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Forum > Suggestions > Epic Suggestions > Kill 6 day release rule on contract renegotiations
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Stixx
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Originally posted by Tim26
Originally posted by moneymann

YES!!! It is hurting one of the teams I'm majorly involved in right now!

+1 million




 
joldko
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Originally posted by wsdp
+10


 
toobad4u_00
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So tell me why this is important really? If you don't want the guy don't sign him. If you do sign him... waiting 6 days is not too much to ask.

-1, just doesn't follow logic.
Edited by toobad4u_00 on Jul 16, 2010 13:40:10
 
wsdp
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Originally posted by toobad4u_00
So tell me why this is important really? If you don't want the guy don't sign him. If you do sign him... waiting 6 days is not too much to ask.

-1, just doesn't follow logic.


reason rule was implemented doesn't exist anymore. Read OP. Thanks tb4u
 
toobad4u_00
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Originally posted by wsdp
reason rule was implemented doesn't exist anymore. Read OP. Thanks tb4u


the reason it came about no longer exists but there are other reasons for it to exist as well.

edit~ BTW I did read it.. I just don't agree with it.. don't tell me how to accept or decline on something.
Edited by toobad4u_00 on Jul 16, 2010 13:49:27
 
wsdp
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Originally posted by toobad4u_00
the reason it came about no longer exists but there are other reasons for it to exist as well.


Enlighten us please.
 
Staz
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Originally posted by toobad4u_00
So tell me why this is important really? If you don't want the guy don't sign him. If you do sign him... waiting 6 days is not too much to ask.

-1, just doesn't follow logic.


This is why I feel it's important:

The reason it was enacted was to prevent teams from giving players a bonus, only to cut them and let them sign with another team, or to prevent players from doing this with multiple teams (bonuses, then moving on). Well, as far as I know.

With the removal of player cash, this rule is no longer necessary.

It matters to quite a few people who may accidentally sign too many players at a position, or for people like myself who have recently offered contract extensions to some players, had them accept, only to have them message you the next day and tell you that they wish to move their player/retire him. Now, you have to wait six days to get this finished.

Or, perhaps you signed a player (whether it be yours or a friends) to fill a hole on your team, but shortly after, you come across a player willing to sign with your team that would fill that hole. Now, you want to sign him, but perhaps you're at the roster limit. Now, you run the risk of him becoming impatient and signing with another team while he "waits" for you to be able to cut a player.

If we don't have the exploit that this rule stopped available any more, why have this rule?
 
toobad4u_00
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I asked my question first.......Originally posted by toobad4u_00
So tell me why this is important really?


if you can answer that.. perhaps I will waste my time with your stupid question... there are plenty of small reasons none of which are all that great of a reason if you have a decent reason.... and I did not read one decent reason in your OP. Only it is good to remove a rule just because the original intent for the rule no longer exists which is absurdly retarded.
 
wsdp
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Originally posted by toobad4u_00
if you can answer that.. perhaps I will waste my time with your stupid question... there are plenty of small reasons none of which are all that great of a reason if you have a decent reason.... and I did not read one decent reason in your OP. Only it is good to remove a rule just because the original intent for the rule no longer exists which is absurdly retarded.


http://goallineblitz.com/game/forum_thread.pl?thread_id=4175595&page=3#37308311
 
toobad4u_00
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Originally posted by Staz
Or, perhaps you signed a player (whether it be yours or a friends) to fill a hole on your team, but shortly after, you come across a player willing to sign with your team that would fill that hole. Now, you want to sign him, but perhaps you're at the roster limit. Now, you run the risk of him becoming impatient and signing with another team while he "waits" for you to be able to cut a player.


Then that is your fault for being impatient in signing players.. if he signs with another team... good for him. having said that.. I would be okay with removing it for some of the other reasons I guess........ but still you sign players. being stuck with those is your problem.... just my 2 cents.
Edited by toobad4u_00 on Jul 16, 2010 14:02:46
 
wsdp
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Originally posted by toobad4u_00
you sign players. being stuck with those is your problem.... just my 2 cents.


If the player wants off you and you don't want him, not sure how it's either of our "problems". It's a game, not real life, and the rule was implement to prevent a loophole that doesn't exist. Not quite sure what you're arguing tbh.
 
toobad4u_00
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Originally posted by wsdp
If the player wants off you and you don't want him, not sure how it's either of our "problems". It's a game, not real life, and the rule was implement to prevent a loophole that doesn't exist. Not quite sure what you're arguing tbh.
things change is 6 days. last season I had a player that wanted out as soon as he signed.. he spent those 6 days in the team forum and learned he really liked the guys..... so he stuck around.. likewise your situation may change too and you may want to keep the guy around.... sometimes it is good to let things sit and wait. The guy ended up having a great season for us....

I do somewhat get your point.. I guess perhaps I guess if we add an agent okaying the release if it is in the first 6 days. I don't know.. i just don't like making the change simply because the original intent of the rule no longer exists...

Ultimately I am against changing things that aren't necessarily broken and in fact might actually still be the correct way to go.
 
wsdp
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My situation is a vet wanted to leave if we didn't need him and as of Day 40, we needed him because the guy we were recruiting to fill his slot didn't commit until D41. He took a S17 extension in order to prevent us having to spend chem points by getting auto cut on D41 (due to being on an end day 40 contract) and then resigning him if we didn't get a commit at his position.

Once we got the commit on D41, we went to cut him but the 6 day rule is in effect so we can't do it. We have a full 55 man roster so the guy waiting to take his spot is getting slaughtered with offers and PMs (which he doesn't want) because we can't cut the guy in his space who was helping us out by sticking around.

The intent of original rule is gone and causing many different irritating situations like the one I outlined above.
 
tonylieu
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Making game as user friendly as possible whenever possible FTW
 
Guppy, Inc
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Originally posted by toobad4u_00
things change is 6 days. last season I had a player that wanted out as soon as he signed.. he spent those 6 days in the team forum and learned he really liked the guys..... so he stuck around.. likewise your situation may change too and you may want to keep the guy around.... sometimes it is good to let things sit and wait. The guy ended up having a great season for us....

I do somewhat get your point.. I guess perhaps I guess if we add an agent okaying the release if it is in the first 6 days. I don't know.. i just don't like making the change simply because the original intent of the rule no longer exists...

Ultimately I am against changing things that aren't necessarily broken and in fact might actually still be the correct way to go.


the rule was put into place to stop 2 exploits:
- signing a player just for the bonus then cutting him to go to his real team
- signing and playing a game, then getting cut to play a 2nd game in the same day

neither of those are applicable any longer, so the rule is no longer needed. with your logic, you should still be wearing diapers since there's there's no reason to fix something that isnt broken.
 
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