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Forum > Test Server Discussion > WR fake abilities and Pass rush tests
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Originally posted by PP
On HBs & FBs, it may be a good idea to at least have an option for them to stay in if they read blitz and they aren't the primary target


Originally posted by Bort
Seems like a good opportunity for a personal tactic option.


Originally posted by thehazyone
I like the idea of limiting the DE from not going outside the tackle box - would solve a ton of the exploit blitz


Originally posted by Bort
I'd have no problem with that...it's getting kinda old dealing with it; would require overriding existing plays, though.


Originally posted by Hikariu

I just set 50% of my QB rotation to conservative, set blitzing to 100. Couldn't see a thrown away ball in both test sims. Is thrown away turned on?


Originally posted by Bort
It's pretty rare in general; you have to have a situation where it would not be intentional grounding.


Originally posted by PP
All in all, I think it was P good, an improvement for sure. All I can suggest after this 1 review is to bump up the chipping more. If I didn't know the TE was supposed to chip, it would have never dawned on me that he was. I can't see it.
http://test.goallineblitz.com/game/replay.pl?game_id=1595&pbp_id=346354


Originally posted by Bort
That's a chip, but it is a roll based on blocking ability, so it a poor roll will not work so well.

Edited by PP on Dec 11, 2009 10:22:45
Edited by PP on Dec 11, 2009 10:22:24
Edited by PP on Dec 11, 2009 10:22:04
 
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