Originally posted by DigitalDaggers
mainly because we'd prefer to have people playing in leagues vs other people. if we kept the long cycle and added a short cycle then the player base would be spread way out with filler cpu teams/players.
not if you allowed people to build dots to the current day for their age group at any level, and made the insta-dots slightly inferior to the long-build dots. Then the insta-dots would be built either as band-aids which could fill suddenly vacated holes at the lower levels (which is sorely needed with the dwindling player pool at every level) or impatient people who want their WL dot NOW!
I know this solution won't completely satisfy the insta-dots crowd, and because of that it probably won't happen. But this is the only way that I see to implement the insta-dots without making it the only option
mainly because we'd prefer to have people playing in leagues vs other people. if we kept the long cycle and added a short cycle then the player base would be spread way out with filler cpu teams/players.
not if you allowed people to build dots to the current day for their age group at any level, and made the insta-dots slightly inferior to the long-build dots. Then the insta-dots would be built either as band-aids which could fill suddenly vacated holes at the lower levels (which is sorely needed with the dwindling player pool at every level) or impatient people who want their WL dot NOW!
I know this solution won't completely satisfy the insta-dots crowd, and because of that it probably won't happen. But this is the only way that I see to implement the insta-dots without making it the only option