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Forum > Goal Line Blitz > Q&A Archives > April 10th Q & A Discussion Thread
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Bort
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Originally posted by F8n4tune
Is there any one thing that you wish you could bring back to the game ? Honest injun bro. And I say do it too.......lmao


I haven't really removed anything that I want to bring back that I can think of. There are several things I would like to see added, but we are actually getting to those now!
 
Guppy, Inc
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Originally posted by Bort
I'm aware of the complaints for the most part. I don't have any grand plans on changes for special teams (though I have made minor adjustments here and there over the seasons). If you have a suggestion on specific stats to count higher or lower to make it work better, let us know in suggestions.


this approach does not work since any complaints/suggestions about MVP will immediately be closed by the mods since you've previously stated that you are happy with the equations.
 
Triple_A
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A question about competition. Would it be possible to use retired players instead of CPU players (they would still be CPU players, but have better builds). There are many agent owned teams with too many CPU players and the scores are 150+ to zero. I had a game today where we won 405-0, they were not a CPU team, but had a lot of CPU players.

It would be great if you could somehow make these CPU players better than what they are now, using retired players might be a solution.
Thanks.
 
sjmay
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Catch,

I think I asked this before, still trying to figure this out,

Is there a way to control the length of time the QB is on a certain receiver in the progession?

There are a lot of times, that a receiver gets open a tick after the QB moves on, or the QB will stay on one receiver too long and not move etc,

 
bhall43
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will the Flash replays also have text above or will we see cooler animations like Dots hopping and spinning and stuff?
 
Bort
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Originally posted by j10er
Thanks for replying about Cut Block, Bort. Two follow up questions:

1) Do defenders get an anti-Cut Block roll? If so, what are the factors, and can the offensive player affect the anti-roll?

2) If Cut Block is supposed to work on passing plays, then it is severely under-powered. With a 7 in it, I'd say it works about 5-10% of the time on run plays. If pass plays are included, then it works about 2-3% of the time. Hmm... there's no question here. How about this - if those numbers are correct, do you think that is under-powered for an SA?


1) Yep: agility, strength

2) If those are correct, I'd agree it's probably underpowered. It all depends on the matchups, though, so I'd have to do more in depth research. If a blocker is always winning, he's not going to ever cut block. If he's always losing, he's going to do it more.
 
Catch22
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Originally posted by sjmay
Catch,

I think I asked this before, still trying to figure this out,

Is there a way to control the length of time the QB is on a certain receiver in the progession?

There are a lot of times, that a receiver gets open a tick after the QB moves on, or the QB will stay on one receiver too long and not move etc,



Really the only way is to have them more than once in the progression list.
 
spoons04
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when you say the game is going out of beta what will the game look like out of beta? thanks.
 
1kwerdna
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Why do you guys withhold information from us such as what the flash replays look like, what the OOP penalties are, and how much the reduction is for the SA's.

What's the big secret?
 
MingeyMatt
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Owning two teams is a must, a lot of people would be keen on owning two teams which would eliminate a lot of cpu owned teams.
What is the difference between flash and normal replays? Less loading?
 
cwrujosh
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Originally posted by Catch22
No it was not.


re: Spin.

The Game Changes forum appears to feel differently.
 
Hottie2.0
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Please explain the issues with Casual Uncapped.... League Adjustment handed out. This Level
is supposed to be the same as AA... right? The League Adjustments are pittiful guys.

Why not just Ditch Uncapped in Casual and make it AA???
 
Catch22
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Originally posted by cwrujosh
re: Spin.

The Game Changes forum appears to feel differently.


Well the Game Changes forum is wrong. We don't stealth nerf things.
 
Catch22
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Originally posted by spoons04
when you say the game is going out of beta what will the game look like out of beta? thanks.


It'll be the same, just a more stable game with less changes (far less) and no Beta tag on the home page.
 
Bort
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Originally posted by Guppy, Inc
this approach does not work since any complaints/suggestions about MVP will immediately be closed by the mods since you've previously stated that you are happy with the equations.


You can link them to my post here. I'm not really looking to change the entire formula or the methodology, but if special teams don't work as well as they could, I will listen to suggestions. Maybe just list out what you think are the most important stats, in relation to each other.
 
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