User Pass
Home Sign Up Contact Log In
Forum > Game Changes Discussion > intense Training combos
Page:
 
GroovyCheetah
offline
Link
 
honestly there is no need for there to be a explanation to the combos u train u should just be able to select any 2 skills and train them
 
tatuchris
offline
Link
 
I'll agree with that I would like to choose what 2 I want to work not have it set like it is now.
 
Staz
offline
Link
 
Some things don't make sense, though. Like Speed/Blocking? How can you train your speed and improve your blocking technique at the same time? That's not very practical. Blocking is something that's more controlled, something you can't really do while running at full speed.

Bort put the combinations in for a reason. They make sense, and there are some things he feels that you should not be able to train at the same time to prevent players from pushing certain abilities up beyond where they should go. This forces some sort of strategy, and that's what this game is all about: strategy.
 
Mike1709
offline
Link
 
Originally posted by Staz
Some things don't make sense, though. Like Speed/Blocking? How can you train your speed and improve your blocking technique at the same time? That's not very practical. Blocking is something that's more controlled, something you can't really do while running at full speed.


While this is true, it isn't any more stupid than having a lineman do Return Drills (agility and vision). I think there at least needs to be more options to train with strength. The offensive line really only has blocking as a reasonable compliment (jumping, tackling, throwing, carrying, kicking, punting are the only other options and none are needed by O-line. I think this oversight plays a big role in why most teams run 80%+ of the time in the lower leagues as the O-line are almost forced to go strength first and therefore don't have the blocking/agility/speed to pass block speed D-line for more than a split second.
 
Staz
offline
Link
 
That's the one downside to slow building. If you want to be able to pass at the lower levels, either spread your skills out (and risk poor end game builds) or start at a different skill.


I don't think the NAMES of the drills are all that important, but rather the effects.
 
Mike1709
offline
Link
 
Originally posted by Staz
That's the one downside to slow building. If you want to be able to pass at the lower levels, either spread your skills out (and risk poor end game builds) or start at a different skill.


I don't think the NAMES of the drills are all that important, but rather the effects.


Thats the thing, you risk poor end game builds if you spread your points to start with and if you start with a different attribute, when it comes to strength, what do you train it with?
 
Staz
offline
Link
 
On my OL? The way I build, I don't even train strength, I begin on Agility/Blocking, and pump my SP into strength. I like to boost on Day 48 of my first season (created Day 41), so I usually am at 48+ on my first skill by Level 4, and use my training points on my 2nd/3rd skills.
 
Mike1709
offline
Link
 
Originally posted by Staz
On my OL? The way I build, I don't even train strength, I begin on Agility/Blocking, and pump my SP into strength. I like to boost on Day 48 of my first season (created Day 41), so I usually am at 48+ on my first skill by Level 4, and use my training points on my 2nd/3rd skills.


OK, but you are still doing strength first in effect. Your guy is a better pass blocker than mine early on as I train strength and blocking until I have enough SP's to cap strength, then switch training to blocking and agility and continue to put SP's into strength, again it's about level 4 when I can get strength to 48 because I tend to create on Day 0 and then boost at the end of a full season.
 
ms4351
offline
Link
 
Originally posted by Staz
Some things don't make sense, though. Like Speed/Blocking? How can you train your speed and improve your blocking technique at the same time? That's not very practical. Blocking is something that's more controlled, something you can't really do while running at full speed.

Bort put the combinations in for a reason. They make sense, and there are some things he feels that you should not be able to train at the same time to prevent players from pushing certain abilities up beyond where they should go. This forces some sort of strategy, and that's what this game is all about: strategy.


I think the argument could be made that players do not regularly train only one aspect of their game in a day. You may be training blocking skills in the AM and training Speed in the PM , to use your examle. There is nothing that says they have to be trained at the same time. point being there are many different combinations that can be trained in a day.
 
Longhornfan1024
HOOD
offline
Link
 
Originally posted by Staz
Some things don't make sense, though. Like Speed/Blocking? How can you train your speed and improve your blocking technique at the same time? That's not very practical. Blocking is something that's more controlled, something you can't really do while running at full speed.

Bort put the combinations in for a reason. They make sense, and there are some things he feels that you should not be able to train at the same time to prevent players from pushing certain abilities up beyond where they should go. This forces some sort of strategy, and that's what this game is all about: strategy.


Special teams blocking skills or Downfield blocking skills. Though that was a joke, we need to at least have blocking + confidence or blocking + vision for options.
 
Staz
offline
Link
 
Why does blocking/confidence or blocking/vision make sense? Blocking work would involve you actually being engaged with the defender. The only things that make sense with blocking are strength (push) or agility (staying with the defender). Confidence? Vision? If you're engaged with the defender, I doubt you're going to be looking for other defenders. Confidence, I'm just not sure about.
 
Staz
offline
Link
 
Originally posted by Mike1709
OK, but you are still doing strength first in effect. Your guy is a better pass blocker than mine early on as I train strength and blocking until I have enough SP's to cap strength, then switch training to blocking and agility and continue to put SP's into strength, again it's about level 4 when I can get strength to 48 because I tend to create on Day 0 and then boost at the end of a full season.


By creating Day 0, you miss out on the training points gained from Day 41 to Day 0. On average, that's 16 days, and 32 training points.
Originally posted by ms4351
I think the argument could be made that players do not regularly train only one aspect of their game in a day. You may be training blocking skills in the AM and training Speed in the PM , to use your examle. There is nothing that says they have to be trained at the same time. point being there are many different combinations that can be trained in a day.


You're correct, but this isn't real life. I'd be more than happy to suggest a new training system to Bort, one that incorporates multiple training sessions in a day. However, the chances of that being done are pretty slim, unless it's a very compelling system. Realistically, you'd hit the weights, which could easily improve your jumping and strength. Then, you could go outside and do drills that improve your speed, stamina, agility, and possibly catching, jumping, throwing, etc. There are plenty of things in real life that improve more than just one or two physical skills, but to do that in this game would require a different training system.


Within the current system, the 1-2 skill system, it's best to stick with combinations that actually make sense.
 
Mike1709
offline
Link
 
Originally posted by Staz
By creating Day 0, you miss out on the training points gained from Day 41 to Day 0. On average, that's 16 days, and 32 training points


Sorry confused myself, it always shows creation date as Day 0, but I normally create on the first day of a new season (day -6 or whatever it is), yes it means I lose 8 days or so of training but for me this is less of a loss than losing early gains by boosting at level 1 or not boosting at this point and losing a set of boosts at the backend of your career.
 
sbr4412
offline
Link
 
Originally posted by Staz
Why does blocking/confidence or blocking/vision make sense? Blocking work would involve you actually being engaged with the defender. The only things that make sense with blocking are strength (push) or agility (staying with the defender). Confidence? Vision? If you're engaged with the defender, I doubt you're going to be looking for other defenders. Confidence, I'm just not sure about.


Blocking/vision could be about spotting blitzes I think
 
Staz
offline
Link
 
Originally posted by sbr4412
Blocking/vision could be about spotting blitzes I think


I thought about that in my response, and I guess you could make an argument for it either way. I think spotting the blitz, and getting there, would be more about vision/agility.

There are some drills that have generic names, but could easily have a few different names for different positions. Return Drills (Agility/Vision), can easily be "Blitz Pick Up", too.

 
Page:
 


You are not logged in. Please log in if you want to post a reply.