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Forum > Goal Line Blitz > Q&A Archives > GLB Question & Answer Thread #7
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Catch22
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Originally posted by Robbnva
@catch - when can we expet bort to answer the questions you are unable to?


Taking questions through the 22nd then I'll compile list for Bort. Usually takes approximately a week for him to answer them so hopefully by the end of the month.
 
Catch22
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Originally posted by Robbnva
Why does it seem suggestion mods have no actual ability to get suggestions looked at?

So many good suggestions fall to the wayside


I already think we put too many suggestions up for voting as it is, so I'm going to have to disagree with you here. Suggestions Mods do a good job of moving the good ideas into voting. If you really think an idea is being overlooked and you have contacted one of them, I suggest you contact Support to see what they think.
 
Catch22
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Originally posted by zia_pd
on various occasions that would be not cutting it though...
imagine a LB who was thinking to build himself into MLB style, 2 FF % piece and added strength, to make it work better.

now, if you take away the reason for the 2nd piece of FF %s, you should allow to restructure the whole build aka also the strength part

(many examples like this are out there)


Then sell it for BT's and get a different piece. We're not going to allow conversion of the attributes.
 
Catch22
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Originally posted by ryan_grant-25
with the changes to AEQ in season 24, do you expect more missed tackles, more tackles made, or everything to even out a bit?



The change is affecting both sides of the ball. Break Tackle %'s will go down, Make Tackle %'s will go down. I'd expect the sim results to be similar... maybe a slight edge to defense since the +%'s seem to favor offense by a little.
 
Catch22
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Originally posted by Andreas Illum
When you say that there are too many suggestions up for voting, does that mean that some suggestions never have a chance no matter how many good arguments and votes in favor of implementation are received?


Some of the suggestions while good ideas, aren't high on our list of priorities. The problem with putting up so many suggestions for voting is that when they receive support via the vote, users expect the suggestion to be implemented immediately. I'd rather put up 1-2 suggestions a month that have a legitimate shot of quick implementation and maybe 1 big suggestion (that would require time) that we can review/consider. When you put up 10 or so a month, it means some good ideas are going to get lost in the shuffle because of GLB priorities.
 
Catch22
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Just a reminder to everyone to please refrain from commentary/opinions in the thread. Thanks!
 
tragula
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Originally posted by jtserb
Originally posted by jtserb

and in what order does he call the blocks if ou have all 3 options checked?

IE: TE is always 1st?


anyone?


February 11, 2011
Question Question regarding the way the QB choose which player to audible to block. 1) If I set such are audible to block is allowed for all positions (HB, TE and FB) , what determines which player will be the first audible to block ? (let assume that none of them is first on the progression so all are eligible for audible). I would very much like to be able to predict the auidble (assuming all vision check passed) 2) How the QB vision check works. Does he have one vision check for all blitzing players ? does he have a vision check for every blitzing player separately ? or maybe separate vision check for each possible audible ?
Answer 1) He just goes FB first, HB second, TE third. TE can get sent over to the left if there's an overload over there. 2) There's one check to see if he sees all blitzers.
 
Longhornfan1024
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Originally posted by dagwood13
Does Open Field Fake SA work on Kick Returns and Punt Returns?


Yes

Catch22 edit - this is correct.
Edited by Catch22 on May 27, 2011 16:32:04
 
KLKRTR
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Originally posted by edevreeze
What is the 'KL' stat on defense?


Knocked Loose

 
Catch22
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Originally posted by Mob-6
Are there any plans to address XP in terms of players cut mid-season? If my player gets cut and I don't log on for a few days or if he gets cut and signs with a team that has played one more game than my player, I lose a full game or more of XP through no fault of my own.


No. We're not going to give XP to players that are not on rosters.
 
Catch22
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Originally posted by Mob-6

Does Bort plan to make WR's slot specific during the create player process and scaling the cost to correlate to the slot they can play- if you build a slot 5 WR he would only cost 100xp and can only play the 5th slot or special teams?



No, we do not plan on doing that.
 
Catch22
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Originally posted by Bonger1973
is there anyway to get released from a team that obviously has no plans to use your guy at all. three games aand not one carry.


Unfortunately probably not. You can contact the team owner and try and work something out. Failing that, contact Support. There are some rare instances where they might be able to do something.
 
Catch22
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Originally posted by blakemoyer
Is there a Droid App in the works? I tried to figure out how to search the forum but couldnt.


Not at this time, no.
 
Catch22
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Originally posted by bryceps2
Is there a way to "watch" games as they are being played?


There used to be a way to manipulate the URL to do that. Not sure if it's still possible, haven't tried in a while. I usually just go to my Games tab and wait for the "Watch Game" link to show up.
 
Catch22
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Originally posted by Ezbollah
Anyone?

from the d settings page:

QB Spy Tactics
The spy tactic settings will tell a player to play spy vs the opposing QB. Only as many spies as you specify will be active at a time, and the priority of spies is the same as the order of the below tactic listings. Basic QB spy tactics do not apply at all if Advanced AI is enabled and an output is matched. Please note that spy settings will override blitz settings if there is a conflict.

So RILB, LILB, MLB, SS?


The order is MLB, LOLB, ROLB, LILB, RILB, SS, FS. If you have a 4 LB'er defense it will pull the LILB/RILB. If you have 3 LB'er or less defense it will pull MLB/SS.
 
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