my point. 12 sacks in 10 games is overpowered?

Have you played GLB lately? Averaging over a sack per game is unbelievable for a DE given the way pass blocking is coded. But his impact on the run game is actually where things stand out. Try watching any of our games and see him knocking down 1-3 linemen per play.
 
taurran
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Originally posted by jamz
At the end of the day, realize this... this change was made for build diversity reasons

If you didn't stack 3 pieces of Break Tackle as a RB, you were behind the curve. Break Block for a Dliner guy.

There shouldn't be 1 right way to buy AEQ, same reason attribute VAs were changed.

There needs to be multiple options for each character enhancement, or whats the point of having different options?

If you are upset by the changes, We might as well all start with 3 - 5% pieces and get rid of tokens all together.


It doesn't change the fact that there's always going to be a "best" way to do something.

Nerfing something every time it's deemed the "best" isn't going to solve a whole lot in the long run.
 
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