Originally posted by eastcoastbrian
Something did change, but you just roll with it. Prob has something to do with the sliders and QBs feeling pressure.
Who knows...not too concerned.
Not tied to pressure. I can show too many bad passes that occurred for no reason. Short pass to an uncovered receiver and no hurry. I'm betting that pass quality is down on every single pass thrown, which of course would result in the "bad pass" tag appearing more often.
As for the slider. I've tried several combos throughout the season, it doesn't seem to impact the bad passes rate. Although, the more lofty, the more deflections. I've even gotten confirmation from Bort that the run tactic has nothing to do with pass quality, so ruled that one out.
Funny you said just got to roll with it. Because when Support asked me why others weren't complaining that something is wrong, that's one of the reasons I said people aren't. Passing isn't the bulk of most teams offense and since the SIM is favoring run, most teams just moved to running more. But my team is build to do nothing but pass, so a dip in pass quality, hurts us on every play.
Something did change, but you just roll with it. Prob has something to do with the sliders and QBs feeling pressure.
Who knows...not too concerned.
Not tied to pressure. I can show too many bad passes that occurred for no reason. Short pass to an uncovered receiver and no hurry. I'm betting that pass quality is down on every single pass thrown, which of course would result in the "bad pass" tag appearing more often.
As for the slider. I've tried several combos throughout the season, it doesn't seem to impact the bad passes rate. Although, the more lofty, the more deflections. I've even gotten confirmation from Bort that the run tactic has nothing to do with pass quality, so ruled that one out.
Funny you said just got to roll with it. Because when Support asked me why others weren't complaining that something is wrong, that's one of the reasons I said people aren't. Passing isn't the bulk of most teams offense and since the SIM is favoring run, most teams just moved to running more. But my team is build to do nothing but pass, so a dip in pass quality, hurts us on every play.
Edited by Dr. E on Mar 18, 2012 11:36:49