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Forum > Goal Line Blitz > Which GLB Should I Play?
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DarkRogue
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Originally posted by reddogrw
Originally posted by madmal

Originally posted by Bane


I prefer classic


100X better




 
Night Dragon
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Originally posted by Tibbar
GLB2 unfortunately is a trainwreck, I so looked forward to it... figured GLB1 was doomed... cause who wouldnt want the new and improved version....

that certainly didn't pan out, GLB2 is a horrible mess and can't believe anyone is still over there....


After a recent thread on the same topic about a month ago, I humored myself and tried to get on a GLB2 team again. Not one offer in 10 days. Seems completely broken to me.
 
gbororats
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Originally posted by Night Dragon
After a recent thread on the same topic about a month ago, I humored myself and tried to get on a GLB2 team again. Not one offer in 10 days. Seems completely broken to me.


This, no teams to join for individual agents
 
nexill
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I tried GLB2 but found several things just didn't add up to make it a better game than GLB1.

The limited AI was a big detractor for me. As a coordinator, it just handcuffed me too much.

The fact that it didn't matter *when* you spent your points - of which I was a huge fan from a design perspective - ended up being a small negative. In GLB1, you can't go a week or two between logins if you have low-level players you want to build right. In GLB2, you can go indefinitely and not ruin the players, which on one hand is a good thing, but on the other hand, it got me out of the habit of logging in every couple of days. Between that and the simplified AI, there was no need to log on more than once or twice every month, which meant my involvement was very, very low.

And then the payer build system never felt quite right for me. It seemed like the goal was to make the player builds more flexible (didn't have to train / spend points every couple of days), but the core attributes and initial traits that you choose at the beginning of the player's career really turned it on its head and made it very *inflexible*. I get it that you want to make choices matter, and avoid a bunch of cookie-cutter builds, but somehow it never meshed into what I felt was an intuitive build system. I have ideas why, and what would have made it felt better for *me*, btu that's a much longer post, and certainly wouldn't hold true for everyone else anyway.

Of course, if you ask the same question on GLB2, you'll get the opposite response, that it is better in most / every way. I think the people over here feel a little stronger about it because A) pretty much everyone here has tried both, while some GLB2 players have only played the newer one, and B) people who had been here for years either resented another football game or had really high hopes for it, and thus had stronger negative feelings when it didn't work out for them.
 
KP
kink pink
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Originally posted by Bane
I prefer classic


never tried GLB2

 
DB Coach
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GLB classic



I've tried GLB2 and just can't get into it.
 
Kenshinzen
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There is only one GLB
 
shepsterbird
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And then the payer build system never felt quite right for me. It seemed like the goal was to make the player builds more flexible (didn't have to train / spend points every couple of days), but the core attributes and initial traits that you choose at the beginning of the player's career really turned it on its head and made it very *inflexible*. I get it that you want to make choices matter, and avoid a bunch of cookie-cutter builds. Quoted nexill

It turns out you have to find the "cookie cutter" or start over.
Edited by shepsterbird on Jul 5, 2015 12:09:41
 
Hugh Morris
Hug J
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Glorch or GTFO

http://t.co/2SripSj47W

 
DiMo28
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You get free players in both versions so try both of them out. I prefer GLB Classic, but many like GLB2 better so try them out for yourself and see.
 
Team Nucleus
Draft Man
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Thumb Wrestlers for the win
 
shepsterbird
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Both games are Bort ,what seems hidden in GBL ,I see some aspects at the other.
 
DeeVee8
Bucc'd Up
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This thread is soooo lol...
 
bhall43
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Originally posted by nexill

The fact that it didn't matter *when* you spent your points - of which I was a huge fan from a design perspective - ended up being a small negative. In GLB1, you can't go a week or two between logins if you have low-level players you want to build right. In GLB2, you can go indefinitely and not ruin the players, which on one hand is a good thing, but on the other hand, it got me out of the habit of logging in every couple of days. Between that and the simplified AI, there was no need to log on more than once or twice every month, which meant my involvement was very, very low.
.


Once or twice a month would get you ejected from any decent team. Nobody wants the guy who never logs in to change his tactics and goes several games behind on skill points before logging in.
 
FuzzyP
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Originally posted by bhall43
Once or twice a month would get you ejected from any decent team. Nobody wants the guy who never logs in to change his tactics and goes several games behind on skill points before logging in.


Who gives a shit.
 
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