...between the die-hard and casual player? Or will it essentially stay the same?
I think awareness of the majors will help create more parity at the lower levels, just given the fact that when a casual player creates a new player currently, they typically have no idea what the majors and minors are for a position. For instance, they want to build a good running FB, so they start dumping SP into speed. This enables them to build abit more intuitively.
I think awareness of the majors will help create more parity at the lower levels, just given the fact that when a casual player creates a new player currently, they typically have no idea what the majors and minors are for a position. For instance, they want to build a good running FB, so they start dumping SP into speed. This enables them to build abit more intuitively.