First of all i think this thread has been long overdue and needs to be stickied so that people have something to refer to
slowbuilding is not the process of saving up skill points for like 20 levels and then spending them all at once. i dont even know of the proper name of this process but it is not slowbuilding. This process mentioned above should ideally never happen because you are losing out on natural gains
proper Slowbuilding invloves saving skill points only to the point where you can cap something and then spending them almost immediately (a few other minor things not worth mentioning right now). You add skill points to one attribute at a time and take it to the desired cap. then repeat the process with another attribute, thats slowbuilding
some people will disagree with the finite details but this is essentially what it is, not the process of saving up a tonne of skill points and spending them all at once.
for more details visit the wiki
http://www.glbwiki.com/index.php?title=Slowbuilding
slowbuilding is not the process of saving up skill points for like 20 levels and then spending them all at once. i dont even know of the proper name of this process but it is not slowbuilding. This process mentioned above should ideally never happen because you are losing out on natural gains
proper Slowbuilding invloves saving skill points only to the point where you can cap something and then spending them almost immediately (a few other minor things not worth mentioning right now). You add skill points to one attribute at a time and take it to the desired cap. then repeat the process with another attribute, thats slowbuilding
some people will disagree with the finite details but this is essentially what it is, not the process of saving up a tonne of skill points and spending them all at once.
for more details visit the wiki
http://www.glbwiki.com/index.php?title=Slowbuilding
Edited by Baskerville on Sep 29, 2009 18:18:27