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Forum > Game Changes Discussion > Proposed Changes > GLB Revised Financial System Changes Discussion Thread
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Catch22
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Final draft of what is being done can be found here:

http://goallineblitz.com/game/forum_thread.pl?thread_id=3946717
Edited by Catch22 on Apr 19, 2010 17:12:54
 
sjmay
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Hey Catch,

It's late here so bear with me,

Current players now, how will there EQ be affected?

You say the player s can currently upgrade every 8 levels for free,

But it's not "free" they have to use Bonus tokens correct? for AEQ I guess, right?
 
Catch22
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AEQ they have to pay to upgrade. Regular EQ they do not.
 
sjmay
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Ok, and it just eliminates the EQ fund all together,

So if you are a LVL 63, but still need LVL 48 and LVL 56 upgrades, once this system is in place, you will be able to get those automatically, for free, correct?
 
Catch22
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Originally posted by sjmay
Ok, and it just eliminates the EQ fund all together,

So if you are a LVL 63, but still need LVL 48 and LVL 56 upgrades, once this system is in place, you will be able to get those automatically, for free, correct?


Yep.
 
sjmay
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Ok,

I guess the other stuff that was in the original, will be in the hardcore leagues whenever they come around?

Are you gonna have a give and take conversation about that league when the time comes? I would love to be able to add back the strategy of who gets equipment....

It sucks to say no to guys, but I thought it was a neat part of the game lol That and I never said no lol
 
sjmay
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Also there is on permanent bonuses correct, all those bonuses are home/road based for the one game, right?
 
Bort
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Originally posted by sjmay
Also there is on permanent bonuses correct, all those bonuses are home/road based for the one game, right?


Some last all season, some are one game. There'll be a calendar thingy for the one-game options. All the permanent items and deterioration stuff, etc have been removed, though.

And yes, the other stuff we originally came up with would end up in hardcore leagues.
Edited by Bort on Apr 18, 2010 03:44:22
 
sjmay
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Originally posted by Bort
Some last all season, some are one game. There'll be a calendar thingy for the one-game options. All the permanent items and deterioration stuff, etc have been removed, though.

And yes, the other stuff we originally came up with would end up in hardcore leagues.


Sounds good, thank you.

Don't suppose you know when they might come out, the hard core leagues?
 
CobraKaji
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So does this mean if you buy an additional piece of EQ it takes 15 BT's to upgrade it after 8 levels or is it a free upgrade?

Player Equipment

Every player will now be given one set of EQ. You will be able to upgrade this EQ for free every 8 levels. You will not be able to sell this equipment. This is to prevent players from being able to rapidly change their builds over night.

Every player can purchase a second piece of EQ for a body part at a bonus token cost. The cost is as follows:

First additional piece: 15 bonus tokens
Second additional piece: 30 bonus tokens
Third additional piece: 45 bonus tokens
Fourth additional piece: 60 bonus tokens

There is a limit of four additional pieces that a player can have. You can sell these additional pieces back to get a bonus token refund.
 
Bloodfart
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what happens to the EQ they have now? they keep it I assume?
 
sjmay
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Originally posted by Bloodfart
what happens to the EQ they have now? they keep it I assume?


Yes.
 
MingeyMatt
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So your still going ahead and implenting a whole lot of shit to this game that people don't want. Great customer service work. Make this game like a huge fucking math equation while you are at it.
 
sjmay
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Originally posted by MingeyMatt
So your still going ahead and implenting a whole lot of shit to this game that people don't want. Great customer service work. Make this game like a huge fucking math equation while you are at it.


Apparently you missed the giant thread where people liked it.
 
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Originally posted by

League Minimum Salary will equal .5% of the league Salary Cap. League Maximum Salary will equal 5% of the league Salary Cap.


? I guess it must be 1% for min salary?

Originally posted by

. If a team goes over the cap, the total amount they are over the cap will not only have to be paid to the player's contracts but will also have to be paid as a fine (aka Luxury Tax) that will be redistributed to all teams in the league that did not go over the cap.


will this be done immedetly at any point in the season or only counts at the end of the season?

Originally posted by

Player salary will have an expected range (like ticket prices for example) that is based upon a players Effective Level, Skill Point Value, and position. Their Morale Reserve will be based upon whether they are above, within, or below this expected range as follows:


Whats the difference between effective level and skill points value?

Another question. What happens when a player reaches a new effectiv level, could his contract than become less valaue and he lose his moral reserve?

Example:

I have a level 60 CB that has an effectiv level of 60 and SP value 778.48 at the moment
http://goallineblitz.com/game/player.pl?player_id=1167597

Under the new system I will sign him to my team with a contract above range and he gets a morale reserve + 10 due to his contract. Than I train his attributes that are all at 95-99% at the moment and spent the 15 unused SP he has and 2 days later he has added 1 point speed, agility, jumping, vision and stamina due to training, thats worth 23 more SP and together with the 15 SP to spend his players value increases 38 points to 816,48 and his effectiv level will jump to 66 or 67.

But this will only change when he levels up again, cause from what I have seen effectiv level and SP valaue only change when you level up.

Lets assume with his new effectiv level and SP value his above range contract will now become an below range contact. What will happen? Will he lose his morale reserve because he is now a better player than when signing the contract or will it stay and this will only update when he signs a new contract?
Edited by Disastermaster on Apr 18, 2010 12:56:24
Edited by Disastermaster on Apr 18, 2010 04:57:31
Edited by Disastermaster on Apr 18, 2010 04:56:54
Edited by Disastermaster on Apr 18, 2010 04:55:55
 
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