same issue with endorsements. a +1 was right for the old season 3, but by level 50s the endorsements should be much better than a lone +1
Forum > Goal Line Blitz > equipment shopping
Originally posted by Guppy, Inc
same issue with endorsements. a +1 was right for the old season 3, but by level 50s the endorsements should be much better than a lone +1
post this on discord, better chance for bort to see it
same issue with endorsements. a +1 was right for the old season 3, but by level 50s the endorsements should be much better than a lone +1
post this on discord, better chance for bort to see it
I got most everything needed at level 31-35
either a +3 or a +5% piece and then enhanced it
if you shop for the perfect +3 & +5% piece then good luck
either a +3 or a +5% piece and then enhanced it
if you shop for the perfect +3 & +5% piece then good luck
King of Bling
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Originally posted by Guppy, Inc
same issue with endorsements. a +1 was right for the old season 3, but by level 50s the endorsements should be much better than a lone +1
Great point! Applicable endorsements not apples to apples in the new accelerated build schedule
same issue with endorsements. a +1 was right for the old season 3, but by level 50s the endorsements should be much better than a lone +1
Great point! Applicable endorsements not apples to apples in the new accelerated build schedule
My rushing QB gets many Pass Quality EQ pcs where as my passing QB gets none.
Now tell me this isn't a fixed thing.
Now tell me this isn't a fixed thing.
GroupOh
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i just rolled all 4, SAs for my level 39 K Originally posted by Gambler75
I had rotten luck in the handful of rolls I did at L31-32 range, had to wait for L41, which I don't normally do. But it's such a small sample size, I can't really say one way or the other. ¯ \ _ ( ツ ) _ / ¯
ive been doing good rolling, but its risky how many rolls i take..... but i only look for +3's or +5% and enhance them, similar to reddogrw... i also dont know if its better or worse... but i've been surviving it.
I had rotten luck in the handful of rolls I did at L31-32 range, had to wait for L41, which I don't normally do. But it's such a small sample size, I can't really say one way or the other. ¯ \ _ ( ツ ) _ / ¯
ive been doing good rolling, but its risky how many rolls i take..... but i only look for +3's or +5% and enhance them, similar to reddogrw... i also dont know if its better or worse... but i've been surviving it.
Guppy, Inc
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well, it has enough merit that DD is bringing it to bort's attention.
i have always wished for an enhanced shopping. like 3 bt for completely random shopping, or 10 for position specific with only a + or a %/sa, but not both, or 25 for position specific with both + and %/sa. for the 1st time in forever, i will be building 3 aeq players because i wasted so much on unproductive shopping. but these were my experimental new build players so thats ok.
i have always wished for an enhanced shopping. like 3 bt for completely random shopping, or 10 for position specific with only a + or a %/sa, but not both, or 25 for position specific with both + and %/sa. for the 1st time in forever, i will be building 3 aeq players because i wasted so much on unproductive shopping. but these were my experimental new build players so thats ok.
Originally posted by Guppy, Inc
well, it has enough merit that DD is bringing it to bort's attention.
i have always wished for an enhanced shopping. like 3 bt for completely random shopping, or 10 for position specific with only a + or a %/sa, but not both, or 25 for position specific with both + and %/sa. for the 1st time in forever, i will be building 3 aeq players because i wasted so much on unproductive shopping. but these were my experimental new build players so thats ok.
well, it has enough merit that DD is bringing it to bort's attention.
i have always wished for an enhanced shopping. like 3 bt for completely random shopping, or 10 for position specific with only a + or a %/sa, but not both, or 25 for position specific with both + and %/sa. for the 1st time in forever, i will be building 3 aeq players because i wasted so much on unproductive shopping. but these were my experimental new build players so thats ok.
Originally posted by Kenshinzen
certain positions roll awful pieces most of the time. Need to be fixed.
IMHO, #1, at least the majority of pieces should be somewhat specific to the archetype. Obviously this will still have a negative effect on STOPS and Throwing QB's built to run (Deep Passer arches that are built like PHB's). And I doubt anything can be done for RQB archetypes because they can be built to run and/or pass. Bort can keep the 'good piece/bad piece' %'s as those seem to be ok mostly (I know yawl don't think so but I've simply never had any major issues with it)... but fer crap's sake... a 5% Intercept piece with +3 speed sound awesome... for a DB or LB or Safety... but not for my O-lineman.
certain positions roll awful pieces most of the time. Need to be fixed.
IMHO, #1, at least the majority of pieces should be somewhat specific to the archetype. Obviously this will still have a negative effect on STOPS and Throwing QB's built to run (Deep Passer arches that are built like PHB's). And I doubt anything can be done for RQB archetypes because they can be built to run and/or pass. Bort can keep the 'good piece/bad piece' %'s as those seem to be ok mostly (I know yawl don't think so but I've simply never had any major issues with it)... but fer crap's sake... a 5% Intercept piece with +3 speed sound awesome... for a DB or LB or Safety... but not for my O-lineman.
Edited by Theo Wizzago on Nov 7, 2023 21:08:51
POOPERDOG7
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Originally posted by Kenshinzen
certain positions roll awful pieces most of the time. Need to be fixed.
power run qb,s get bent over all the time
certain positions roll awful pieces most of the time. Need to be fixed.
power run qb,s get bent over all the time
POOPERDOG7
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Originally posted by madmal
My rushing QB gets many Pass Quality EQ pcs where as my passing QB gets none.
Now tell me this isn't a fixed thing.
My rushing QB gets many Pass Quality EQ pcs where as my passing QB gets none.
Now tell me this isn't a fixed thing.
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