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Forum > +++++++PLAYER BUILDING TIPS/GUIDES++++++++ > Wise's dot building guide (pretty simple all things considered)
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Sonic
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Originally posted by Redster
That is not necessarily true. It could be a total waste. It is worth converting bonus tokens to a SP ONLY if your ALG from your next level will knock that attribute's decimal past the cap decimal.

For example. The 4-cap is 73.24. If your attribute is at 71.8 and will jump to 72.2 when you gain a level, then your decimal is not passing .24 and is therefore a waste to buy a SP. You should just not train and wait until you level, then use SPs and continue training.

That make sense?


Except its spending 15 BT's for 1 skill point to take it to the next cap, not 60 BT's to take it to the next cap. Is it better then to spend that 15 BT's to get to the 4th cap and actually train at a more efficient place (especially if you are about to roll over another training point? Having said that, I don't know if this is the case with what was asked above.

I do get what your saying. Is it the only way to do something like this, especially if that not training affects all your other attributes?
 
Yeezus
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I realize that I screwed up now in that I was using the training to actually get to the 4-cap.

I messed up first with the Height/Weight for an HB, I went for flat numbers on both. Then I had enough to get to 72, bought an SP to get to 73, and then trained to get to 74.

Tomorrow I would have leveled up and gotten there without wasting the 15 BTs but I would have either had to sacrifice the rollover or saved TPs (I'm assuming just rolling over would have helped).
 
GroovyCheetah
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hey wise could you give me an example finished build from your VPB (mine won't work on my current cpu might be awhile before it gets replaced) would like to see what it looks like even if you just put it like this
1st attribute ???
2nd
3rd
4th
etc
 
Billsman
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Having to do all this crap is why people left, stay away and arent joining. People have lives, most do anyways, theyre not going to come and spend hours learning how to build dots on certain days etc. Simplify glb and people will return.
 
TJ Spikes
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Originally posted by Billsman
Having to do all this crap is why people left, stay away and arent joining. People have lives, most do anyways, theyre not going to come and spend hours learning how to build dots on certain days etc. Simplify glb and people will return.


Having to do all this stuff is what has kept a few die hard agents around this long. Having to do all this stuff, is why they invented GLB2. This is an advanced game. GLB2 isn't.

What has driven agents away is the slow pace, and the fact that once you do get the process down, there's not a lot more to it.

The only thing left to do is experiment with builds, and then it's useless trying to find a team because no one will sign dots that don't look like every other dot... So you have to do your own team.

 
madmal
Prez SWO
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Originally posted by TJ Spikes
Having to do all this stuff is what has kept a few die hard agents around this long. Having to do all this stuff, is why they invented GLB2. This is an advanced game. GLB2 isn't.



Nailed it.
 
Iwan Owen
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game is dying, just give us instant builds already. Let us use the player builder script and spend flex to make a dot lv 79 right away. Having to wait nearly a year is too long.
 
Sonic
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Originally posted by Iwan Owen
game is dying, just give us instant builds already. Let us use the player builder script and spend flex to make a dot lv 79 right away. Having to wait nearly a year is too long.


This. At least you know how your dots going to perform instead of guessing how the state of the game will be in a year.
Edited by Sonic on Jun 7, 2017 01:24:52
 
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