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Kenshinzen
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In case you missed it from Discord:

Originally posted by
Wrs not getting .5 algs on 4 majors at level 9-10


Originally posted by Bort
oooh the updated archetypes didn't get copied across to the sim server, so if they leveled up from a game it would have used the old ones. I don't think there's really any way to "fix" it for current guys with training having happened on top after the fact etc, but I'll fix it for the future at least


Happened for 3 levels up to 4, my WR now is level 5 and problem fixed. Those that used their 5 boosts lost .5 SP and those that used all 10 boosts lost 1 SP.

EDIT: those numbers compared with those that didn't boost early. Everyone lost .3 SP
Edited by Kenshinzen on Jul 6, 2023 05:37:51
 
Little M
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Originally posted by Kenshinzen
Happened for 3 levels up to 4, my WR now is level 5 and problem fixed. Those that used their 5 boosts lost .5 SP and those that used all 10 boosts lost 1 SP.

EDIT: those numbers compared with those that didn't boost early. Everyone lost .3 SP


That isn't the way I read Bort's post. Bort said that it used the old ALGs if "they leveled up from a game"' Boosting a player isn't leveling up from a game, so it should have used the new ALGs. Having said that, I haven't looked at any WRs that boosted early and I am only going off of Bort's wording.
 
slughead42
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I think his edit, ending "Everyone lost .3 SP", is meant to acknowledge that mistake in his initial post.

The only way I can think of that the timing might differ between dots, as far as dots gaining levels from game XP vs daily normal XP, would be whether your dots play on odd or even days, but I doubt it would make a significant difference, if any difference at all.
 
WiSeIVIaN
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I do agree LM is right, Ken is mistaken in the OP.

Idk how many times wr have leveled from games (4x? Even/odd matter?)

But if you leveled from boosting or nightly rollover you're uneffected. If you leveled during a game you had 5 majors not 4 majors.

Keep in mind 5 majors and 4 majors give the same total +attributes, but they are just shared more evenly across the 8 attributes (which isn't ideal for atty1)
 
Kenshinzen
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Don't remember Bort's post and if mentioned only leveling from games or leveling in general. You can check a WR that boosted and tell me.
 
slughead42
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Originally posted by Kenshinzen
Don't remember Bort's post and if mentioned only leveling from games or leveling in general. You can check a WR that boosted and tell me.


You don't remember this Bort quote that you quoted in your post?

Originally posted by Kenshinzen


Originally posted by Bort
oooh the updated archetypes didn't get copied across to the sim server, so if they leveled up from a game it would have used the old ones. I don't think there's really any way to "fix" it for current guys with training having happened on top after the fact etc, but I'll fix it for the future at least


Happened for 3 levels up to 4, my WR now is level 5 and problem fixed. Those that used their 5 boosts lost .5 SP and those that used all 10 boosts lost 1 SP.

EDIT: those numbers compared with those that didn't boost early. Everyone lost .3 SP


That's the post where Bort says "if they leveled up from a game" then the old archetype would have been used (wrongly), so zero to do with levels up from boosting. Hope this helps.

 
Kenshinzen
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you're right, forgot my quote.
 
Theo Wizzago
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Originally posted by WiSeIVIaN
I do agree LM is right, Ken is mistaken in the OP.

Idk how many times wr have leveled from games (4x? Even/odd matter?)

But if you leveled from boosting or nightly rollover you're uneffected. If you leveled during a game you had 5 majors not 4 majors.

Keep in mind 5 majors and 4 majors give the same total +attributes, but they are just shared more evenly across the 8 attributes (which isn't ideal for atty1)


4x so far. @ an actual loss of .10 per major, per level or a total of .40 loss. For minors it would be an actual loss of .08 per minor, per level or a total of .32.
And you're right about the number shared so, in the end the total loss is a whopping .01... total. (lost in the switch between 4 and 3 minors)
 
slughead42
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Anyone have 2 WRs they're building the same way, with one that plays on odd days and one that plays even days?

The reason I ask is that I suspect, from reviewing how the XP has fallen so far, that the dots who play on odd days should have leveled up 3 times from game XP, where the dots playing on even days should only have leveled up 1 time from game XP. This would put even-day dots slightly ahead of the odd-day dots (in the 4 primary skills), 0.2 points ahead per primary unless my math is wrong.

I would be interested to see if this is how it's actually played out for anyone. I only have WRs playing on even days or I'd check it myself.
 
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Having boosted or not boosted the WR is not the case.

Looks like the problem is fixed after 3 levels

I have 2 WRs

Boosted Rod Smith currently level 11 https://glb.warriorgeneral.com/game/player.pl?player_id=4846442

He leveled as it was in the old system from level 7 to 10 as having 5 majors. He leveled again as having 4 majors with 4 minors from level 10 to 11.

Un-boosted Ed McCaffrey currently level 5 https://glb.warriorgeneral.com/game/player.pl?player_id=4846525

He leveled as it was in the old system from level 4 to 5 as having 5 majors. There are 2 ways now leveling up to level 6. Problem is fixed for all WRs from now on or he will also have 3 levels of leveling as in the old system to level 7.

God will tell
 
RyanCane26
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Date XP Type
Level up!
2023-07-06 13:18:37 600 game

2023-07-06 00:25:33 150 training
2023-07-05 00:23:44 150 training
Level up!
2023-07-04 13:20:52 600 game

2023-07-04 00:24:54 150 training
2023-07-03 00:26:51 150 training
Level up!
2023-07-02 13:18:43 600 game

2023-07-02 00:25:23 150 training
2023-07-01 00:27:14 150 training
Level up!
2023-06-30 13:16:25 600 game

2023-06-30 00:23:55 150 training
2023-06-29 00:23:30 150 training
2023-06-28 13:21:17 600 game
Level up!
2023-06-28 00:31:59 150 training
2023-06-27 00:30:17 150 training
2023-06-26 13:24:09 600 game
2023-06-26 00:24:40 150 training


Date XP Type
2023-07-06 01:20:33 150 training
Level up!
2023-07-05 15:13:32 600 game

2023-07-05 01:20:15 150 training
2023-07-04 01:18:06 150 training
2023-07-03 15:16:55 600 game
Level up!
2023-07-03 01:33:33 150 training
2023-07-02 01:21:01 150 training
2023-07-01 15:16:21 600 game
Level up!
2023-07-01 01:34:19 150 training
2023-06-30 01:19:16 150 training
2023-06-29 15:17:44 600 game
2023-06-29 01:19:34 150 training
Level up!
2023-06-28 01:43:40 150 training
2023-06-27 15:19:35 600 game
2023-06-27 01:30:32 150 training
2023-06-26 01:18:27 150 training
 
slughead42
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Thanks for checking that, Ryan. I hadn't looked at an odd-day dot that had already played a game today, today would be the 4th wrong level up for WRs that play on odd days, unless Bort already uploaded the fix today, which I think there's almost zero chance of. (I posted this in Discord as well.)
 
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IM taking night classes in Math just so I can play GLB..
 
POOPERDOG7
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Originally posted by Border Runners
IM taking night classes in Math just so I can play GLB..


not me i just take the big fat F. and drink beer
 
Theo Wizzago
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In the end, everyone will have suffered the same fate so nobody will gain any major advantage in this small 'hiccup'.
And the difference between those that boosted early (only 5 though... I still think those that have totally used ALL their boosts will be screwed at the top) and those that held back (0 boosts) will be much ado about nothing.
 
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