NICE.. wish this had come been waiting for this for about 20 seasons
LordEvil
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Originally posted by maxxmisery
amazing script, hell of a job man!
2nd that, may make short bus players next season
amazing script, hell of a job man!
2nd that, may make short bus players next season
home field advantage
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Originally posted by fogie55
thanks...this looks awesome...
only question I have is does this ensure you don't use reward points to create the player?
thanks...this looks awesome...
only question I have is does this ensure you don't use reward points to create the player?
Edited by home field advantage on Oct 11, 2012 08:35:15
awsalick
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Originally posted by fogie55
thanks...this looks awesome...
only question I have is does this ensure you don't use reward points to create the player?
It won't. Don't know why the poster above is posting that it would.
thanks...this looks awesome...
only question I have is does this ensure you don't use reward points to create the player?
It won't. Don't know why the poster above is posting that it would.
Originally posted by dusk883
wow, this is perhaps the best idea ever
What he said and Outstanding job with this awsalick
wow, this is perhaps the best idea ever
What he said and Outstanding job with this awsalick
home field advantage
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Originally posted by awsalick
It won't. Don't know why the poster above is posting that it would.
Said it because the few reward points I had were gone after using the script. Is there an option to turn it off? If so then I may not have hit it.
Still a great script though, good job on it man.
It won't. Don't know why the poster above is posting that it would.
Said it because the few reward points I had were gone after using the script. Is there an option to turn it off? If so then I may not have hit it.
Still a great script though, good job on it man.
Edited by home field advantage on Oct 11, 2012 04:36:23
awsalick
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Originally posted by home field advantage
Said it because the few reward points I had were gone after using the script. Is there an option to turn it off? If so then I may not have hit it.
Still a great script though, good job on it man.
It's hardcoded not to use RPs and there's no way to turn that on. You probably used them on your team's scrimmages or something.
Said it because the few reward points I had were gone after using the script. Is there an option to turn it off? If so then I may not have hit it.
Still a great script though, good job on it man.
It's hardcoded not to use RPs and there's no way to turn that on. You probably used them on your team's scrimmages or something.
home field advantage
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Originally posted by awsalick
It's hardcoded not to use RPs and there's no way to turn that on. You probably used them on your team's scrimmages or something.
It seems like the RPs were there just before I ran the script. I'm probably wrong though, I usually am. I'll go back and edit the earlier post about it.
It's hardcoded not to use RPs and there's no way to turn that on. You probably used them on your team's scrimmages or something.
It seems like the RPs were there just before I ran the script. I'm probably wrong though, I usually am. I'll go back and edit the earlier post about it.
LordEvil
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Bump, forgot all about this script, I could of saved a few hours today, thanks again awsalick!
awsalick
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Just a heads up that GLB changed their player creation variables so the height/weight probably doesn't work now. I'm retired from dot building, but will upload a new script if anyone fixes it on their own.
The height/weight form options now require the actual height/weight instead of just a 1,2,3,4,etc. Best way to fix it is to probably read in the baseline from the page itself, then adjust it based on the script. That would be easier than coding in the baseline height/weight for every friggin' archetype. It also looks like the weight accepts smaller adjustments than it used to.
Oh, and it needs to take into account the new equipment building. That would be the the same function as the height/weight.
The height/weight form options now require the actual height/weight instead of just a 1,2,3,4,etc. Best way to fix it is to probably read in the baseline from the page itself, then adjust it based on the script. That would be easier than coding in the baseline height/weight for every friggin' archetype. It also looks like the weight accepts smaller adjustments than it used to.
Oh, and it needs to take into account the new equipment building. That would be the the same function as the height/weight.
Edited by awsalick on Jan 21, 2013 10:36:32
awsalick
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Script is updated to v2.
Now works again. ;p
Shows the new height and weight creation bonuses on the creation screen
Automatically creates+equips equipment in your primary attribute.
Allows for automatic contract submission
Added checkboxes to let you run for a subset of the players
Now works again. ;p
Shows the new height and weight creation bonuses on the creation screen
Automatically creates+equips equipment in your primary attribute.
Allows for automatic contract submission
Added checkboxes to let you run for a subset of the players
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