Originally posted by PinTBC
Originally posted by r8
Originally posted by PinTBC
R8?
Did anything change related to jumping offsides? For some reason in our last game we had a couple guys that seemed to jump offsides almost every play. I'd wrack it up to the QB taking the hard count VA, but the most offsides they've forced in previous games has been like 2...
So, now I admit to being curious. I kept that VA hoping eventually it would allow a burst off the line, but it hasn't shown any effectiveness, and now is showing an alarming amount of offsides to go with what looks to be a relatively useless VA.
I've noticed this as well in some games, but I don't think it's nearly as widespread to worry about too much yet.
I think it's somewhat of a combination of high Jump the Snap (which gives a +% chance of jumping offsides), QBs using Hard Count (which adds more +%), and low vision (which sure doesn't help to combat the +%s).
I'm really starting to believe that pretty much every position in the game should have at least 60 vision by the time they hit level 56. 48 just doesn't cut it anymore.
Hmmm all but three guys on my line (out of 8) have over 60 vision.
My guy has 15 in Jump the snap, and 68 in vision. He committed 3 false starts.
Another guy has 5 in jump the snap, and 61 vision. He committed 2.
Another guy has 0 in jump the snap, and 55 in vision. He committed 2.
Another guy has 0 in Jump the snap, and 61+ in vision. He committed 1.
Another guy has 0 in Jump the snap and 58 vision. He committed 1.
Another guy has 15 in Jump the snap and 62 vision. He committed 2.
The last one was committed by a linebacker lined up 5 yards off the line of scrimmage, behind the defensive linemen which seems more than a bit odd.
Now, that QB could have been using Hard Count, but in his previous games, they caused 6, 3, 2, 2, 2, 0, 12 false starts, so I kind of doubt their QB sudden'y became incredible at Hard count.
In our games we have jumped off sides 0, 1, 1, 9, 2, 0, and 12.
The numbers look awfully random, which I really can't say as I like much. 12 False starts didn't lose us the game, but it certainly didn't help.
PinTBC
Yeah, especially with just that one game sticking out, I'd really just chalk it up to a statistical outlier. There is a bit of randomess to everything in GLB, and sometimes the RNG just decides to hate you.