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Forum > Casual Leagues > Should rushing QBs be banned from Casuals?
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joe blitz
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Originally posted by sborats
Sounds like a bunch of whining (whine and complain until what your bad builds can't stop get nerfed).

Can Stan Ridgway call audibles and torch you with his passing ability?

http://goallineblitz.com/game/player.pl?player_id=1478789&playoffs=0


Challenge sent
 
eqkoser
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Originally posted by BADGERBACKER
Doesn't that start to slowly remove the skin of "casual?" I like it how it is - set basic tactics and let them play. If I have to start tagging then the domino effect will begin "hey, let us set up a two minute offense" etc.


To me, I'd like to see a few more options. Yeah, I have a casual team but that doesn't mean I want to have zero game planning to do. It just means I don't want to have to manage every single formation, score, clock reading etc.

It doesn't have to be an all or nothing scenario IMO. There are ways to make game planning more relevant without making casual leagues a huge time sink.
Edited by eqkoser on Jan 15, 2010 12:04:29
 
Robbnva
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Originally posted by Halfwit
Originally posted by Robbnva

sounds like a bunch of wah to me


troll much ?


actually this is my first troll in a LONG time but anything else to curb rushing QBs is lame, fix your builds and you can stop them even in casual, also learn how to DC a casual team if you want to stop them
 
GlobalX39
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I agree with Robb. My team utilizes the dreaded rushing QBs at times, but most teams either don't have the builds or don't properly gameplan against it. We've been defeated by teams that had good builds and knew what they were doing.
 
Dub J
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QB rollouts need to be removed from the casual playbook. Either that or give DCs an AI and DPC (which defeats the purpose of the casual leagues).
 
Dub J
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Originally posted by Uncle Buck
http://goallineblitz.com/game/player.pl?player_id=106748&playoffs=0

no one stopped this guy


928 yards in the regular leagues last season.

5,613 yards in the casual leagues this season.

For anyone wondering if rushing QBs are overpowered in the casuals directly above this sentence is your answer.
 
poland82
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Yeah i`m noticing that these teams with scrambling QBs are almost unbeatable. Thats where all of the Steel Gators legit losses came from. It seemed no matter what we did the best we could do was contain them to 10 ypc which won`t do
 
Halfwit
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Originally posted by Robbnva
actually this is my first troll in a LONG time but anything else to curb rushing QBs is lame, fix your builds and you can stop them even in casual, also learn how to DC a casual team if you want to stop them


 
joe blitz
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I'm pretty sure this game is viewable by all, but here's a solid reason to give the D a little more room to maneuver.

http://goallineblitz.com/game/game.pl?game_id=899318

Our QB racked up 260 rushing yards against a team that went 12-4. His speed/agility are average for any pocket passer around level 60+.
 
GlobalX39
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Wow, Joseph. Just wow. Talk about a slanted argument. Lets break down that QB and his "performance"..

BTW that game is not viewable by all, the following is from his game log page.

Game 1 - ATH NEW W33-9
QB passing was 7/12 for 69yds 1td
rushing was 60carries for 262yds, average 4.4ypc 1td

Game 2 - ATH NEW W103-0
QB passing was 43/60 for 511.5yds and 5td
rushing 4 carries for -19.5yds

***now here's the kicker, Game 1 was the only game this season in which the QB rushed the ball as a rushing QB. His ypc are average at best and he did not score a ton of TDs. Are we to assume that the other team knew he was going to run with the ball as much as he did so they could gameplan against it? If the other team was not prepared to go against a rushing QB then the stats are completely acceptable. Here's the other rub, your team performed better when he was passing. Should we now ask to ban all passing QBs cause they can win games?
 
joe blitz
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Good points. Objection removed.
 
IIAMLEGEND
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Originally posted by Echrest
Wow, Joseph. Just wow. Talk about a slanted argument. Lets break down that QB and his "performance"..

BTW that game is not viewable by all, the following is from his game log page.

Game 1 - ATH NEW W33-9
QB passing was 7/12 for 69yds 1td
rushing was 60carries for 262yds, average 4.4ypc 1td

Game 2 - ATH NEW W103-0
QB passing was 43/60 for 511.5yds and 5td
rushing 4 carries for -19.5yds

***now here's the kicker, Game 1 was the only game this season in which the QB rushed the ball as a rushing QB. His ypc are average at best and he did not score a ton of TDs. Are we to assume that the other team knew he was going to run with the ball as much as he did so they could gameplan against it? If the other team was not prepared to go against a rushing QB then the stats are completely acceptable. Here's the other rub, your team performed better when he was passing. Should we now ask to ban all passing QBs cause they can win games?


you miss the point completely
 
GlobalX39
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What that with defenders downfield defending the pass and dline tied up with blockers that a QB couldn't avg 4ypc with 60carries? Take a look at the HBs in any league, you'll find about 15 that do better than that. See Rushing QBs are doing so good because it is harder to gameplan against them, especially in lower levels. However if you have the right builds and an effective gameplan you can win. I've seen it done multiple times. Thing is that you absolutely can not have shitty builds or a poor gameplan and expect to win. stopping the QB run game requires specific gameplanning, most teams in casual don't adjust their gameplans on a per game basis. They'd rather whine on the forums than do their homework.
 
Robbnva
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1st, you can't play man to man when playing a rushing QB you just can't defend vs a qb rush if your cbs are man to man

Zone is the best option, most QBs run to the outside so outside run stopping is going to be your next thing you want to set.

now everything else you got to figure out on your own.
 
Uncle Buck
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Originally posted by Echrest
Wow, Joseph. Just wow. Talk about a slanted argument. Lets break down that QB and his "performance"..

BTW that game is not viewable by all, the following is from his game log page.

Game 1 - ATH NEW W33-9
QB passing was 7/12 for 69yds 1td
rushing was 60carries for 262yds, average 4.4ypc 1td

Game 2 - ATH NEW W103-0
QB passing was 43/60 for 511.5yds and 5td
rushing 4 carries for -19.5yds

***now here's the kicker, Game 1 was the only game this season in which the QB rushed the ball as a rushing QB. His ypc are average at best and he did not score a ton of TDs. Are we to assume that the other team knew he was going to run with the ball as much as he did so they could gameplan against it? If the other team was not prepared to go against a rushing QB then the stats are completely acceptable. Here's the other rub, your team performed better when he was passing. Should we now ask to ban all passing QBs cause they can win games?


I loaded up against the run both games which is why the 2nd game was a blow out when he was PASSING the ball.

this whole argument is stupid. Rushing QB's are hard to stop but its not impossible in casual. They should not be banned. ;leave it alone
 
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